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[GameMode] [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 - Printable Version

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+--- Thread: [GameMode] [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 (/showthread.php?tid=632224)



[REMOVED] - Bomber07 - 10.04.2017

[REMOVED]


Re: [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 - adri[4]Life - 10.04.2017

Can You tell us What Did u added? i do not see any new features same with world war v1 just changed a few stuffs :/


Re: [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 - Bomber07 - 10.04.2017

Quote:
Originally Posted by adrianlouise
View Post
Can You tell us What Did u added? i do not see any new features same with world war v1 just changed a few stuffs :/
You can try it and you will see a clear difference.


Re: [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 - Fairuz - 10.04.2017

Yes,but tell us what you added.


Re: [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 - AlonGlenn - 17.04.2017

Good script but there's some wrong spelling in the GM and some admin commands are bugged like /veh it's suppose to be lower admin level but that one required to be level 6 admin and mercenray class is bug too if USA team captured Area 51 you can't use Nuke I didn't check the others

I'm currently using this script this is good I just added irc cmd, car spawning, etc. in mine


Re: [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 - AlonGlenn - 18.04.2017

[REMOVED]


Re: [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 - Bolex_ - 18.04.2017

Could be done much more, you just did some basic things


Re: [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 - Legitness - 07.05.2017

Pm me the link. BTW +Repped


Re: [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 - Spydah - 07.05.2017

Sad, I would've loved to have this..