samp03svr: amx/amxfile.c:101: fgets_cell: Assertion `fp!=((void *)0)' failed.
D:\GTA PROG\for samp\servers\Sparta World Of Fun Server3e\SPTDM3E.pwn(47376) : warning 209: function "FIXES_OnPlayerInteriorChange" should return a value
#if defined ENABLE_SPEC
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
new x = 0;
while(x!=MAX_PLAYERS) {
if( IsPlayerConnected(x) && GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid && PlayerInfo[x][SpecType] == ADMIN_SPEC_TYPE_PLAYER )
{
SetPlayerInterior(x,newinteriorid);
}
x++;
}
}
#endif
|
You are using fread without making sure the return value from fopen is not 0. // bad code, will crash: new File:fp = fopen("does-not-exist.txt", io_read); new buf[128]; fread(fp, buf); fclose(fp); // good code, will not crash: new File:fp = fopen("does-not-exist.txt", io_read); if (fp) { new buf[128]; fread(fp, buf); fclose(fp); } else { printf("failed to open does-not-exist.txt"); } |
|
Do you have a scriptfiles folder? Is the server running on Linux? Make sure you have read/write permissions properly configured. |
(3604)error 017: undefined symbol "i"
InteriorsMenu = CreateMenu("Interiors", 2, 55.0, 200.0, 130.0, 80.0);
SetMenuColumnHeader(InteriorsMenu, 0, "Teleport to where?"); <<--------- Line 3604
AddMenuItem(InteriorsMenu, 0, "Planning Department");//0
AddMenuItem(InteriorsMenu, 0, "LV PD");//1
AddMenuItem(InteriorsMenu, 0, "Pizza Stack");//2
AddMenuItem(InteriorsMenu, 0, "RC Battlefield");//3
AddMenuItem(InteriorsMenu, 0, "Caligula's Casino");//4
AddMenuItem(InteriorsMenu, 0, "Big Smoke's Crack Palace");//5
AddMenuItem(InteriorsMenu, 0, "Madd Dogg's Mansion");//6
AddMenuItem(InteriorsMenu, 0, "Dirtbike Stadium");//7
AddMenuItem(InteriorsMenu, 0, "Vice Stadium (duel)");//8
AddMenuItem(InteriorsMenu, 0, "Ammu-nation");//9
AddMenuItem(InteriorsMenu, 0, "Atrium");//7
AddMenuItem(InteriorsMenu, 0, "Return");//8
#endif
for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) OnPlayerConnect(i);
for(new i = 1; i < MAX_CHAT_LINES; i++) Chat[i] = "<none>";
for(new i = 1; i < MAX_REPORTS; i++) Reports[i] = "<none>";
|
Show more above those lines.
Check that the file the error is in, is indeed the one you are looking at. (Paste up the whole error line) |
//===================== [ The Menus ]===========================//
#if defined USE_MENUS
LMainMenu = CreateMenu("Main Menu", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LMainMenu, 0, "Choose an option below");
AddMenuItem(LMainMenu, 0, "Enable");
AddMenuItem(LMainMenu, 0, "Disable");
AddMenuItem(LMainMenu, 0, "Server Weather");
AddMenuItem(LMainMenu, 0, "Server Time");
AddMenuItem(LMainMenu, 0, "All Vehicles");
AddMenuItem(LMainMenu, 0, "Admin Cars");
AddMenuItem(LMainMenu, 0, "Tuning Menu");
AddMenuItem(LMainMenu, 0, "Choose Weapon");
AddMenuItem(LMainMenu, 0, "Teleports");
AddMenuItem(LMainMenu, 0, "Exit Menu");//
AdminEnable = CreateMenu("~b~Configuration ~g~ Menu",2, 55.0, 200.0, 150.0, 80.0);
SetMenuColumnHeader(AdminEnable, 0, "Enable");
AddMenuItem(AdminEnable, 0, "Anti Swear");
AddMenuItem(AdminEnable, 0, "Bad Name Kick");
AddMenuItem(AdminEnable, 0, "Anti Spam");
AddMenuItem(AdminEnable, 0, "Ping Kick");
AddMenuItem(AdminEnable, 0, "Read Cmds");
AddMenuItem(AdminEnable, 0, "Read PMs");
AddMenuItem(AdminEnable, 0, "Capital Letters");
AddMenuItem(AdminEnable, 0, "ConnectMessages");
AddMenuItem(AdminEnable, 0, "AdminCmdMessages");
AddMenuItem(AdminEnable, 0, "Auto Login");
AddMenuItem(AdminEnable, 0, "Return");
AdminDisable = CreateMenu("~b~Configuration ~g~ Menu",2, 55.0, 200.0, 150.0, 80.0);
SetMenuColumnHeader(AdminDisable, 0, "Disable");
AddMenuItem(AdminDisable, 0, "Anti Swear");
AddMenuItem(AdminDisable, 0, "Bad Name Kick");
AddMenuItem(AdminDisable, 0, "Anti Spam");
AddMenuItem(AdminDisable, 0, "Ping Kick");
AddMenuItem(AdminDisable, 0, "Read Cmds");
AddMenuItem(AdminDisable, 0, "Read PMs");
AddMenuItem(AdminDisable, 0, "Capital Letters");
AddMenuItem(AdminDisable, 0, "ConnectMessages");
AddMenuItem(AdminDisable, 0, "AdminCmdMessages");
AddMenuItem(AdminDisable, 0, "Auto Login");
AddMenuItem(AdminDisable, 0, "Return");
LWeather = CreateMenu("~b~Weather ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LWeather, 0, "Set Weather");
AddMenuItem(LWeather, 0, "Clear Blue Sky");
AddMenuItem(LWeather, 0, "Sand Storm");
AddMenuItem(LWeather, 0, "Thunderstorm");
AddMenuItem(LWeather, 0, "Foggy");
AddMenuItem(LWeather, 0, "Cloudy");
AddMenuItem(LWeather, 0, "High Tide");
AddMenuItem(LWeather, 0, "Purple Sky");
AddMenuItem(LWeather, 0, "Black/White Sky");
AddMenuItem(LWeather, 0, "Dark, Green Sky");
AddMenuItem(LWeather, 0, "Heatwave");
AddMenuItem(LWeather,0,"Return");
LTime = CreateMenu("~b~Time ~g~ Menu", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LTime, 0, "Set Time");
AddMenuItem(LTime, 0, "Morning");
AddMenuItem(LTime, 0, "Mid day");
AddMenuItem(LTime, 0, "Afternoon");
AddMenuItem(LTime, 0, "Evening");
AddMenuItem(LTime, 0, "Midnight");
AddMenuItem(LTime, 0, "Return");
LCars = CreateMenu("~b~LethaL ~g~Cars", 2, 55.0, 150.0, 100.0, 80.0);
SetMenuColumnHeader(LCars, 0, "Choose a car");
AddMenuItem(LCars, 0, "Turismo");
AddMenuItem(LCars, 0, "Bandito");
AddMenuItem(LCars, 0, "Vortex");
AddMenuItem(LCars, 0, "NRG");
AddMenuItem(LCars, 0, "S.W.A.T");
AddMenuItem(LCars, 0, "Hunter");
AddMenuItem(LCars, 0, "Jetmax (boat)");
AddMenuItem(LCars, 0, "Rhino");
AddMenuItem(LCars, 0, "Monster Truck");
AddMenuItem(LCars, 0, "Sea Sparrow");
AddMenuItem(LCars, 0, "More");
AddMenuItem(LCars, 0, "Return");
LCars2 = CreateMenu("~b~LethaL ~g~Cars", 2, 55.0, 150.0, 100.0, 80.0);
SetMenuColumnHeader(LCars2, 0, "Choose a car");
AddMenuItem(LCars2, 0, "Dumper");
AddMenuItem(LCars2, 0, "RC Tank");
AddMenuItem(LCars2, 0, "RC Bandit");
AddMenuItem(LCars2, 0, "RC Baron");
AddMenuItem(LCars2, 0, "RC Goblin");
AddMenuItem(LCars2, 0, "RC Raider");
AddMenuItem(LCars2, 0, "RC Cam");
AddMenuItem(LCars2, 0, "Tram");
AddMenuItem(LCars2, 0, "Return");
LTuneMenu = CreateMenu("~b~Tuning ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LTuneMenu, 0, "Add to car");
AddMenuItem(LTuneMenu,0,"NOS");
AddMenuItem(LTuneMenu,0,"Hydraulics");
AddMenuItem(LTuneMenu,0,"Wire Wheels");
AddMenuItem(LTuneMenu,0,"Twist Wheels");
AddMenuItem(LTuneMenu,0,"Access Wheels");
AddMenuItem(LTuneMenu,0,"Mega Wheels");
AddMenuItem(LTuneMenu,0,"Import Wheels");
AddMenuItem(LTuneMenu,0,"Atomic Wheels");
AddMenuItem(LTuneMenu,0,"Offroad Wheels");
AddMenuItem(LTuneMenu,0,"Classic Wheels");
AddMenuItem(LTuneMenu,0,"Switch Wheels");
AddMenuItem(LTuneMenu,0,"Paint Jobs");
AddMenuItem(LTuneMenu,0,"Return");
PaintMenu = CreateMenu("~b~Paint Job ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(PaintMenu, 0, "Choose paint");
AddMenuItem(PaintMenu,0,"Paint Job 1");
AddMenuItem(PaintMenu,0,"Paint Job 2");
AddMenuItem(PaintMenu,0,"Paint Job 3");
AddMenuItem(PaintMenu,0,"Paint Job 4");
AddMenuItem(PaintMenu,0,"Paint Job 5");
AddMenuItem(PaintMenu,0,"Black");
AddMenuItem(PaintMenu,0,"White");
AddMenuItem(PaintMenu,0,"Blue");
AddMenuItem(PaintMenu,0,"Pink");
AddMenuItem(PaintMenu,0,"Return");
LVehicles = CreateMenu("~b~Vehicles ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LVehicles, 0, "Choose a car");
AddMenuItem(LVehicles,0,"2-door Cars");
AddMenuItem(LVehicles,0,"4-door Cars");
AddMenuItem(LVehicles,0,"Fast Cars");
AddMenuItem(LVehicles,0,"Other Vehicles");
AddMenuItem(LVehicles,0,"Bikes");
AddMenuItem(LVehicles,0,"Boats");
AddMenuItem(LVehicles,0,"Planes");
AddMenuItem(LVehicles,0,"Helicopters");
AddMenuItem(LVehicles,0,"Return");
twodoor = CreateMenu("~b~2-door Cars",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(twodoor, 0, "Choose a car");
AddMenuItem(twodoor,0,"Feltzer");//533
AddMenuItem(twodoor,0,"Stallion");//139
AddMenuItem(twodoor,0,"Windsor");//555
AddMenuItem(twodoor,0,"Bobcat");//422
AddMenuItem(twodoor,0,"Yosemite");//554
AddMenuItem(twodoor,0,"Broadway");//575
AddMenuItem(twodoor,0,"Blade");//536
AddMenuItem(twodoor,0,"Slamvan");//535
AddMenuItem(twodoor,0,"Tornado");//576
AddMenuItem(twodoor,0,"Bravura");//401
AddMenuItem(twodoor,0,"Fortune");//526
AddMenuItem(twodoor,0,"Return");
fourdoor = CreateMenu("~b~4-door Cars",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(fourdoor, 0, "Choose a car");
AddMenuItem(fourdoor,0,"Perenniel");//404
AddMenuItem(fourdoor,0,"Tahoma");//566
AddMenuItem(fourdoor,0,"Voodoo");//412
AddMenuItem(fourdoor,0,"Admiral");//445
AddMenuItem(fourdoor,0,"Elegant");//507
AddMenuItem(fourdoor,0,"Glendale");//466
AddMenuItem(fourdoor,0,"Intruder");//546
AddMenuItem(fourdoor,0,"Merit");//551
AddMenuItem(fourdoor,0,"Oceanic");//467
AddMenuItem(fourdoor,0,"Premier");//426
AddMenuItem(fourdoor,0,"Sentinel");//405
AddMenuItem(fourdoor,0,"Return");
fastcar = CreateMenu("~b~Fast Cars",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(fastcar, 0, "Choose a car");
AddMenuItem(fastcar,0,"Comet");//480
AddMenuItem(fastcar,0,"Buffalo");//402
AddMenuItem(fastcar,0,"Cheetah");//415
AddMenuItem(fastcar,0,"Euros");//587
AddMenuItem(fastcar,0,"Hotring Racer");//494
AddMenuItem(fastcar,0,"Infernus");//411
AddMenuItem(fastcar,0,"Phoenix");//603
AddMenuItem(fastcar,0,"Super GT");//506
AddMenuItem(fastcar,0,"Turismo");//451
AddMenuItem(fastcar,0,"ZR-350");//477
AddMenuItem(fastcar,0,"Bullet");//541
AddMenuItem(fastcar,0,"Return");
Othercars = CreateMenu("~b~Other Vehicles",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(Othercars, 0, "Choose a car?");
AddMenuItem(Othercars,0,"Monster Truck");//556
AddMenuItem(Othercars,0,"Trashmaster");//408
AddMenuItem(Othercars,0,"Bus");//431
AddMenuItem(Othercars,0,"Coach");//437
AddMenuItem(Othercars,0,"Enforcer");//427
AddMenuItem(Othercars,0,"Rhino (Tank)");//432
AddMenuItem(Othercars,0,"S.W.A.T.Truck");//601
AddMenuItem(Othercars,0,"Cement Truck");//524
AddMenuItem(Othercars,0,"Flatbed");//455
AddMenuItem(Othercars,0,"BF Injection");//424
AddMenuItem(Othercars,0,"Dune");//573
AddMenuItem(Othercars,0,"Return");
bikes = CreateMenu("~b~Bikes",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(bikes, 0, "Choose a bike");
AddMenuItem(bikes,0,"BF-400");
AddMenuItem(bikes,0,"BMX");
AddMenuItem(bikes,0,"Faggio");
AddMenuItem(bikes,0,"FCR-900");
AddMenuItem(bikes,0,"Freeway");
AddMenuItem(bikes,0,"NRG-500");
AddMenuItem(bikes,0,"PCJ-600");
AddMenuItem(bikes,0,"Pizzaboy");
AddMenuItem(bikes,0,"Quad");
AddMenuItem(bikes,0,"Sanchez");
AddMenuItem(bikes,0,"Wayfarer");
AddMenuItem(bikes,0,"Return");
boats = CreateMenu("~b~Boats",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(boats, 0, "Choose a boat");
AddMenuItem(boats,0,"Coastguard");//472
AddMenuItem(boats,0,"Dingy");//473
AddMenuItem(boats,0,"Jetmax");//493
AddMenuItem(boats,0,"Launch");//595
AddMenuItem(boats,0,"Marquis");//484
AddMenuItem(boats,0,"Predator");//430
AddMenuItem(boats,0,"Reefer");//453
AddMenuItem(boats,0,"Speeder");//452
AddMenuItem(boats,0,"Squallo");//446
AddMenuItem(boats,0,"Tropic");//454
AddMenuItem(boats,0,"Return");
planes = CreateMenu("~b~Planes",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(planes, 0, "Choose a plane");
AddMenuItem(planes,0,"Andromada");//592
AddMenuItem(planes,0,"AT400");//577
AddMenuItem(planes,0,"Beagle");//511
AddMenuItem(planes,0,"Cropduster");//512
AddMenuItem(planes,0,"Dodo");//593
AddMenuItem(planes,0,"Hydra");//520
AddMenuItem(planes,0,"Nevada");//553
AddMenuItem(planes,0,"Rustler");//476
AddMenuItem(planes,0,"Shamal");//519
AddMenuItem(planes,0,"Skimmer");//460
AddMenuItem(planes,0,"Stuntplane");//513
AddMenuItem(planes,0,"Return");
helicopters = CreateMenu("~b~Helicopters",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(helicopters, 0, "Choose a helicopter");
AddMenuItem(helicopters,0,"Cargobob");//
AddMenuItem(helicopters,0,"Hunter");//
AddMenuItem(helicopters,0,"Leviathan");//
AddMenuItem(helicopters,0,"Maverick");//
AddMenuItem(helicopters,0,"News Chopper");//
AddMenuItem(helicopters,0,"Police Maverick");//
AddMenuItem(helicopters,0,"Raindance");//
AddMenuItem(helicopters,0,"Seasparrow");//
AddMenuItem(helicopters,0,"Sparrow");//
AddMenuItem(helicopters,0,"Return");
XWeapons = CreateMenu("~b~Weapons ~g~Main Menu",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(XWeapons, 0, "Choose a weapon");
AddMenuItem(XWeapons,0,"Desert Eagle");//0
AddMenuItem(XWeapons,0,"M4");
AddMenuItem(XWeapons,0,"Sawnoff Shotgun");
AddMenuItem(XWeapons,0,"Combat Shotgun");
AddMenuItem(XWeapons,0,"UZI");
AddMenuItem(XWeapons,0,"Rocket Launcher");
AddMenuItem(XWeapons,0,"Minigun");//6
AddMenuItem(XWeapons,0,"Sniper Rifle");
AddMenuItem(XWeapons,0,"Big Weapons");
AddMenuItem(XWeapons,0,"Small Weapons");//9
AddMenuItem(XWeapons,0,"More");
AddMenuItem(XWeapons,0,"Return");//11
XWeaponsBig = CreateMenu("~b~Weapons ~g~Big Weapons",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon");
AddMenuItem(XWeaponsBig,0,"Shotgun");
AddMenuItem(XWeaponsBig,0,"AK-47");
AddMenuItem(XWeaponsBig,0,"Country Rifle");
AddMenuItem(XWeaponsBig,0,"HS Rocket Launcher");
AddMenuItem(XWeaponsBig,0,"Flamethrower");
AddMenuItem(XWeaponsBig,0,"SMG");
AddMenuItem(XWeaponsBig,0,"TEC9");
AddMenuItem(XWeaponsBig,0,"Return");
XWeaponsSmall = CreateMenu("~b~Weapons ~g~Small Weapons",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon");
AddMenuItem(XWeaponsSmall,0,"9mm");
AddMenuItem(XWeaponsSmall,0,"Silenced 9mm");
AddMenuItem(XWeaponsSmall,0,"Molotov Cocktail");
AddMenuItem(XWeaponsSmall,0,"Fire Extinguisher");
AddMenuItem(XWeaponsSmall,0,"Spraycan");
AddMenuItem(XWeaponsSmall,0,"Frag Grenades");
AddMenuItem(XWeaponsSmall,0,"Katana");
AddMenuItem(XWeaponsSmall,0,"Chainsaw");
AddMenuItem(XWeaponsSmall,0,"Return");
XWeaponsMore = CreateMenu("~b~Weapons ~g~More Weapons",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon");
AddMenuItem(XWeaponsMore,0,"Jetpack");
AddMenuItem(XWeaponsMore,0,"Knife");
AddMenuItem(XWeaponsMore,0,"Flowers");
AddMenuItem(XWeaponsMore,0,"Camera");
AddMenuItem(XWeaponsMore,0,"Pool Cue");
AddMenuItem(XWeaponsMore,0,"Baseball Bat");
AddMenuItem(XWeaponsMore,0,"Golf Club");
AddMenuItem(XWeaponsMore,0,"MAX AMMO");
AddMenuItem(XWeaponsMore,0,"Return");
LTele = CreateMenu("Teleports", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LTele, 0, "Teleport to where?");
AddMenuItem(LTele, 0, "Las Venturas");//0
AddMenuItem(LTele, 0, "Los Santos");//1
AddMenuItem(LTele, 0, "San Fierro");//2
AddMenuItem(LTele, 0, "The Desert");//3
AddMenuItem(LTele, 0, "Flint Country");//4
AddMenuItem(LTele, 0, "Mount Chiliad");//5
AddMenuItem(LTele, 0, "Interiors");//6
AddMenuItem(LTele, 0, "Return");//8
LasVenturasMenu = CreateMenu("Las Venturas", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LasVenturasMenu, 0, "Teleport to where?");
AddMenuItem(LasVenturasMenu, 0, "The Strip");//0
AddMenuItem(LasVenturasMenu, 0, "Come-A-Lot");//1
AddMenuItem(LasVenturasMenu, 0, "LV Airport");//2
AddMenuItem(LasVenturasMenu, 0, "KACC Military Fuels");//3
AddMenuItem(LasVenturasMenu, 0, "Yellow Bell Golf Club");//4
AddMenuItem(LasVenturasMenu, 0, "Baseball Pitch");//5
AddMenuItem(LasVenturasMenu, 0, "Return");//6
LosSantosMenu = CreateMenu("Los Santos", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(LosSantosMenu, 0, "Teleport to where?");
AddMenuItem(LosSantosMenu, 0, "Ganton");//0
AddMenuItem(LosSantosMenu, 0, "LS Airport");//1
AddMenuItem(LosSantosMenu, 0, "Ocean Docks");//2
AddMenuItem(LosSantosMenu, 0, "Pershing Square");//3
AddMenuItem(LosSantosMenu, 0, "Verdant Bluffs");//4
AddMenuItem(LosSantosMenu, 0, "Santa Maria Beach");//5
AddMenuItem(LosSantosMenu, 0, "Mulholland");//6
AddMenuItem(LosSantosMenu, 0, "Richman");//7
AddMenuItem(LosSantosMenu, 0, "Return");//8
SanFierroMenu = CreateMenu("San Fierro", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(SanFierroMenu, 0, "Teleport to where?");
AddMenuItem(SanFierroMenu, 0, "SF Station");//0
AddMenuItem(SanFierroMenu, 0, "SF Airport");//1
AddMenuItem(SanFierroMenu, 0, "Ocean Flats");//2
AddMenuItem(SanFierroMenu, 0, "Avispa Country Club");//3
AddMenuItem(SanFierroMenu, 0, "Easter Basin (docks)");//4
AddMenuItem(SanFierroMenu, 0, "Esplanade North");//5
AddMenuItem(SanFierroMenu, 0, "Battery Point");//6
AddMenuItem(SanFierroMenu, 0, "Return");//7
DesertMenu = CreateMenu("The Desert", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(DesertMenu, 0, "Teleport to where?");
AddMenuItem(DesertMenu, 0, "Aircraft Graveyard");//0
AddMenuItem(DesertMenu, 0, "Area 51");//1
AddMenuItem(DesertMenu, 0, "The Big Ear");//2
AddMenuItem(DesertMenu, 0, "The Sherman Dam");//3
AddMenuItem(DesertMenu, 0, "Las Barrancas");//4
AddMenuItem(DesertMenu, 0, "El Quebrados");//5
AddMenuItem(DesertMenu, 0, "Octane Springs");//6
AddMenuItem(DesertMenu, 0, "Return");//7
FlintMenu = CreateMenu("Flint Country", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(FlintMenu, 0, "Teleport to where?");
AddMenuItem(FlintMenu, 0, "The Lake");//0
AddMenuItem(FlintMenu, 0, "Leafy Hollow");//1
AddMenuItem(FlintMenu, 0, "The Farm");//2
AddMenuItem(FlintMenu, 0, "Shady Cabin");//3
AddMenuItem(FlintMenu, 0, "Flint Range");//4
AddMenuItem(FlintMenu, 0, "Becon Hill");//5
AddMenuItem(FlintMenu, 0, "Fallen Tree");//6
AddMenuItem(FlintMenu, 0, "Return");//7
MountChiliadMenu = CreateMenu("Mount Chiliad", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(MountChiliadMenu, 0, "Teleport to where?");
AddMenuItem(MountChiliadMenu, 0, "Chiliad Jump");//0
AddMenuItem(MountChiliadMenu, 0, "Bottom Of Chiliad");//1
AddMenuItem(MountChiliadMenu, 0, "Highest Point");//2
AddMenuItem(MountChiliadMenu, 0, "Chiliad Path");//3
AddMenuItem(MountChiliadMenu, 0, "Return");//7
InteriorsMenu = CreateMenu("Interiors", 2, 55.0, 200.0, 130.0, 80.0);
SetMenuColumnHeader(InteriorsMenu, 0, "Teleport to where?");
AddMenuItem(InteriorsMenu, 0, "Planning Department");//0
AddMenuItem(InteriorsMenu, 0, "LV PD");//1
AddMenuItem(InteriorsMenu, 0, "Pizza Stack");//2
AddMenuItem(InteriorsMenu, 0, "RC Battlefield");//3
AddMenuItem(InteriorsMenu, 0, "Caligula's Casino");//4
AddMenuItem(InteriorsMenu, 0, "Big Smoke's Crack Palace");//5
AddMenuItem(InteriorsMenu, 0, "Madd Dogg's Mansion");//6
AddMenuItem(InteriorsMenu, 0, "Dirtbike Stadium");//7
AddMenuItem(InteriorsMenu, 0, "Vice Stadium (duel)");//8
AddMenuItem(InteriorsMenu, 0, "Ammu-nation");//9
AddMenuItem(InteriorsMenu, 0, "Atrium");//7
AddMenuItem(InteriorsMenu, 0, "Return");//8
#endif
for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) OnPlayerConnect(i);
for(new i = 1; i < MAX_CHAT_LINES; i++) Chat[i] = "<none>";
for(new i = 1; i < MAX_REPORTS; i++) Reports[i] = "<none>";
PingTimer = SetTimer("PingKick",10000,1);
GodTimer = SetTimer("GodUpdate",2000,1);
new year,month,day; getdate(year, month, day);
new hour,minute,second; gettime(hour,minute,second);
(3604)error 017: undefined symbol "i"
D:\GTA PROG\for samp\servers\Sparta World Of Fun Server3e\SPTDM3E.pwn(47376) : warning 209: function "FIXES_OnPlayerInteriorChange" should return a value
D:\GTA PROG\for samp\servers\DHTDM-RP ™\pawno\include\fixes.inc(3604) : error 017: undefined symbol "i"