stock CreateTimerText()
{
CountDownTime = 5 * 60 + 10;
CountDownTimer = SetTimer("counttimer",1000,true);
}
forward counttimer(playerid);
public counttimer(playerid)
{
if(CountDownTime <= 0)
{
CountDownTime = -1;
//TextDrawSetString(TextDraw1, "Mission Failed");
CPfailed(playerid);
KillTimer(CountDownTimer);
}
else
{
CountDownTime--;
new msg[15];
format(msg, sizeof(msg), "%i:%i", CountDownTime/60, CountDownTime%60);
TextDrawSetString(Textdraw1, msg);
}
return 1;
}
Textdraw1 = TextDrawCreate(537.000000, 327.000000, "05:10");
TextDrawBackgroundColor(Textdraw1, 255);
TextDrawFont(Textdraw1, 3);
TextDrawLetterSize(Textdraw1, 0.330000, 1.200000);
TextDrawColor(Textdraw1, -554567169);
TextDrawSetOutline(Textdraw1, 1);
TextDrawSetProportional(Textdraw1, 1);
TextDrawSetSelectable(Textdraw1, 0);
Timers are not accurate roughly 25%. But there are fixes available https://sampforum.blast.hk/showthread.php?tid=289675 . A plugins link inside.
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