Mapping Render - Printable Version
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Mapping Render -
FireworksLSRP - 13.02.2017
Here's a line of the mapping:
Код:
CreateDynamicObject(1230,444.1246900,1642.9749800,994.2678200,0.0000000,0.0000000,0.0000000, -1, -1, -1, 100, 100);
How do I fix this, what do I have to edit?
Re: Mapping Render - iLearner - 13.02.2017
You forgot to explain your problem.
Re: Mapping Render -
FireworksLSRP - 13.02.2017
Doesn't the picture show the problem?
I can't see very far, the render is bugged as fuck.
Re: Mapping Render -
Duco - 13.02.2017
The stream/draw distance is only 100 units, you'll need to change this to your liking. The values you'll need to change are the last two, whereas the first is stream distance and the second draw distance.
Re: Mapping Render -
FireworksLSRP - 13.02.2017
I set the last two to 5000 and it still appears with this.
http://fireworks.cf/emajy.png
Код:
CreateDynamicObject(2767,444.4805000,1631.9980500,1001.0127000,0.0000000,0.0000000,-90.0000000, -1, -1, -1, 5000, 5000); //Object number 9
Re: Mapping Render -
Logic_ - 13.02.2017
Try
PHP код:
CreateDynamicObject(1230, 444.4805000, 1631.9980500, 1001.0127000, 0.0, 0.0, 0.0, .streamdistance = 1000.0, .drawdistance = 1000.0);
Re: Mapping Render -
4D1L - 13.02.2017
You can perhaps try playing around with
this.
Re: Mapping Render -
FireworksLSRP - 22.02.2017
Still need help with this.
Re: Mapping Render -
Stones - 22.02.2017
Rather then setting the distance and stuff for each object just add this under OnGameModeInit
Код:
Streamer_MaxItems(STREAMER_TYPE_OBJECT , 1000);
Streamer_VisibleItems(STREAMER_TYPE_OBJECT , 1000);
Streamer_TickRate(30);
Re: Mapping Render -
FireworksLSRP - 22.02.2017
Quote:
Originally Posted by Stones
Rather then setting the distance and stuff for each object just add this under OnGameModeInit
Код:
Streamer_MaxItems(STREAMER_TYPE_OBJECT , 1000);
Streamer_VisibleItems(STREAMER_TYPE_OBJECT , 1000);
Streamer_TickRate(30);
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Tried this, still getting this error