#include <a_samp>
#include <zcmd>
#include <streamer>
enum FarmerJ
{
TMoney,
Onfarming,
Finished,
EFTimer,
tstamp,
CP1,
CP2,
CP3,
CP4,
CP5,
CP6,
CP7,
CP8,
CP9,
CP10,
M1,
M2,
M3,
M4,
M5,
M6,
M7,
M8,
M9,
M10
};
/*new Float: CheckpointsC[][10] =
{
{699.7277, 1286.4685, 11.2983, 5.0}, // pos2
{763.6042, 1271.3716, 19.6916, 5.0},//pos 3
{741.0443, 1166.6055, 19.4455, 5.0}, //pos 4
{575.7811, 1157.2560, 12.2097, 5.0}, // pos 5
{466.3000, 1159.3514, 7.5807, 5.0}, // pos 6
{645.4191, 1213.5051, 11.2806, 5.0}, // pos1
{388.5491, 1086.0913, 15.7358, 5.0}, //pos 7
{271.6047, 1139.2432, 9.7194, 5.0}, //pos 8
{354.0098, 1134.9053, 9.2518, 5.0}, //pos 9
{520.6189, 1182.1271, 10.0533, 5.0} //pos 10
};*/
new Farmer[MAX_PLAYERS][FarmerJ];
new Harvester;
// new vid;
new CountDownFromAmount;
forward CountDownTimer(playerid);
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Farmer Job test by VisionX");
print("--------------------------------------\n");
Harvester = CreateVehicle(532, 573.2031, 1218.1548, 12.7604, 206.1154, 1, 1, 0);
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(Harvester, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(Harvester, 0, lights, alarm, doors, bonnet, boot, objective);
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
CMD:gofarming(playerid, parmas[])
{
Farmer[playerid][Onfarming] = 1;
SendClientMessage(playerid, -1, "You're all set to go on farming now. You can turn your harvester's engine now.");
Farmer[playerid][CP1] = CreateDynamicCP( 645.4191, 1213.5051, 11.2806, 5.0, 0, 0, playerid);
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
if(GetVehicleModel(vehicleid) == 532 && Farmer[playerid][Onfarming] == 0)
{
SendClientMessage(playerid, -1, "To go farming and earn cash do /gofarming");
}
return 1;
}
public OnPlayerConnect(playerid)
{
Farmer[playerid][Onfarming] = 0;
}
CMD:engine(playerid, vehicleid, parmas[])
{
if(Farmer[playerid][Onfarming] == 1)
{
CountDownFromAmount = 120;
Farmer[playerid][tstamp] = SetTimerEx("CountDownTimer", 999, true, "i", playerid);
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(Harvester, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(Harvester, 1, lights, alarm, doors, bonnet, boot, objective);
SendClientMessage(playerid, -1, "You've got 120 secs to complete your route!");
Farmer[playerid][EFTimer] = SetTimerEx("FTimer", 120000, false, "i", playerid);
}
if(Farmer[playerid][Onfarming] == 0 && GetVehicleModel(vehicleid) == 532) return SendClientMessage(playerid, -1, "You have to /gofarming to engine this vehicle! (You can't use this vehicle for public use!)");
return 1;
}
public CountDownTimer(playerid)
{
CountDownFromAmount--;
if(CountDownFromAmount == 0)
{
GameTextForPlayer(playerid,"~b~Time's up!", 5000, 3);
}
}
public OnPlayerEnterDynamicCP(playerid, checkpointid)
{
if(checkpointid == Farmer[playerid][CP1])
{
SendClientMessage(playerid, -1, "1st");
new Cash = RandomEx(10, 50);
Farmer[playerid][M1] = GivePlayerMoney(playerid, Cash);
DestroyDynamicCP(Farmer[playerid][CP1]);
Farmer[playerid][CP2] = CreateDynamicCP(699.7277, 1286.4685, 11.2983, 5.0, playerid);
}
if(checkpointid == Farmer[playerid][CP2])
{
SendClientMessage(playerid, -1, "2nd");
new Cash = RandomEx(10, 50);
Farmer[playerid][M2] = GivePlayerMoney(playerid, Cash);
DestroyDynamicCP(Farmer[playerid][CP2]);
Farmer[playerid][CP3] = CreateDynamicCP(763.6042, 1271.3716, 19.6916, 5.0, playerid);
}
if(checkpointid == Farmer[playerid][CP3])
{
SendClientMessage(playerid, -1, "3rd");
new Cash = RandomEx(10, 50);
Farmer[playerid][M3] = GivePlayerMoney(playerid, Cash);
DestroyDynamicCP(Farmer[playerid][CP3]);
Farmer[playerid][CP4] = CreateDynamicCP(741.0443, 1166.6055, 19.4455, 5.0, playerid);
}
if(checkpointid == Farmer[playerid][CP4])
{
SendClientMessage(playerid, -1, "4th");
new Cash = RandomEx(10, 50);
Farmer[playerid][M4] = GivePlayerMoney(playerid, Cash);
DestroyDynamicCP(Farmer[playerid][CP4]);
Farmer[playerid][CP5] = CreateDynamicCP(575.7811, 1157.2560, 12.2097, 5.0, playerid);
}
if(checkpointid == Farmer[playerid][CP5])
{
SendClientMessage(playerid, -1, "5th");
new Cash = RandomEx(10, 50);
Farmer[playerid][M5] = GivePlayerMoney(playerid, Cash);
DestroyDynamicCP(Farmer[playerid][CP5]);
Farmer[playerid][CP6] = CreateDynamicCP(466.3000, 1159.3514, 7.5807, 5.0, playerid);
}
if(checkpointid == Farmer[playerid][CP6])
{
SendClientMessage(playerid, -1, "6th");
new Cash = RandomEx(10, 50);
Farmer[playerid][M6] = GivePlayerMoney(playerid, Cash);
DestroyDynamicCP(Farmer[playerid][CP6]);
Farmer[playerid][CP6] = CreateDynamicCP(645.4191, 1213.5051, 11.2806, 5.0, playerid);
}
if(checkpointid == Farmer[playerid][CP7])
{
SendClientMessage(playerid, -1, "7th");
new Cash = RandomEx(10, 50);
Farmer[playerid][M7] = GivePlayerMoney(playerid, Cash);
DestroyDynamicCP(Farmer[playerid][CP7]);
Farmer[playerid][CP7] = CreateDynamicCP(388.5491, 1086.0913, 15.7358, 5.0, playerid);
}
if(checkpointid == Farmer[playerid][CP8])
{
SendClientMessage(playerid, -1, "8th");
new Cash = RandomEx(10, 50);
Farmer[playerid][M8] = GivePlayerMoney(playerid, Cash);
DestroyDynamicCP(Farmer[playerid][CP8]);
Farmer[playerid][CP8] = CreateDynamicCP(354.0098, 1134.9053, 9.2518, 5.0, playerid);
}
if(checkpointid == Farmer[playerid][CP9])
{
SendClientMessage(playerid, -1, "9th");
new Cash = RandomEx(10, 50);
Farmer[playerid][M9] = GivePlayerMoney(playerid, Cash);
DestroyDynamicCP(Farmer[playerid][CP9]);
Farmer[playerid][CP4] = CreateDynamicCP(520.6189, 1182.1271, 10.0533, 5.0, playerid);
}
if(checkpointid == Farmer[playerid][CP10])
{
SendClientMessage(playerid, -1, "10th");
new Cash = RandomEx(10, 50);
Farmer[playerid][M10] = GivePlayerMoney(playerid, Cash);
DestroyDynamicCP(Farmer[playerid][CP10]);
}
return 1;
}
RandomEx(min, max) // By ******
{
return random(max - min) + min;
}
//
if(checkpointid == Farmer[playerid][CP9]) { SendClientMessage(playerid, -1, "9th"); new Cash = RandomEx(10, 50); Farmer[playerid][M9] = GivePlayerMoney(playerid, Cash); DestroyDynamicCP(Farmer[playerid][CP9]); Farmer[playerid][CP4] = CreateDynamicCP(520.6189, 1182.1271, 10.0533, 5.0, playerid); }
DestroyDynamicCP(Farmer[playerid][CP1]); Farmer[playerid][CP2] = CreateDynamicCP(699.7277, 1286.4685, 11.2983, 5.0, playerid); |
public OnPlayerEnterDynamicCP(playerid, checkpointid) { if(checkpointid == Farmer[playerid][CP1]) { SendClientMessage(playerid, -1, "1st"); new Cash = RandomEx(10, 50); Farmer[playerid][M1] = GivePlayerMoney(playerid, Cash); DestroyDynamicCP(Farmer[playerid][CP1]); Farmer[playerid][CP1] = -1; //ADDED CODE Farmer[playerid][CP2] = CreateDynamicCP(699.7277, 1286.4685, 11.2983, 5.0, playerid); } if(checkpointid == Farmer[playerid][CP2]) { SendClientMessage(playerid, -1, "2nd"); new Cash = RandomEx(10, 50); Farmer[playerid][M2] = GivePlayerMoney(playerid, Cash); DestroyDynamicCP(Farmer[playerid][CP2]); Farmer[playerid][CP2] = -1; //ADDED CODE Farmer[playerid][CP3] = CreateDynamicCP(763.6042, 1271.3716, 19.6916, 5.0, playerid); } if(checkpointid == Farmer[playerid][CP3]) { SendClientMessage(playerid, -1, "3rd"); new Cash = RandomEx(10, 50); Farmer[playerid][M3] = GivePlayerMoney(playerid, Cash); DestroyDynamicCP(Farmer[playerid][CP3]); Farmer[playerid][CP3] = -1; //ADDED CODE Farmer[playerid][CP4] = CreateDynamicCP(741.0443, 1166.6055, 19.4455, 5.0, playerid); } if(checkpointid == Farmer[playerid][CP4]) { SendClientMessage(playerid, -1, "4th"); new Cash = RandomEx(10, 50); Farmer[playerid][M4] = GivePlayerMoney(playerid, Cash); DestroyDynamicCP(Farmer[playerid][CP4]); Farmer[playerid][CP4] = -1; //ADDED CODE Farmer[playerid][CP5] = CreateDynamicCP(575.7811, 1157.2560, 12.2097, 5.0, playerid); } |