YSI - Printable Version
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+--- Thread: YSI (
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YSI -
Bussyman - 27.04.2017
Код:
#include <YSI\y_bit>
#include <foreach>
new
BitArray:gPlayerWeapons[46]<MAX_PLAYERS>,
BitArray:gSpawned<MAX_PLAYERS>;
I notice somebody is doing like that, it's something like memory saving. So everyvariable i have to create like this?
Re: YSI -
Toroi - 27.04.2017
https://sampforum.blast.hk/showthread.php?tid=489897
Not every variable but boolean ones as I can read up there in that guide.
Also, you can save tons of key press on your enter key by not jumping lines for every variable you want to create, like this:
PHP код:
new BitArray:gPlayerWeapons[46]<MAX_PLAYERS>, BitArray:gSpawned<MAX_PLAYERS>;
Re: YSI -
raydx - 27.04.2017
No, bit arrays are created for booleans (true/false), because it can store only 1 bit value.
Re: YSI -
Bussyman - 27.04.2017
How much bit i need, when i store name like
new names[ MAX_PLAYERS ][ MAX_PLAYER_NAME ];