[GameMode] [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 - Printable Version
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+--- Thread: [GameMode] [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 (
/showthread.php?tid=632224)
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Bomber07 - 10.04.2017
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Re: [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 -
adri[4]Life - 10.04.2017
Can You tell us What Did u added? i do not see any new features same with world war v1 just changed a few stuffs :/
Re: [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 -
Bomber07 - 10.04.2017
Quote:
Originally Posted by adrianlouise
Can You tell us What Did u added? i do not see any new features same with world war v1 just changed a few stuffs :/
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You can try it and you will see a clear difference.
Re: [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 -
Fairuz - 10.04.2017
Yes,but tell us what you added.
Re: [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 -
AlonGlenn - 17.04.2017
Good script but there's some wrong spelling in the GM and some admin commands are bugged like /veh it's suppose to be lower admin level but that one required to be level 6 admin and mercenray class is bug too if USA team captured Area 51 you can't use Nuke I didn't check the others
I'm currently using this script this is good I just added irc cmd, car spawning, etc. in mine
Re: [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 -
AlonGlenn - 18.04.2017
[REMOVED]
Re: [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 -
Bolex_ - 18.04.2017
Could be done much more, you just did some basic things
Re: [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 -
Legitness - 07.05.2017
Pm me the link. BTW +Repped
Re: [New | SA-MP 0.3.7] Call Of Duty - World War | Update 2.0 -
Spydah - 07.05.2017
Sad, I would've loved to have this..