warning 202: number of arguments does not match definition
new sia,Query[512]; if(!IsNumeric(inputtext)){sia = GetWeaponIDFromName(inputtext);}else{sia = strval(inputtext);} if(!IsValidWeapon(sia)){if(PlayerInfo[playerid][language] == 1){ShowPlayerDialog(playerid,CETE+10,DIALOG_STYLE_INPUT,"{0049FF}«{FFFF00}®{0049FF}»{FFFFFF} Зete Silahı {0049FF}«{FFFF00}®{0049FF}»","Зete Silah ismini veya ıdsini girin","Belirle","İptal");return 1;}else{ ShowPlayerDialog(playerid,CETE+10,DIALOG_STYLE_INPUT,"{0049FF}«{FFFF00}®{0049FF}»{FFFFFF} Gang Gun {0049FF}«{FFFF00}®{0049FF}»","Enter the name or ID of the gang gun","Set","Cancel");return 1;} } if(sia == 35 || sia == 36 || sia == 38)return Dilmesaji(playerid,-1,"{0049FF}«{FFFF00}®{0049FF}»{15FF00} Зete: {FFFFFF}Bu silahı Kullanamazsınız!","{0049FF}«{FFFF00}®{0049FF}»{15FF00} Gang: {FFFFFF}You can not use this weapon!"); format(Query, sizeof(Query), "UPDATE `ceteler` SET `cetesilah` = '%d' WHERE `ceteid` = '%d'",sia,PlayerInfo[playerid][ceteid]); mysql_query(Query); // mysql_free_result(); GetWeaponName(sia,WeapName,32); GivePlayerWeapon(playerid,strval(inputtext)); if(PlayerInfo[playerid][language] == 2){ format(Query,sizeof Query,"{0049FF}«{FFFF00}®{0049FF}»{15FF00} Gang: {FFFFFF}Have gun, the gun's gang successfully {15FF00}%s{FFFFFF}!",WeapName); }else{ format(Query,sizeof Query,"{0049FF}«{FFFF00}®{0049FF}»{15FF00} Зete: {FFFFFF}Başarılı bir şekilde {15FF00}%s {FFFFFF}adlı silahı зete silahı yaptınız!",WeapName); } SendClientMessage(playerid,-1,Query); } }
GivePlayerWeapon(playerid,strval(inputtext), ammo);
C:\Users\Oguz\Desktop\Yeni klasor (4)\********************\(29658) : error 017: undefined symbol "ammo" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
Код:
C:\Users\Oguz\Desktop\Yeni klasor (4)\********************\(29658) : error 017: undefined symbol "ammo" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error. |
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase