Код:
stock ShowEvents(playerid)
{
if(EventID == 0)
{
new string[467], str1[208], str2[217], str3[35];
format(str1, sizeof(str1), ".......................................");
format(str2, sizeof(str2), ".......................................");
format(str3, sizeof(str3), ".......................................");
format(string, sizeof(string), "%s%s%s", str1, str2, str3);
ShowPlayerDialog(playerid, 10004, DIALOG_STYLE_LIST, "Events", string, "Ok", "Exit");
}
else if(EventID > 0)
{
new string[28];
new EventDialog[14] = { 0,10008,10009,10010,10011,10014,10015,10016,10017,10018,10019,10020,10021,10022 };
format(string, sizeof(string), "%s", EInfo[EventID][eName]);
ShowPlayerDialog(playerid, EventDialog[EventID], DIALOG_STYLE_LIST, string, "Open\nClose\nCount", "Ok", "Exit");
}
return 1;
}
Код:
stock ShowEvents(playerid)
{
switch(EventID)
{
case 0:
{
new string[467], str1[208], str2[217], str3[35];
format(str1, sizeof(str1), ".......................................");
format(str2, sizeof(str2), ".......................................");
format(str3, sizeof(str3), ".......................................");
format(string, sizeof(string), "%s%s%s", str1, str2, str3);
ShowPlayerDialog(playerid, 10004, DIALOG_STYLE_LIST, "Events", string, "Ok", "Exit");
}
case 1: ShowPlayerDialog(playerid, 10008, DIALOG_STYLE_LIST, "Events", "Open\nClose\nCount", "Ok", "Exit");
case 2: ShowPlayerDialog(playerid, 10009, DIALOG_STYLE_LIST, "Events", "Open\nClose\nCount", "Ok", "Exit");
case 3: ShowPlayerDialog(playerid, 10010, DIALOG_STYLE_LIST, "Events", "Open\nClose\nCount", "Ok", "Exit");
case 4: ShowPlayerDialog(playerid, 10011, DIALOG_STYLE_LIST, "Events", "Open\nClose\nCount", "Ok", "Exit");
case 5: ShowPlayerDialog(playerid, 10014, DIALOG_STYLE_LIST, "Events", "Open\nClose\nCount", "Ok", "Exit");
case 6: ShowPlayerDialog(playerid, 10015, DIALOG_STYLE_LIST, "Events", "Open\nClose\nCount", "Ok", "Exit");
case 7: ShowPlayerDialog(playerid, 10016, DIALOG_STYLE_LIST, "Events", "Open\nClose\nCount", "Ok", "Exit");
case 8: ShowPlayerDialog(playerid, 10017, DIALOG_STYLE_LIST, "Events", "Open\nClose\nCount", "Ok", "Exit");
case 9: ShowPlayerDialog(playerid, 10018, DIALOG_STYLE_LIST, "Events ", "Open\nClose\nCount", "Ok", "Exit");
case 10: ShowPlayerDialog(playerid, 10019, DIALOG_STYLE_LIST, "Events ", "Open\nClose\nCount", "Ok", "Exit");
case 11: ShowPlayerDialog(playerid, 10020, DIALOG_STYLE_LIST, "Events ", "Open\nClose\nCount", "Ok", "Exit");
case 12: ShowPlayerDialog(playerid, 10021, DIALOG_STYLE_LIST, "Events", "Open\nClose\nCount", "Ok", "Exit");
case 13: ShowPlayerDialog(playerid, 10022, DIALOG_STYLE_LIST, "Events", "Open\nClose\nCount", "Ok", "Exit");
}
return 1;
}
Код:
stock ShowEvents(playerid)
{
switch(EventID)
{
case 0:
{
new string[467], str1[208], str2[217], str3[35];
format(str1, sizeof(str1), ".......................................");
format(str2, sizeof(str2), ".......................................");
format(str3, sizeof(str3), ".......................................");
format(string, sizeof(string), "%s%s%s", str1, str2, str3);
ShowPlayerDialog(playerid, 10004, DIALOG_STYLE_LIST, "Events", string, "Ok", "Exit");
}
case 1 .. 13: ShowPlayerDialog(playerid, 10007 + EventID, DIALOG_STYLE_LIST, "Events", "Open\nClose\nCount", "Ok", "Exit");
}
return 1;
}
But you'll have to make sure every dialog ID match.
, the dialog you want.
The problem starts after the 5th case, where you have the dialog ID as 10014, not matching. If you're able to modify these dialog ids, i'd recommend you to do it this way.