#include <a_samp>
#include zcmd
new Float:Xx,Float:Yy,Float:Zz, Float:Anglee;
new Vehicle[MAX_PLAYER_NAME];
CMD:vehiculo(playerid)//541
{
new interior;
if(GetPlayerInterior(playerid) >= 1)return SendClientMessage(playerid,-1,"| ERROR | No se permite dar spawn de vehнculos en otros interiores");//No le permite dar spawn, en casas, edificios, etc.
DestroyVehicle(Vehicle[playerid]);//Si crea otro vehiculo, destruirб el ultimo
{
GetPlayerPos(playerid, Xx,Yy,Zz);// Tomar posiciуn del jugador
GetPlayerFacingAngle(playerid, Anglee); //Toma el бngulo del reproductor
interior = GetPlayerInterior(playerid);// Coger el interior
LinkVehicleToInterior(GetPlayerVehicleID(playerid),interior);
Vehicle[playerid] = SetVehiclePos(GetPlayerVehicleID(playerid), Xx, Yy, Zz);
Vehicle[playerid] = CreateVehicle(541, Xx,Yy,Zz+1, Anglee, random(000), random(000),0);//vehiculo bullet
PutPlayerInVehicle(playerid, Vehicle[playerid], 0);//Poner al jugador como conductor!
ChangeVehicleColor(Vehicle[playerid],0,0);// Color negro
}
return 1;
}
CMD:kill(playerid)
{
SetPlayerHealth(playerid, -1);//KILL
return 1;
}
.public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256];
new idx;
cmd = strtok(cmdtext, idx);
if(!IsPlayerAdmin(playerid)) return 0;
if(strcmp( cmd, "/crearveh", true ) == 0 )
{
new Float:X, Float:Y, Float:Z;
new tmp[256];
new created_vehicle_id;
tmp = strtok( cmdtext, idx );
GetPlayerPos( playerid, X, Y, Z );
created_vehicle_id = CreateVehicle( strval(tmp), X+2, Y+2, Z, 0, 0, 0, -1 );
new msg[256];
format(msg,256,"Vehiculo: %d" creado correctamente,created_vehicle_id);
SendClientMessage(playerid,0xAAAAAAAA,msg);
return 1;
}
if ( strcmp( cmd, "/goto", true ) == 0 )
{
new tmp[256];
tmp = strtok( cmdtext, idx );
if ( !strlen( tmp ) ) { return 1; }
new Float:X, Float:Y, Float:Z;
if ( GetPlayerVehicleID( playerid ) )
{
GetPlayerPos( strval(tmp), X, Y, Z );
SetVehiclePos( GetPlayerVehicleID(playerid), X+2, Y+2, Z );
} else {
GetPlayerPos( strval(tmp), X, Y, Z );
SetPlayerPos( playerid, X+2, Y+2, Z );
}
return 1;
}
if ( strcmp( cmd, "/bring", true ) == 0 )
{
new tmp[256];
tmp = strtok( cmdtext, idx );
if ( !strlen( tmp ) ) { return 1; }
new Float:X, Float:Y, Float:Z;
if ( GetPlayerVehicleID( strval(tmp) ) )
{
GetPlayerPos( playerid, X, Y, Z );
SetVehiclePos( GetPlayerVehicleID(strval(tmp)), X+2, Y+2, Z );
} else {
GetPlayerPos( playerid, X, Y, Z );
SetPlayerPos( strval(tmp), X+2, Y+2, Z );
}
return 1;
}
if (strcmp(cmd, "/me2v", true) == 0)
{
new tmp[256];
tmp = strtok(cmdtext,idx);
PutPlayerInVehicle(playerid,strval(tmp),0);
return 1;
}
if (strcmp(cmd, "/tpzero", true) == 0)
{
new vid = GetPlayerVehicleID(playerid);
if(vid != INVALID_VEHICLE_ID) {
SetVehiclePos(vid,0.0,0.0,10.0);
}
return 1;
}
if(strcmp(cmd, "/myvw", true) == 0)
{
new tmp[256];
tmp = strtok(cmdtext,idx);
SetPlayerVirtualWorld(playerid,strval(tmp));
return 1;
}
if(strcmp( cmd, "/fight", true ) == 0)
{
new tmp[256];
new name[128];
tmp = strtok(cmdtext, idx);
new style = strval(tmp);
SetPlayerFightingStyle(playerid, style);
GetPlayerName(playerid,name,128);
format(tmp, 256, "(%s) fighting style changed to %d", name, style);
SendClientMessageToAll(0x4499CCFF,tmp);
return 1;
}
if(strcmp( cmd, "/myfacingangle", true ) == 0)
{
new Float:angle;
new tmp[256];
GetPlayerFacingAngle(playerid,angle);
format(tmp, 256, "Facing: %f",angle);
SendClientMessage(playerid,0x4499CCFF,tmp);
return 1;
}
if(strcmp(cmd, "/crime", true) == 0) {
new tmp[256];
new tmp2[256];
tmp = strtok(cmdtext,idx);
tmp2 = strtok(cmdtext,idx);
PlayCrimeReportForPlayer(playerid, strval(tmp), strval(tmp2));
return 1;
}
if(strcmp(cmd, "/repairmycar", true) == 0) {
new vid = GetPlayerVehicleID(playerid);
if (vid) RepairVehicle(vid);
return 1;
}
if(strcmp(cmd, "/bv", true) == 0)
{
new tmp[128], iCar, string[128];
tmp = strtok(cmdtext, idx);
if(strlen(tmp) == 0) return SendClientMessage(playerid, 0xFFFFFFFF, "DO: /bv [vehicleid]");
iCar = strval(tmp);
new File:file = fopen("badvehicles.txt",io_append);
format(string,sizeof(string),"%d\r\n", iCar);
fwrite(file,string);
fclose(file);
GetPlayerName(playerid,tmp,128);
format(string, sizeof(string), "Veh ID %i marked as bad vehicle by %s", iCar, tmp);
SendClientMessageToAll(0xFFFFFFFF, string);
return 1;
}
if(strcmp(cmd, "/weapskill", true) == 0) {
new tmp[256];
new tmp2[256];
tmp = strtok(cmdtext,idx);
tmp2 = strtok(cmdtext,idx);
SetPlayerSkillLevel(playerid, strval(tmp), strval(tmp2));
return 1;
}
if(strcmp(cmd, "/labelonvehicle", true) == 0) {
new vid = GetPlayerVehicleID(playerid);
textid = Create3DTextLabel("My Vehicle\nOwned by me\nNo Fuel\nRunning on vapour",0xEEEEEE50,0.0,0.0,0.0,15.0,0);
Attach3DTextLabelToVehicle(textid, vid, 0.0, -1.6, -0.35); // tail of the vehicle toward the ground
return 1;
}
if(strcmp(cmd, "/labelonplayer", true) == 0) {
new tmp[256];
tmp = strtok(cmdtext,idx);
textid = Create3DTextLabel("Player Label",0xFFFFFFFF,0.0,0.0,0.0,40.0,0);
Attach3DTextLabelToPlayer(textid, strval(tmp), 0.0, 0.0, -0.4);
return 1;
}
if(strcmp(cmd, "/dellabel", true) == 0) {
Delete3DTextLabel(textid);
return 1;
}
if(strcmp(cmd, "/playerlabel", true) == 0) {
new Float:X, Float:Y, Float:Z;
GetPlayerPos( playerid, X, Y, Z );
playertextid = CreatePlayer3DTextLabel(playerid,"Hello\nI'm at your position",0x008080FF,X,Y,Z,40.0);
return 1;
}
if(strcmp(cmd, "/playerlabelveh", true) == 0) {
new vid = GetPlayerVehicleID(playerid);
playertextid = CreatePlayer3DTextLabel(playerid,"im in your vehicles\nand hiding behind the walls",0x008080FF,0.0,-1.6,-0.35,20.0,INVALID_PLAYER_ID,vid,1);
return 1;
}
if(strcmp(cmd, "/playerlabelpl", true) == 0) {
new tmp[256];
tmp = strtok(cmdtext,idx);
playertextid = CreatePlayer3DTextLabel(playerid,"Hello Testing",0x008080FF,0.0,0.0,0.0,30.0,strval(tmp));
return 1;
}
if(strcmp(cmd, "/delplayerlabel", true) == 0) {
DeletePlayer3DTextLabel(playerid, playertextid);
return 1;
}
if(strcmp(cmd, "/updateplayerlabel", true) == 0) {
UpdatePlayer3DTextLabelText(playerid, playertextid, 0xFFFFFFFF, "");
return 1;
}
if(strcmp(cmd, "/carmodtest", true) == 0) {
// spawns a couple of cars in Grove with mods applied
savanna = CreateVehicle(567,2509.1343,-1686.2330,13.2296,47.3679,16,16,10000);
AddVehicleComponent(savanna,1189); //Front Bumper
AddVehicleComponent(savanna,1187); //Rear Bumper
AddVehicleComponent(savanna,1129); //Exhaust
AddVehicleComponent(savanna,1102); //Left Side Skirt
AddVehicleComponent(savanna,1133); //Right Side Skirt
AddVehicleComponent(savanna,1078); //Wheels
AddVehicleComponent(savanna,1010); //Nitro 10x
AddVehicleComponent(savanna,1087); //Hydrolics
blade = CreateVehicle(536,2509.8462,-1671.8666,13.1510,348.3512,16,16,10000);
AddVehicleComponent(blade,1182); //Front Bumper
AddVehicleComponent(blade,1184); //Rear Bumper
AddVehicleComponent(blade,1104); //Exhaust
AddVehicleComponent(blade,1108); //Left Side Skirt
AddVehicleComponent(blade,1107); //Right Side Skirt
AddVehicleComponent(blade,1078); //Wheels
AddVehicleComponent(blade,1010); //Nitro 10x
AddVehicleComponent(blade,1087); //Hydrolics
return 1;
}
if(strcmp(cmd, "/addnitro", true) == 0) {
new vid = GetPlayerVehicleID(playerid);
AddVehicleComponent(vid, 1010);
return 1;
}
if(strcmp(cmd, "/remnitro", true) == 0) {
new vid = GetPlayerVehicleID(playerid);
RemoveVehicleComponent(vid, 1010);
return 1;
}
if(strcmp(cmd, "/paintjob", true) == 0) {
new tmp[256];
tmp = strtok(cmdtext,idx);
new vid = GetPlayerVehicleID(playerid);
ChangeVehiclePaintjob(vid,strval(tmp));
return 1;
}
if(strcmp(cmd, "/longtd", true) == 0) {
new st4[256];
new st5[256];
new st6[256];
new st7[1024];
format(st4,sizeof(st4),"0123456789012345678901234567890123456789~n~012345678901234567890123456789~n~01234567890123456789~n~0123456789~n~0123456789012345678901234567890123456789~n~01234567890123456789~n~01234567890123456789~n~01234567890123456789~n~");
format(st5,sizeof(st5),"0123456789012345678901234567890123456789~n~012345678901234567890123456789~n~01234567890123456789~n~0123456789~n~0123456789012345678901234567890123456789~n~01234567890123456789~n~01234567890123456789~n~01234567890123456789~n~");
format(st6,sizeof(st6),"0123456789012345678901234567890123456789~n~012345678901234567890123456789~n~01234567890123456789~n~0123456789~n~0123456789012345678901234567890123456789~n~01234567890123456789~n~01234567890123456789~n~01234567890123456789");
format(st7,sizeof(st7),"%s %s %s~n~LEN(%d)",st4,st5,st6,strlen(st4)+strlen(st5)+strlen(st6));
new Text:Stats = TextDrawCreate(10.0, 10.0, st7);
TextDrawTextSize(Stats, 400.0, 400.0);
TextDrawUseBox(Stats,0);
TextDrawBoxColor(Stats,0xFFFFFFFF);
TextDrawFont(Stats,1);
TextDrawLetterSize(Stats,0.5,0.5);
TextDrawShowForPlayer(playerid,Stats);
return 1;
}
if(strcmp(cmd, "/testmsgbox", true) == 0) {
ShowPlayerDialog(playerid,0,DIALOG_STYLE_MSGBOX,"Welcome","Welcome to the SA-MP 0.3 server. This is test_cmds.pwn /testmsgbox\nHope it's useful to you.","OK","Cancel");
return 1;
}
if(strcmp(cmd, "/testmsgbox2", true) == 0) {
ShowPlayerDialog(playerid,0,DIALOG_STYLE_MSGBOX,"Welcome","Welcome:\tInfo\nTest:\t\tTabulated\nLine:\t\tHello","OK","Cancel");
return 1;
}
if(strcmp(cmd, "/testinputbox", true) == 0) {
new loginmsg[256+1];
new loginname[MAX_PLAYER_NAME+1];
GetPlayerName(playerid,loginname,MAX_PLAYER_NAME);
format(loginmsg,256,"Welcome to the SA-MP 0.3 server.\n\nAccount:\t%s\n\nPlease enter your password below:",loginname);
ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Login to SA-MP",loginmsg,"Login","Cancel");
return 1;
}
if(strcmp(cmd, "/testlistbox", true) == 0) {
new listitems[] = "1\tDeagle\n2\tSawnoff\n3\tPistol\n4\tGrenade\n5\tParachute\n6\tLorikeet";
ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST,"List of weapons:",listitems,"Select","Cancel");
return 1;
}
if(strcmp(cmd, "/testclosebox", true) == 0) {
ShowPlayerDialog(playerid,-1,0,"","","","");
return 1;
}
if(strcmp(cmd, "/setfacingzero", true) == 0) {
SetPlayerFacingAngle(playerid, 0.0);
return 1;
}
if(strcmp(cmd, "/detachtrailer", true) == 0) {
new vid = GetPlayerVehicleID(playerid);
DetachTrailerFromVehicle(vid);
return 1;
}
if(strcmp(cmd, "/testformat", true) == 0) {
new strtest[256];
new File:f = fopen("test.txt",io_write);
format(strtest,256,"[chat] %d %s\r\n",24,"юяяю");
SendClientMessage(playerid,0xFFFFFFFF,strtest);
fwrite(f,strtest);
format(strtest,256,"[chat] %d %s\r\n",34," юяяю");
SendClientMessage(playerid,0xFFFFFFFF,strtest);
fwrite(f,strtest);
fclose(f);
return 1;
}
if(strcmp(cmd, "/setskin", true) == 0) {
new tmp[256];
tmp = strtok(cmdtext,idx);
SetPlayerSkin(playerid,strval(tmp));
return 1;
}
return 0;
}
|
command vehiculo
PHP код:
PHP код:
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