ELC_AC_BASE.inc(1098) : error 025: function heading differs from prototype
OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z, Float:vel_x, Float:vel_y, Float:vel_z)
public OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z, Float:vel_x, Float:vel_y, Float:vel_z)
public OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z, Float:vel_x, Float:vel_y, Float:vel_z) // <==== { if (CheatPlayerInfo[playerid][elc_AntiVehicleTelportHack]==2&&ELC_AC_IsCreatedVehicle(vehicleid)) { new Float:elc_tempposx, Float:elc_tempposy, Float:elc_tempposz; GetVehiclePos(vehicleid, elc_tempposx, elc_tempposy, elc_tempposz); elc_tempposx = (new_x -elc_tempposx); elc_tempposy = (new_y -elc_tempposy); elc_tempposz = (new_z -elc_tempposz); new Float:XMVDUCM=elc_GetVehicleSpeedXY(vehicleid)+MAX _VEHICLE_DISTANCE_UCM; if(CheatVehicleInfo[vehicleid][elc_vStatut]==0&&!((elc_tempposx < XMVDUCM) && (elc_tempposx > -XMVDUCM)) && ((elc_tempposy < XMVDUCM) && (elc_tempposy > -XMVDUCM)) && ((elc_tempposz < XMVDUCM) && (elc_tempposz > -XMVDUCM))) { SetVehiclePos(vehicleid, elc_tempposx, elc_tempposy, elc_tempposz); SetVehicleZAngle(vehicleid,CheatVehicleInfo[vehicleid][elc_vAngle]); if(CheatVehicleInfo[vehicleid][elc_vPossiblePlayerHack]==0) { CheatVehicleInfo[vehicleid][elc_vPossiblePlayerHack]=playerid+1; SaveTime(CheatVehicleInfo[vehicleid][elc_vPossibleHackTime],GetTickCount()); CheatPlayerInfo[playerid][elc_PossibleVehicleHack]=vehicleid; } else { CheatVehicleInfo[vehicleid][elc_vPossibleHackTime]=0; if(IsPlayerConnected(CheatVehicleInfo[vehicleid][elc_vPossiblePlayerHack]-1))CheatPlayerInfo[CheatVehicleInfo[vehicleid][elc_vPossiblePlayerHack]-1][elc_PossibleVehicleHack]=0; CheatVehicleInfo[vehicleid][elc_vPossiblePlayerHack]=0; } return 0; } else { if(CheatVehicleInfo[vehicleid][elc_vStatut]==1)CheatVehicleInfo[vehicleid][elc_vStatut]=0; CheatVehicleInfo[vehicleid][elc_vX]=new_x; CheatVehicleInfo[vehicleid][elc_vY]=new_y; CheatVehicleInfo[vehicleid][elc_vZ]=new_z; GetVehicleZAngle(vehicleid,CheatVehicleInfo[vehicleid][elc_vAngle]); } if(CheatVehicleInfo[vehicleid][elc_vPossiblePlayerHack]!=0 && playerid!=INVALID_PLAYER_ID && CheatVehicleInfo[vehicleid][elc_vPossiblePlayerHack]!=playerid+1) { CheatVehicleInfo[vehicleid][elc_vPossibleHackTime]=0; if(IsPlayerConnected(CheatVehicleInfo[vehicleid][elc_vPossiblePlayerHack]-1))CheatPlayerInfo[CheatVehicleInfo[vehicleid][elc_vPossiblePlayerHack]-1][elc_PossibleVehicleHack]=0; CheatVehicleInfo[vehicleid][elc_vPossiblePlayerHack]=0; } } #if defined INCLUDE_BASE_MODE return CallLocalFunction("ELC_AC_OnUnoccupiedVehicle", "dddffffff",vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z, Float:vel_x, Float:vel_y, Float:vel_z); // <==== #else return 1; #endif } /*----------------------------------------------------------------------------*/ #if defined INCLUDE_BASE_MODE //ALS_SYSTEME -------------------- #if defined _ALS_OnUnoccupiedVehicleUpdate #undef OnUnoccupiedVehicleUpdate #else #define _ALS_OnUnoccupiedVehicleUpdate #endif #define OnUnoccupiedVehicleUpdate ELC_AC_OnUnoccupiedVehicle forward ELC_AC_OnUnoccupiedVehicle(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z, Float:vel_x, Float:vel_y, Float:vel_z); // <==== #endif |
OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z)