} if(!strcmp(option, "money", true, 5)) { if(sscanf(params, "s[32]i", option, amount)) return SendClientMessage(playerid, COLOR_WHITE, "[Utilisation]: /coffremaison deposer argent [montant]"); if(PlayerInfo[playerid][pMoney] < amount) return SendClientMessage(playerid, COLOR_GREY, "Vous ne disposez pas autant d'argent sur vous."); HouseInfo[idx][hMoney] += amount; SafeGivePlayerMoney(playerid, -amount); format(string, sizeof(string), "* %s ouvre son coffre et depose $%d et ferme par la suite.", RPN(playerid), amount); SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); }
C:\Users\Smocky\Desktop\GM\gamemodes\gm.pwn(11800) : error 001: expected token: ";", but found ")" C:\Users\Smocky\Desktop\GM\gamemodes\gm.pwn(11803) : error 054: unmatched closing brace ("}") |
SafeGivePlayerMoney(playerid, -amount); format(string, sizeof(string), "* %s ouvre son coffre et depose $%d et ferme par la suite.", RPN(playerid), amount); SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); } |
} if(!strcmp(option, "money", true, 5)) { if(sscanf(params, "s[32]i", option, amount)) return SendClientMessage(playerid, COLOR_WHITE, "[Utilisation]: /coffremaison deposer argent [montant]"); if(PlayerInfo[playerid][pMoney] < amount) return SendClientMessage(playerid, COLOR_GREY, "Vous ne disposez pas autant d'argent sur vous."); HouseInfo[idx][hMoney] += amount; SafeGivePlayerMoney(playerid, -amount); format(string, sizeof(string), "* %s ouvre son coffre et depose $%d et ferme par la suite.", RPN(playerid), amount); SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); } |