Transforma em DIALOG_STYLE_LIST. -
MeTaLLeiRO - 15.02.2017
Queria transforma esse comando em DIALOG_STYLE_LIST estou com uma duvida em como fazer. Por favor alguйm pode me ajuda.
PHP код:
CMD:admins(playerid, params[])
{
SendClientMessage(playerid, COR_ADMIN, "Admins Online:");
foreach(Player, i)
{
if(PlayerInfo[i][pAdmin] > 0)
{
if(admhide[i] == 0)
{
GetPlayerName(i, sendername, sizeof(sendername));
new string[200];
if(admtrampando[i] == 1)
{
if(PlayerInfo[i][pAdmin] == 1337)
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Master{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}]", sendername,PlayerInfo[i][pFuncao]);
else if(PlayerInfo[i][pAdmin] == 3001)
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Subdono{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}]", sendername,PlayerInfo[i][pFuncao]);
else if(PlayerInfo[i][pAdmin] == 5000)
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Fundador{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}]", sendername,PlayerInfo[i][pFuncao]);
else if(PlayerInfo[i][pAdmin] == 1338)
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Gerente{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}]", sendername,PlayerInfo[i][pFuncao]);
else
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}%d{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}]", sendername, PlayerInfo[i][pAdmin],PlayerInfo[i][pFuncao]);
SendClientMessage(playerid,COLOR_GRAD1,string);
}
else
{
if(PlayerInfo[i][pAdmin] == 1337)
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Master{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}] {FFFFFF}[Jogando]", sendername,PlayerInfo[i][pFuncao]);
else if(PlayerInfo[i][pAdmin] == 3001)
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Subdono{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}] {FFFFFF}[Jogando]", sendername,PlayerInfo[i][pFuncao]);
else if(PlayerInfo[i][pAdmin] == 5000)
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Fundador{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}] {FFFFFF}[Jogando]", sendername,PlayerInfo[i][pFuncao]);
else if(PlayerInfo[i][pAdmin] == 1338)
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Gerente{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}] {FFFFFF}[Jogando]", sendername,PlayerInfo[i][pFuncao]);
else
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}%d{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}] {FFFFFF}[Jogando]", sendername, PlayerInfo[i][pAdmin],PlayerInfo[i][pFuncao]);
SendClientMessage(playerid,COLOR_GRAD1,string);
}
}
}
if(PlayerInfo[i][pAdminTemp] > 0)
{
if(admhide[i] == 0)
{
GetPlayerName(i, sendername, sizeof(sendername));
new string[128];
if(admtrampando[i] == 1)
{
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Temporбrio{B4B5B7}]", sendername);
SendClientMessage(playerid,COLOR_GRAD1,string);
}
else
{
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Temporбrio{B4B5B7}] {FFFFFF}[Jogando]", sendername);
SendClientMessage(playerid,COLOR_GRAD1,string);
}
}
}
}
return true;
}
Re: Transforma em DIALOG_STYLE_LIST. -
johntrybescripter - 15.02.2017
Acho que ficaria interessante vocк separar entгo por list, tipo, tem adm temp, dai list 0 ao responder ele abre a lista com os adm temp... mas acredito que assim dк certo:
pawn Код:
CMD:admins(playerid, params[])
{
foreach(Player, i)
{
if(PlayerInfo[i][pAdmin] > 0)
{
if(admhide[i] == 0)
{
GetPlayerName(i, sendername, sizeof(sendername));
new string[200];
if(admtrampando[i] == 1)
{
if(PlayerInfo[i][pAdmin] == 1337)
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Master{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}]", sendername,PlayerInfo[i][pFuncao]);
else if(PlayerInfo[i][pAdmin] == 3001)
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Subdono{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}]", sendername,PlayerInfo[i][pFuncao]);
else if(PlayerInfo[i][pAdmin] == 5000)
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Fundador{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}]", sendername,PlayerInfo[i][pFuncao]);
else if(PlayerInfo[i][pAdmin] == 1338)
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Gerente{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}]", sendername,PlayerInfo[i][pFuncao]);
else
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}%d{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}]", sendername, PlayerInfo[i][pAdmin],PlayerInfo[i][pFuncao]);
ShowPlayerDialog(playerid, DIALOG_DEFINA, DIALOG_STYLE_LIST, "Administradores Online (muda aqui tb)",string,"Confirmar","Cancelar");
}
else
{
if(PlayerInfo[i][pAdmin] == 1337)
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Master{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}] {FFFFFF}[Jogando]", sendername,PlayerInfo[i][pFuncao]);
else if(PlayerInfo[i][pAdmin] == 3001)
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Subdono{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}] {FFFFFF}[Jogando]", sendername,PlayerInfo[i][pFuncao]);
else if(PlayerInfo[i][pAdmin] == 5000)
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Fundador{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}] {FFFFFF}[Jogando]", sendername,PlayerInfo[i][pFuncao]);
else if(PlayerInfo[i][pAdmin] == 1338)
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Gerente{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}] {FFFFFF}[Jogando]", sendername,PlayerInfo[i][pFuncao]);
else
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}%d{B4B5B7}] Funзгo:[{FFFFFF}%s{B4B5B7}] {FFFFFF}[Jogando]", sendername, PlayerInfo[i][pAdmin],PlayerInfo[i][pFuncao]);
ShowPlayerDialog(playerid, DIALOG_DEFINA, DIALOG_STYLE_LIST, "Administradores Online (muda aqui tb)",string,"Confirmar","Cancelar");
}
}
}
if(PlayerInfo[i][pAdminTemp] > 0)
{
if(admhide[i] == 0)
{
GetPlayerName(i, sendername, sizeof(sendername));
new string[128];
if(admtrampando[i] == 1)
{
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Temporбrio{B4B5B7}]", sendername);
ShowPlayerDialog(playerid, DIALOG_DEFINA, DIALOG_STYLE_LIST, "Administradores Online (muda aqui tb)",string,"Confirmar","Cancelar");
}
else
{
format(string, 128, "Admin: {FFFFFF}%s {B4B5B7}Nнvel:[{FFFFFF}Temporбrio{B4B5B7}] {FFFFFF}[Jogando]", sendername);
ShowPlayerDialog(playerid, DIALOG_DEFINA, DIALOG_STYLE_LIST, "Administradores Online (muda aqui tb)",string,"Confirmar","Cancelar");
}
}
}
}
return true;
}
Obviamente vocк vai ter que criar cada dialogid e organizar todos quando (response) para aparecer as devidas msg..
sugiro um dialog que abra as opзoes exemplo ShowPlayerDialog(playerid, DIALOG_DEFINA, DIALOG_STYLE_LIST, "Admins","Temporario\nMasters\nAjudante","Confirma r","");
vocк vai ter que ajeitar cada um conforme seu GM.
Re: Transforma em DIALOG_STYLE_LIST. -
MeTaLLeiRO - 15.02.2017
PHP код:
C:\Users\Narielson\Documents\Gamemode\AQUI\gamemodes\BPG.pwn(83604) : error 017: undefined symbol "DIALOG_DEFINA"
C:\Users\Narielson\Documents\Gamemode\AQUI\gamemodes\BPG.pwn(83618) : error 017: undefined symbol "DIALOG_DEFINA"
C:\Users\Narielson\Documents\Gamemode\AQUI\gamemodes\BPG.pwn(83631) : error 017: undefined symbol "DIALOG_DEFINA"
C:\Users\Narielson\Documents\Gamemode\AQUI\gamemodes\BPG.pwn(83636) : error 017: undefined symbol "DIALOG_DEFINA"
deu esses erros aqui
Re: Transforma em DIALOG_STYLE_LIST. -
MeTaLLeiRO - 15.02.2017
ah sim entendi agr, irei fazer isso que vc falou vou tenta aqui
Re: Transforma em DIALOG_STYLE_LIST. -
johntrybescripter - 15.02.2017
sim sim, vocк tem que criar as dialogs, principalmente no ondialogresponse!!
depois atualiza ai pra ve se deu, й bem trabalhoso \:
Re: Transforma em DIALOG_STYLE_LIST. -
MeTaLLeiRO - 15.02.2017
obrigado man. deu certo <3 vou tenta melhor o dialong
Re: Transforma em DIALOG_STYLE_LIST. -
johntrybescripter - 15.02.2017
Boa! agora й sу ir organizando do seu jeito ^.^