samp03svr: amx/amxfile.c:101: fgets_cell: Assertion `fp!=((void *)0)' failed.
D:\GTA PROG\for samp\servers\Sparta World Of Fun Server3e\SPTDM3E.pwn(47376) : warning 209: function "FIXES_OnPlayerInteriorChange" should return a value
#if defined ENABLE_SPEC public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { new x = 0; while(x!=MAX_PLAYERS) { if( IsPlayerConnected(x) && GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid && PlayerInfo[x][SpecType] == ADMIN_SPEC_TYPE_PLAYER ) { SetPlayerInterior(x,newinteriorid); } x++; } } #endif
You are using fread without making sure the return value from fopen is not 0. // bad code, will crash: new File:fp = fopen("does-not-exist.txt", io_read); new buf[128]; fread(fp, buf); fclose(fp); // good code, will not crash: new File:fp = fopen("does-not-exist.txt", io_read); if (fp) { new buf[128]; fread(fp, buf); fclose(fp); } else { printf("failed to open does-not-exist.txt"); } |
Do you have a scriptfiles folder? Is the server running on Linux? Make sure you have read/write permissions properly configured. |
(3604)error 017: undefined symbol "i"
InteriorsMenu = CreateMenu("Interiors", 2, 55.0, 200.0, 130.0, 80.0); SetMenuColumnHeader(InteriorsMenu, 0, "Teleport to where?"); <<--------- Line 3604 AddMenuItem(InteriorsMenu, 0, "Planning Department");//0 AddMenuItem(InteriorsMenu, 0, "LV PD");//1 AddMenuItem(InteriorsMenu, 0, "Pizza Stack");//2 AddMenuItem(InteriorsMenu, 0, "RC Battlefield");//3 AddMenuItem(InteriorsMenu, 0, "Caligula's Casino");//4 AddMenuItem(InteriorsMenu, 0, "Big Smoke's Crack Palace");//5 AddMenuItem(InteriorsMenu, 0, "Madd Dogg's Mansion");//6 AddMenuItem(InteriorsMenu, 0, "Dirtbike Stadium");//7 AddMenuItem(InteriorsMenu, 0, "Vice Stadium (duel)");//8 AddMenuItem(InteriorsMenu, 0, "Ammu-nation");//9 AddMenuItem(InteriorsMenu, 0, "Atrium");//7 AddMenuItem(InteriorsMenu, 0, "Return");//8 #endif for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) OnPlayerConnect(i); for(new i = 1; i < MAX_CHAT_LINES; i++) Chat[i] = "<none>"; for(new i = 1; i < MAX_REPORTS; i++) Reports[i] = "<none>";
Show more above those lines.
Check that the file the error is in, is indeed the one you are looking at. (Paste up the whole error line) |
//===================== [ The Menus ]===========================// #if defined USE_MENUS LMainMenu = CreateMenu("Main Menu", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LMainMenu, 0, "Choose an option below"); AddMenuItem(LMainMenu, 0, "Enable"); AddMenuItem(LMainMenu, 0, "Disable"); AddMenuItem(LMainMenu, 0, "Server Weather"); AddMenuItem(LMainMenu, 0, "Server Time"); AddMenuItem(LMainMenu, 0, "All Vehicles"); AddMenuItem(LMainMenu, 0, "Admin Cars"); AddMenuItem(LMainMenu, 0, "Tuning Menu"); AddMenuItem(LMainMenu, 0, "Choose Weapon"); AddMenuItem(LMainMenu, 0, "Teleports"); AddMenuItem(LMainMenu, 0, "Exit Menu");// AdminEnable = CreateMenu("~b~Configuration ~g~ Menu",2, 55.0, 200.0, 150.0, 80.0); SetMenuColumnHeader(AdminEnable, 0, "Enable"); AddMenuItem(AdminEnable, 0, "Anti Swear"); AddMenuItem(AdminEnable, 0, "Bad Name Kick"); AddMenuItem(AdminEnable, 0, "Anti Spam"); AddMenuItem(AdminEnable, 0, "Ping Kick"); AddMenuItem(AdminEnable, 0, "Read Cmds"); AddMenuItem(AdminEnable, 0, "Read PMs"); AddMenuItem(AdminEnable, 0, "Capital Letters"); AddMenuItem(AdminEnable, 0, "ConnectMessages"); AddMenuItem(AdminEnable, 0, "AdminCmdMessages"); AddMenuItem(AdminEnable, 0, "Auto Login"); AddMenuItem(AdminEnable, 0, "Return"); AdminDisable = CreateMenu("~b~Configuration ~g~ Menu",2, 55.0, 200.0, 150.0, 80.0); SetMenuColumnHeader(AdminDisable, 0, "Disable"); AddMenuItem(AdminDisable, 0, "Anti Swear"); AddMenuItem(AdminDisable, 0, "Bad Name Kick"); AddMenuItem(AdminDisable, 0, "Anti Spam"); AddMenuItem(AdminDisable, 0, "Ping Kick"); AddMenuItem(AdminDisable, 0, "Read Cmds"); AddMenuItem(AdminDisable, 0, "Read PMs"); AddMenuItem(AdminDisable, 0, "Capital Letters"); AddMenuItem(AdminDisable, 0, "ConnectMessages"); AddMenuItem(AdminDisable, 0, "AdminCmdMessages"); AddMenuItem(AdminDisable, 0, "Auto Login"); AddMenuItem(AdminDisable, 0, "Return"); LWeather = CreateMenu("~b~Weather ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LWeather, 0, "Set Weather"); AddMenuItem(LWeather, 0, "Clear Blue Sky"); AddMenuItem(LWeather, 0, "Sand Storm"); AddMenuItem(LWeather, 0, "Thunderstorm"); AddMenuItem(LWeather, 0, "Foggy"); AddMenuItem(LWeather, 0, "Cloudy"); AddMenuItem(LWeather, 0, "High Tide"); AddMenuItem(LWeather, 0, "Purple Sky"); AddMenuItem(LWeather, 0, "Black/White Sky"); AddMenuItem(LWeather, 0, "Dark, Green Sky"); AddMenuItem(LWeather, 0, "Heatwave"); AddMenuItem(LWeather,0,"Return"); LTime = CreateMenu("~b~Time ~g~ Menu", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LTime, 0, "Set Time"); AddMenuItem(LTime, 0, "Morning"); AddMenuItem(LTime, 0, "Mid day"); AddMenuItem(LTime, 0, "Afternoon"); AddMenuItem(LTime, 0, "Evening"); AddMenuItem(LTime, 0, "Midnight"); AddMenuItem(LTime, 0, "Return"); LCars = CreateMenu("~b~LethaL ~g~Cars", 2, 55.0, 150.0, 100.0, 80.0); SetMenuColumnHeader(LCars, 0, "Choose a car"); AddMenuItem(LCars, 0, "Turismo"); AddMenuItem(LCars, 0, "Bandito"); AddMenuItem(LCars, 0, "Vortex"); AddMenuItem(LCars, 0, "NRG"); AddMenuItem(LCars, 0, "S.W.A.T"); AddMenuItem(LCars, 0, "Hunter"); AddMenuItem(LCars, 0, "Jetmax (boat)"); AddMenuItem(LCars, 0, "Rhino"); AddMenuItem(LCars, 0, "Monster Truck"); AddMenuItem(LCars, 0, "Sea Sparrow"); AddMenuItem(LCars, 0, "More"); AddMenuItem(LCars, 0, "Return"); LCars2 = CreateMenu("~b~LethaL ~g~Cars", 2, 55.0, 150.0, 100.0, 80.0); SetMenuColumnHeader(LCars2, 0, "Choose a car"); AddMenuItem(LCars2, 0, "Dumper"); AddMenuItem(LCars2, 0, "RC Tank"); AddMenuItem(LCars2, 0, "RC Bandit"); AddMenuItem(LCars2, 0, "RC Baron"); AddMenuItem(LCars2, 0, "RC Goblin"); AddMenuItem(LCars2, 0, "RC Raider"); AddMenuItem(LCars2, 0, "RC Cam"); AddMenuItem(LCars2, 0, "Tram"); AddMenuItem(LCars2, 0, "Return"); LTuneMenu = CreateMenu("~b~Tuning ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LTuneMenu, 0, "Add to car"); AddMenuItem(LTuneMenu,0,"NOS"); AddMenuItem(LTuneMenu,0,"Hydraulics"); AddMenuItem(LTuneMenu,0,"Wire Wheels"); AddMenuItem(LTuneMenu,0,"Twist Wheels"); AddMenuItem(LTuneMenu,0,"Access Wheels"); AddMenuItem(LTuneMenu,0,"Mega Wheels"); AddMenuItem(LTuneMenu,0,"Import Wheels"); AddMenuItem(LTuneMenu,0,"Atomic Wheels"); AddMenuItem(LTuneMenu,0,"Offroad Wheels"); AddMenuItem(LTuneMenu,0,"Classic Wheels"); AddMenuItem(LTuneMenu,0,"Switch Wheels"); AddMenuItem(LTuneMenu,0,"Paint Jobs"); AddMenuItem(LTuneMenu,0,"Return"); PaintMenu = CreateMenu("~b~Paint Job ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(PaintMenu, 0, "Choose paint"); AddMenuItem(PaintMenu,0,"Paint Job 1"); AddMenuItem(PaintMenu,0,"Paint Job 2"); AddMenuItem(PaintMenu,0,"Paint Job 3"); AddMenuItem(PaintMenu,0,"Paint Job 4"); AddMenuItem(PaintMenu,0,"Paint Job 5"); AddMenuItem(PaintMenu,0,"Black"); AddMenuItem(PaintMenu,0,"White"); AddMenuItem(PaintMenu,0,"Blue"); AddMenuItem(PaintMenu,0,"Pink"); AddMenuItem(PaintMenu,0,"Return"); LVehicles = CreateMenu("~b~Vehicles ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LVehicles, 0, "Choose a car"); AddMenuItem(LVehicles,0,"2-door Cars"); AddMenuItem(LVehicles,0,"4-door Cars"); AddMenuItem(LVehicles,0,"Fast Cars"); AddMenuItem(LVehicles,0,"Other Vehicles"); AddMenuItem(LVehicles,0,"Bikes"); AddMenuItem(LVehicles,0,"Boats"); AddMenuItem(LVehicles,0,"Planes"); AddMenuItem(LVehicles,0,"Helicopters"); AddMenuItem(LVehicles,0,"Return"); twodoor = CreateMenu("~b~2-door Cars",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(twodoor, 0, "Choose a car"); AddMenuItem(twodoor,0,"Feltzer");//533 AddMenuItem(twodoor,0,"Stallion");//139 AddMenuItem(twodoor,0,"Windsor");//555 AddMenuItem(twodoor,0,"Bobcat");//422 AddMenuItem(twodoor,0,"Yosemite");//554 AddMenuItem(twodoor,0,"Broadway");//575 AddMenuItem(twodoor,0,"Blade");//536 AddMenuItem(twodoor,0,"Slamvan");//535 AddMenuItem(twodoor,0,"Tornado");//576 AddMenuItem(twodoor,0,"Bravura");//401 AddMenuItem(twodoor,0,"Fortune");//526 AddMenuItem(twodoor,0,"Return"); fourdoor = CreateMenu("~b~4-door Cars",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(fourdoor, 0, "Choose a car"); AddMenuItem(fourdoor,0,"Perenniel");//404 AddMenuItem(fourdoor,0,"Tahoma");//566 AddMenuItem(fourdoor,0,"Voodoo");//412 AddMenuItem(fourdoor,0,"Admiral");//445 AddMenuItem(fourdoor,0,"Elegant");//507 AddMenuItem(fourdoor,0,"Glendale");//466 AddMenuItem(fourdoor,0,"Intruder");//546 AddMenuItem(fourdoor,0,"Merit");//551 AddMenuItem(fourdoor,0,"Oceanic");//467 AddMenuItem(fourdoor,0,"Premier");//426 AddMenuItem(fourdoor,0,"Sentinel");//405 AddMenuItem(fourdoor,0,"Return"); fastcar = CreateMenu("~b~Fast Cars",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(fastcar, 0, "Choose a car"); AddMenuItem(fastcar,0,"Comet");//480 AddMenuItem(fastcar,0,"Buffalo");//402 AddMenuItem(fastcar,0,"Cheetah");//415 AddMenuItem(fastcar,0,"Euros");//587 AddMenuItem(fastcar,0,"Hotring Racer");//494 AddMenuItem(fastcar,0,"Infernus");//411 AddMenuItem(fastcar,0,"Phoenix");//603 AddMenuItem(fastcar,0,"Super GT");//506 AddMenuItem(fastcar,0,"Turismo");//451 AddMenuItem(fastcar,0,"ZR-350");//477 AddMenuItem(fastcar,0,"Bullet");//541 AddMenuItem(fastcar,0,"Return"); Othercars = CreateMenu("~b~Other Vehicles",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(Othercars, 0, "Choose a car?"); AddMenuItem(Othercars,0,"Monster Truck");//556 AddMenuItem(Othercars,0,"Trashmaster");//408 AddMenuItem(Othercars,0,"Bus");//431 AddMenuItem(Othercars,0,"Coach");//437 AddMenuItem(Othercars,0,"Enforcer");//427 AddMenuItem(Othercars,0,"Rhino (Tank)");//432 AddMenuItem(Othercars,0,"S.W.A.T.Truck");//601 AddMenuItem(Othercars,0,"Cement Truck");//524 AddMenuItem(Othercars,0,"Flatbed");//455 AddMenuItem(Othercars,0,"BF Injection");//424 AddMenuItem(Othercars,0,"Dune");//573 AddMenuItem(Othercars,0,"Return"); bikes = CreateMenu("~b~Bikes",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(bikes, 0, "Choose a bike"); AddMenuItem(bikes,0,"BF-400"); AddMenuItem(bikes,0,"BMX"); AddMenuItem(bikes,0,"Faggio"); AddMenuItem(bikes,0,"FCR-900"); AddMenuItem(bikes,0,"Freeway"); AddMenuItem(bikes,0,"NRG-500"); AddMenuItem(bikes,0,"PCJ-600"); AddMenuItem(bikes,0,"Pizzaboy"); AddMenuItem(bikes,0,"Quad"); AddMenuItem(bikes,0,"Sanchez"); AddMenuItem(bikes,0,"Wayfarer"); AddMenuItem(bikes,0,"Return"); boats = CreateMenu("~b~Boats",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(boats, 0, "Choose a boat"); AddMenuItem(boats,0,"Coastguard");//472 AddMenuItem(boats,0,"Dingy");//473 AddMenuItem(boats,0,"Jetmax");//493 AddMenuItem(boats,0,"Launch");//595 AddMenuItem(boats,0,"Marquis");//484 AddMenuItem(boats,0,"Predator");//430 AddMenuItem(boats,0,"Reefer");//453 AddMenuItem(boats,0,"Speeder");//452 AddMenuItem(boats,0,"Squallo");//446 AddMenuItem(boats,0,"Tropic");//454 AddMenuItem(boats,0,"Return"); planes = CreateMenu("~b~Planes",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(planes, 0, "Choose a plane"); AddMenuItem(planes,0,"Andromada");//592 AddMenuItem(planes,0,"AT400");//577 AddMenuItem(planes,0,"Beagle");//511 AddMenuItem(planes,0,"Cropduster");//512 AddMenuItem(planes,0,"Dodo");//593 AddMenuItem(planes,0,"Hydra");//520 AddMenuItem(planes,0,"Nevada");//553 AddMenuItem(planes,0,"Rustler");//476 AddMenuItem(planes,0,"Shamal");//519 AddMenuItem(planes,0,"Skimmer");//460 AddMenuItem(planes,0,"Stuntplane");//513 AddMenuItem(planes,0,"Return"); helicopters = CreateMenu("~b~Helicopters",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(helicopters, 0, "Choose a helicopter"); AddMenuItem(helicopters,0,"Cargobob");// AddMenuItem(helicopters,0,"Hunter");// AddMenuItem(helicopters,0,"Leviathan");// AddMenuItem(helicopters,0,"Maverick");// AddMenuItem(helicopters,0,"News Chopper");// AddMenuItem(helicopters,0,"Police Maverick");// AddMenuItem(helicopters,0,"Raindance");// AddMenuItem(helicopters,0,"Seasparrow");// AddMenuItem(helicopters,0,"Sparrow");// AddMenuItem(helicopters,0,"Return"); XWeapons = CreateMenu("~b~Weapons ~g~Main Menu",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(XWeapons, 0, "Choose a weapon"); AddMenuItem(XWeapons,0,"Desert Eagle");//0 AddMenuItem(XWeapons,0,"M4"); AddMenuItem(XWeapons,0,"Sawnoff Shotgun"); AddMenuItem(XWeapons,0,"Combat Shotgun"); AddMenuItem(XWeapons,0,"UZI"); AddMenuItem(XWeapons,0,"Rocket Launcher"); AddMenuItem(XWeapons,0,"Minigun");//6 AddMenuItem(XWeapons,0,"Sniper Rifle"); AddMenuItem(XWeapons,0,"Big Weapons"); AddMenuItem(XWeapons,0,"Small Weapons");//9 AddMenuItem(XWeapons,0,"More"); AddMenuItem(XWeapons,0,"Return");//11 XWeaponsBig = CreateMenu("~b~Weapons ~g~Big Weapons",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon"); AddMenuItem(XWeaponsBig,0,"Shotgun"); AddMenuItem(XWeaponsBig,0,"AK-47"); AddMenuItem(XWeaponsBig,0,"Country Rifle"); AddMenuItem(XWeaponsBig,0,"HS Rocket Launcher"); AddMenuItem(XWeaponsBig,0,"Flamethrower"); AddMenuItem(XWeaponsBig,0,"SMG"); AddMenuItem(XWeaponsBig,0,"TEC9"); AddMenuItem(XWeaponsBig,0,"Return"); XWeaponsSmall = CreateMenu("~b~Weapons ~g~Small Weapons",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon"); AddMenuItem(XWeaponsSmall,0,"9mm"); AddMenuItem(XWeaponsSmall,0,"Silenced 9mm"); AddMenuItem(XWeaponsSmall,0,"Molotov Cocktail"); AddMenuItem(XWeaponsSmall,0,"Fire Extinguisher"); AddMenuItem(XWeaponsSmall,0,"Spraycan"); AddMenuItem(XWeaponsSmall,0,"Frag Grenades"); AddMenuItem(XWeaponsSmall,0,"Katana"); AddMenuItem(XWeaponsSmall,0,"Chainsaw"); AddMenuItem(XWeaponsSmall,0,"Return"); XWeaponsMore = CreateMenu("~b~Weapons ~g~More Weapons",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon"); AddMenuItem(XWeaponsMore,0,"Jetpack"); AddMenuItem(XWeaponsMore,0,"Knife"); AddMenuItem(XWeaponsMore,0,"Flowers"); AddMenuItem(XWeaponsMore,0,"Camera"); AddMenuItem(XWeaponsMore,0,"Pool Cue"); AddMenuItem(XWeaponsMore,0,"Baseball Bat"); AddMenuItem(XWeaponsMore,0,"Golf Club"); AddMenuItem(XWeaponsMore,0,"MAX AMMO"); AddMenuItem(XWeaponsMore,0,"Return"); LTele = CreateMenu("Teleports", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LTele, 0, "Teleport to where?"); AddMenuItem(LTele, 0, "Las Venturas");//0 AddMenuItem(LTele, 0, "Los Santos");//1 AddMenuItem(LTele, 0, "San Fierro");//2 AddMenuItem(LTele, 0, "The Desert");//3 AddMenuItem(LTele, 0, "Flint Country");//4 AddMenuItem(LTele, 0, "Mount Chiliad");//5 AddMenuItem(LTele, 0, "Interiors");//6 AddMenuItem(LTele, 0, "Return");//8 LasVenturasMenu = CreateMenu("Las Venturas", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LasVenturasMenu, 0, "Teleport to where?"); AddMenuItem(LasVenturasMenu, 0, "The Strip");//0 AddMenuItem(LasVenturasMenu, 0, "Come-A-Lot");//1 AddMenuItem(LasVenturasMenu, 0, "LV Airport");//2 AddMenuItem(LasVenturasMenu, 0, "KACC Military Fuels");//3 AddMenuItem(LasVenturasMenu, 0, "Yellow Bell Golf Club");//4 AddMenuItem(LasVenturasMenu, 0, "Baseball Pitch");//5 AddMenuItem(LasVenturasMenu, 0, "Return");//6 LosSantosMenu = CreateMenu("Los Santos", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LosSantosMenu, 0, "Teleport to where?"); AddMenuItem(LosSantosMenu, 0, "Ganton");//0 AddMenuItem(LosSantosMenu, 0, "LS Airport");//1 AddMenuItem(LosSantosMenu, 0, "Ocean Docks");//2 AddMenuItem(LosSantosMenu, 0, "Pershing Square");//3 AddMenuItem(LosSantosMenu, 0, "Verdant Bluffs");//4 AddMenuItem(LosSantosMenu, 0, "Santa Maria Beach");//5 AddMenuItem(LosSantosMenu, 0, "Mulholland");//6 AddMenuItem(LosSantosMenu, 0, "Richman");//7 AddMenuItem(LosSantosMenu, 0, "Return");//8 SanFierroMenu = CreateMenu("San Fierro", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(SanFierroMenu, 0, "Teleport to where?"); AddMenuItem(SanFierroMenu, 0, "SF Station");//0 AddMenuItem(SanFierroMenu, 0, "SF Airport");//1 AddMenuItem(SanFierroMenu, 0, "Ocean Flats");//2 AddMenuItem(SanFierroMenu, 0, "Avispa Country Club");//3 AddMenuItem(SanFierroMenu, 0, "Easter Basin (docks)");//4 AddMenuItem(SanFierroMenu, 0, "Esplanade North");//5 AddMenuItem(SanFierroMenu, 0, "Battery Point");//6 AddMenuItem(SanFierroMenu, 0, "Return");//7 DesertMenu = CreateMenu("The Desert", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(DesertMenu, 0, "Teleport to where?"); AddMenuItem(DesertMenu, 0, "Aircraft Graveyard");//0 AddMenuItem(DesertMenu, 0, "Area 51");//1 AddMenuItem(DesertMenu, 0, "The Big Ear");//2 AddMenuItem(DesertMenu, 0, "The Sherman Dam");//3 AddMenuItem(DesertMenu, 0, "Las Barrancas");//4 AddMenuItem(DesertMenu, 0, "El Quebrados");//5 AddMenuItem(DesertMenu, 0, "Octane Springs");//6 AddMenuItem(DesertMenu, 0, "Return");//7 FlintMenu = CreateMenu("Flint Country", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(FlintMenu, 0, "Teleport to where?"); AddMenuItem(FlintMenu, 0, "The Lake");//0 AddMenuItem(FlintMenu, 0, "Leafy Hollow");//1 AddMenuItem(FlintMenu, 0, "The Farm");//2 AddMenuItem(FlintMenu, 0, "Shady Cabin");//3 AddMenuItem(FlintMenu, 0, "Flint Range");//4 AddMenuItem(FlintMenu, 0, "Becon Hill");//5 AddMenuItem(FlintMenu, 0, "Fallen Tree");//6 AddMenuItem(FlintMenu, 0, "Return");//7 MountChiliadMenu = CreateMenu("Mount Chiliad", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(MountChiliadMenu, 0, "Teleport to where?"); AddMenuItem(MountChiliadMenu, 0, "Chiliad Jump");//0 AddMenuItem(MountChiliadMenu, 0, "Bottom Of Chiliad");//1 AddMenuItem(MountChiliadMenu, 0, "Highest Point");//2 AddMenuItem(MountChiliadMenu, 0, "Chiliad Path");//3 AddMenuItem(MountChiliadMenu, 0, "Return");//7 InteriorsMenu = CreateMenu("Interiors", 2, 55.0, 200.0, 130.0, 80.0); SetMenuColumnHeader(InteriorsMenu, 0, "Teleport to where?"); AddMenuItem(InteriorsMenu, 0, "Planning Department");//0 AddMenuItem(InteriorsMenu, 0, "LV PD");//1 AddMenuItem(InteriorsMenu, 0, "Pizza Stack");//2 AddMenuItem(InteriorsMenu, 0, "RC Battlefield");//3 AddMenuItem(InteriorsMenu, 0, "Caligula's Casino");//4 AddMenuItem(InteriorsMenu, 0, "Big Smoke's Crack Palace");//5 AddMenuItem(InteriorsMenu, 0, "Madd Dogg's Mansion");//6 AddMenuItem(InteriorsMenu, 0, "Dirtbike Stadium");//7 AddMenuItem(InteriorsMenu, 0, "Vice Stadium (duel)");//8 AddMenuItem(InteriorsMenu, 0, "Ammu-nation");//9 AddMenuItem(InteriorsMenu, 0, "Atrium");//7 AddMenuItem(InteriorsMenu, 0, "Return");//8 #endif for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) OnPlayerConnect(i); for(new i = 1; i < MAX_CHAT_LINES; i++) Chat[i] = "<none>"; for(new i = 1; i < MAX_REPORTS; i++) Reports[i] = "<none>"; PingTimer = SetTimer("PingKick",10000,1); GodTimer = SetTimer("GodUpdate",2000,1); new year,month,day; getdate(year, month, day); new hour,minute,second; gettime(hour,minute,second);
(3604)error 017: undefined symbol "i"
D:\GTA PROG\for samp\servers\Sparta World Of Fun Server3e\SPTDM3E.pwn(47376) : warning 209: function "FIXES_OnPlayerInteriorChange" should return a value
D:\GTA PROG\for samp\servers\DHTDM-RP ™\pawno\include\fixes.inc(3604) : error 017: undefined symbol "i"