new CP[MAX_PLAYERS];
CMD:CP(playerid, params[])
{
SetPlayerCheckpoint(playerid, x,y,z, 5.0);
CP[playerid] = 400;
return 1;
}
if(CP[playerid] == 400)
{
new mesajdaw[2048];
new param0[64],param1[100],param2[100],param3[100],param4[100],param5[100],param6[100],param10[100];
param10 = "Name\tPrice";
param0 = "{669999}Desert Eagle\t{FFFFFF}20,000$.";
param1 = "{669999}M4-A1\t{FFFFFF}30,000$.";
param2 = "{669999}AK-47\t{FFFFFF}25,000$.";
param3 = "{669999}SD Pistol\t{FFFFFF}10,000$.";
param4 = "{669999}Baseball Bat\t{FFFFFF}9,000$.";
param5 = "{669999}Combat Shotgun\t{FFFFFF}20,000$.";
param6 = "{669999}MP5\t{FFFFFF}20,000$.";
format(mesajdaw, sizeof(mesajdaw), "%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s",param10,param0,param1,param2,param3,param4,param5,param6);
ShowPlayerDialog(playerid, 2223, DIALOG_STYLE_TABLIST_HEADERS, "{669999}Choose to buy:",mesajdaw, "Buy", "Cancel");
}
new checkpoint;
public OnPlayerEnterDynamicCP(playerid, checkpointid)
{
if(checkpointid == checkpoint)
{
ShowPlayerDialog(playerid, DIALOG_WEAPONS_SHOP, DIALOG_STYLE_LIST, "{FFFFFF}SHOP", "Weapons\nSkins\nClasses\nToken Shop\nPerks\nBuy XP\nCombo Weapons", "Select", "Close");
}
return 1;
}
public OnGameModeInit()
{
checkpoint = CreateDynamicCP(-1955.0005, -858.7114, 35.8909, 4.0, 0, 0, -1, 100.0);
public OnPlayerEnterCheckpoint(playerid)
{
if(team[playerid] == TEAM_HUMAN)
{
new string[256];
if(Map[EvacType] == 1)
{
//CreateEvacMaps();
//SetPlayerInterior(playerid,17);
SetPlayerPos(playerid,Map[EvacX],Map[EvacY],Map[EvacZ]);
format(string,sizeof(string), ""COL_LGREEN"{ffffff} %s{99CCFF} made it Evacuation Points !",PlayerName(playerid));
SendClientMessageToAll(-1,string);
GameTextForPlayer(playerid,"~n~~n~~n~~n~~n~~y~+10 XP ~n~~g~+3000 $",3500,5);
DisablePlayerCheckpoint(playerid);
CurePlayer(playerid);
GivePlayerXP(playerid,10);
GivePlayerMoney(playerid, 3000);
//GivePlayerCookie(playerid, 1);
pInfo[playerid][pCash] +=3000;
//pInfo[playerid][pCookie] += 1 ;
//pInfo[playerid][pCookie] ++; // Cookie
pInfo[playerid][pEvac]++;
pInfo[playerid][pCoins]++;
pInfo[playerid][pCookie]++;
SetPlayerColor(playerid,COLOR_YELLOW);
UpdateTokensTextdraw(playerid);
UpdateCookieTextdraw(playerid);
SetPlayerScore(playerid,pInfo[playerid][pXP]);
UpdateXPTextdraw(playerid);
}
}
return 1;
}
function ShowCheckpoint()
{
CreateEvacMaps();
MoveObject(gateobj,Map[GateX],Map[GateY],Map[MoveGate],3.0);
foreach(Player,i) SetPlayerCheckpoint(i,Map[CPx],Map[CPy],Map[CPz],6.0);
SetTimer("EndMap",MAX_END_TIME,false);
return 1;
}
|
Make a command to place a checkpoint:
Код HTML:
new CP[MAX_PLAYERS]; Код HTML:
CMD:CP(playerid, params[])
{
SetPlayerCheckpoint(playerid, x,y,z, 5.0);
CP[playerid] = 400;
return 1;
}
Place: Код HTML:
if(CP[playerid] == 400)
{
new mesajdaw[2048];
new param0[64],param1[100],param2[100],param3[100],param4[100],param5[100],param6[100],param10[100];
param10 = "Name\tPrice";
param0 = "{669999}Desert Eagle\t{FFFFFF}20,000$.";
param1 = "{669999}M4-A1\t{FFFFFF}30,000$.";
param2 = "{669999}AK-47\t{FFFFFF}25,000$.";
param3 = "{669999}SD Pistol\t{FFFFFF}10,000$.";
param4 = "{669999}Baseball Bat\t{FFFFFF}9,000$.";
param5 = "{669999}Combat Shotgun\t{FFFFFF}20,000$.";
param6 = "{669999}MP5\t{FFFFFF}20,000$.";
format(mesajdaw, sizeof(mesajdaw), "%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s",param10,param0,param1,param2,param3,param4,param5,param6);
ShowPlayerDialog(playerid, 2223, DIALOG_STYLE_TABLIST_HEADERS, "{669999}Choose to buy:",mesajdaw, "Buy", "Cancel");
}
|