CMD:sethp(playerid,params[]) { if(PlayerInfo[playerid][pAdmin]>1337) { new Float:Health; new PID; if(sscanf(params, "ud", PID, Health)) return SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /sethp [playerid] [health]"); if(!IsPlayerConnected(PID)) return SendClientMessage(playerid, -1, "Player is not connected."); SetPlayerHealth(PID, Health); } else SendClientMessage(playerid, -1, "You are not authorized to use this command!"); return 1; }
CMD:setarmour(playerid,params[]) { if(PlayerInfo[playerid][pAdmin]>1337) { new float:Armour; new PID; if(sscanf(params,"ud",PID,Armour)) return SendClientMessage(playerid,COLOR_GRAD1,"USAGE: /setarmour [playerid] [armor]"); if(!IsPlayerConnected(PID)) return SendClientMessage(playerid,COLOR_GRAD1,"Player is not connected."); SetPlayerArmour(playerid, Armour); } else SendClientMessage(playerid,-1,"You are not authorized to use this command!"); return 1; }
CMD:sethp(playerid,params[])
{
new Float:Health, PID;
if(PlayerInfo[playerid][pAdmin] > 1337) SendClientMessage(playerid, -1, "You are not authorized to use this command!");
if(sscanf(params, "uf", PID, Health)) return SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /sethp [playerid] [health]");
if(PID == INVALID_PLAYER_ID) return SendClientMessage(playerid, -1, "Player is not connected.");
//else
SetPlayerHealth(PID, Health);
return 1;
}
CMD:setarmour(playerid, params[])
{
new float:Armour, PID;
if(PlayerInfo[playerid][pAdmin] > 1337) SendClientMessage(playerid,-1,"You are not authorized to use this command!");
if(sscanf(params,"uf", PID, Armour)) return SendClientMessage(playerid,COLOR_GRAD1,"USAGE: /setarmour [playerid] [armor]");
if(PID == INVALID_PLAYER_ID) return SendClientMessage(playerid,COLOR_GRAD1,"Player is not connected.");
//else
SetPlayerArmour(PID, Armour);
return 1;
}
if(!IsPlayerConnected(PID))
if(IsPlayerConnectedEx(PID)) return SendClientMessage(playerid,GREY,"Player is not connected");
if(!IsPlayerConnected(PID))
I tried removing Flaot:health and armour, but nothing. And I thought this code
PHP код:
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CMD:setarmour(playerid,params[])
{
if(PlayerInfo[playerid][pAdmin]>1337)
{
new float:Armour;
new PID;
if(sscanf(params,"ud",PID,Armour)) return SendClientMessage(playerid,COLOR_GRAD1,"USAGE: /setarmour [playerid] [armor]");
if(!IsPlayerConnected(PID)) return SendClientMessage(playerid,COLOR_GRAD1,"Player is not connected.");
SetPlayerArmour(playerid, Armour);
}
else SendClientMessage(playerid,-1,"You are not authorized to use this command!");
return 1;
}
CMD:setarmour(playerid,params[])
{
if(PlayerInfo[playerid][pAdmin]>1337)
{
new Float:Armour;
new PID;
if(sscanf(params,"if",PID,Armour)) return SendClientMessage(playerid,COLOR_GRAD1,"USAGE: /setarmour [playerid] [armor]");
if(!IsPlayerConnected(PID)) return SendClientMessage(playerid,COLOR_GRAD1,"Player is not connected.");
SetPlayerArmour(PID, Armour);
}
else SendClientMessage(playerid,-1,"You are not authorized to use this command!");
return 1;
}
SetPlayerArmour(playerid, Armour);
SetPlayerArmour(PID, Armour);
CMD:sethp(playerid,params[])
{
new health, targetid;
if(PlayerInfo[playerid][pAdmin] < 1337) return SendClientMessage(playerid, -1, "You are not authorized to use this command!");
if(sscanf(params, "ui", targetid, health)) return SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /sethp [playerid] [health]");
if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, -1, "Player is not connected.");
SetPlayerHealth(targetid, health);
return 1;
}
CMD:setarmour(playerid,params[])
{
new armour, targetid;
if(PlayerInfo[playerid][pAdmin] < 1337) return SendClientMessage(playerid, -1, "You are not authorized to use this command!");
if(sscanf(params, "ui", targetid, health)) return SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /setarmour [playerid] [armour]");
if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, -1, "Player is not connected.");
SetPlayerArmour(targetid, armour);
return 1;
}