Код:
CMD:smaletero(playerid, params[])
{
if(GetPVarInt(playerid, "IsInArena") == 1) {
return SendClientMessageEx(playerid, ERROR, "Info: No puedes usar este comando mientras estбs en el paintball.");
}
else if(GetPVarInt( playerid, "EventToken") != 0) {
return SendClientMessageEx(playerid, ERROR, "Info: No puedes usar este comando mientras estбs en un evento.");
}
else if(Info[playerid][pConnectTime] < 2 || Info[playerid][pWRestricted] > 0)
{
return SendClientMessageEx(playerid, ERROR, "Info: No puedes usar este comando ya que tienes restricciуn de armas.");
}
else if(GetPVarInt(playerid, "GiveWeaponTimer") >= 1) {
/*new
szMessage[59];*/
format(szMessage, sizeof(szMessage), " Necesitas esperar %d segundos despuйs de haber agarrado un arma.", GetPVarInt(playerid, "GiveWeaponTimer"));
return SendClientMessageEx(playerid, ERROR, szMessage);
}
new
Float: fVehPos[3],
iWeaponSlot = strval(params);
for(new d = 0 ; d < MAX_PLAYERVEHICLES; d++) {
if(PlayerVehicleInfo[playerid][d][pvId] != INVALID_PLAYER_VEHICLE_ID) {
GetVehiclePos(PlayerVehicleInfo[playerid][d][pvId], fVehPos[0], fVehPos[1], fVehPos[2]);
if(IsPlayerInRangeOfPoint(playerid, 5.0, fVehPos[0], fVehPos[1], fVehPos[2])) {
if(isnull(params)) {
/*new
szMessage[64];*/
format(szMessage, sizeof(szMessage), "*** %s - %s ***", GetPlayerNameEx(playerid), GetVehicleName(PlayerVehicleInfo[playerid][d][pvId]));
SendClientMessageEx(playerid, COLOR_WHITE, szMessage);
for(new s = 0; s < 3; s++) if(PlayerVehicleInfo[playerid][d][pvWeapons][s] != 0) {
new
szWeapon[16];
GetWeaponName(PlayerVehicleInfo[playerid][d][pvWeapons][s], szWeapon, sizeof(szWeapon));
format(szMessage, sizeof(szMessage), "Ranura %d: %s", s+1, szWeapon);
SendClientMessageEx(playerid, COLOR_WHITE, szMessage);
}
return SendClientMessageEx(playerid, ERROR, "Uso: /smaletero (slot)");
}
else if(GetVehicleModel(PlayerVehicleInfo[playerid][d][pvId]) == 481 || GetVehicleModel(PlayerVehicleInfo[playerid][d][pvId]) == 509) {
return SendClientMessageEx(playerid,COLOR_WHITE,"Ese vehiculo no tiene maletero.");
}
new
engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(PlayerVehicleInfo[playerid][d][pvId], engine, lights, alarm, doors, bonnet, boot, objective);
if(boot == VEHICLE_PARAMS_OFF || boot == VEHICLE_PARAMS_UNSET)
{
return SendClientMessageEx(playerid, ERROR, "Info: No puedes tomar armas del maletero, si estб cerrado {5ABAFF}/v maletero{FFFFFF} para abrirlo.");
}
else if(iWeaponSlot > PlayerVehicleInfo[playerid][d][pvWepUpgrade] + 1)
{
return SendClientMessageEx(playerid, COLOR_WHITE, "Ranura especнficada Invбlida {5ABAFF}/mejorarmaletero{FFFFFF}.");
}
else if(PlayerVehicleInfo[playerid][d][pvWeapons][iWeaponSlot - 1] != 0) {
/*new
szMessage[128];*/
if(Info[playerid][pManoDer] == 1) return SendClientMessageEx(playerid, ERROR, "Info: No puedes hacer esto si tienes algo en la mano derecha.");
{
GivePlayerValidWeapon(playerid, PlayerVehicleInfo[playerid][d][pvWeapons][iWeaponSlot - 1]);
PonerObjeto(playerid, 1, PlayerVehicleInfo[playerid][d][pvWeapons][iWeaponSlot - 1]);
PlayerVehicleInfo[playerid][d][pvWeapons][iWeaponSlot - 1] = 0;
format(szMessage, sizeof(szMessage), "Retiraste un %s del maletero de tu coche.", ObjetoInfo[PlayerVehicleInfo[playerid][d][pvWeapons][iWeaponSlot - 1]]);
SendClientMessageEx(playerid, COLOR_WHITE, szMessage);
format(szMessage, sizeof(szMessage), "* %s ha retirado un objeto del maletero de su coche.", GetPlayerNameEx(playerid));
return ProxDetector(30.0, playerid, szMessage, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
else return SendClientMessageEx(playerid, ERROR, "Info: No tienes un arma almacenada en esa ranura.");
}
}
}
return 1;
}