Loop gets stopped? - Printable Version
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Loop gets stopped? -
danielpalade - 19.04.2017
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Re: Loop gets stopped? -
Dignity - 19.04.2017
Did you check crashdetect/nativechecker for any issues occuring with the code?
If your code triggers a runtime error, the rest of the function doesn't keep going. It basically becomes a dead stop.
Re: Loop gets stopped? -
danielpalade - 19.04.2017
Quote:
Originally Posted by Dignity
Did you check crashdetect/nativechecker for any issues occuring with the code?
If your code triggers a runtime error, the rest of the function doesn't keep going. It basically becomes a dead stop.
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Well there's nothing really wrong with the code.. I mean in game I'm getting the messages I'm supposed to and stuff..
Re: Loop gets stopped? -
Dignity - 19.04.2017
It doesn't matter if there's nothing wrong or not. I can see 2-3 possibilities of a runtime happening, so there isn't any reason to disregard the suggestion. :P
Re: Loop gets stopped? -
danielpalade - 19.04.2017
Quote:
Originally Posted by Dignity
It doesn't matter if there's nothing wrong or not. I can see 2-3 possibilities of a runtime happening, so there isn't any reason to disregard the suggestion. :P
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Alright holdup, Imma test it.
Re: Loop gets stopped? -
danielpalade - 19.04.2017
Quote:
Originally Posted by Dignity
It doesn't matter if there's nothing wrong or not. I can see 2-3 possibilities of a runtime happening, so there isn't any reason to disregard the suggestion. :P
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Nope. No error at all in the console. I have included nativechecker as my last plugin in the plugins line.
Re: Loop gets stopped? -
iLearner - 19.04.2017
Did you use crashdetect plugin? Possibly with -d3 flag.
Re: Loop gets stopped? -
danielpalade - 19.04.2017
Fixed it using y_inline.