Код:
SetPlayerCheckpoint(playerid, trucker[rand][lx], trucker[rand][ly], trucker[rand][lz], 10);
Код:
SetPlayerCheckpoint(playerid, trucker[end][ux], trucker[end][uy], trucker[end][uz], 10);
Код:
public OnPlayerEnterCheckpoint(playerid)
{
new loading[MAX_PLAYERS];
if(GetPlayerTeam(playerid) == 1)
{
if(IsPlayerInAnyVehicle(playerid))
{
switch(truck_PlayerJob[playerid])
{
case 1:
{
truck_PlayerJob[playerid] = -1;
TogglePlayerControllable(playerid, 0);
SetTimerEx("Trucker2", 30000, false, "i", playerid);
format(loading,sizeof(loading), "~y~Loading... ~g~Please wait...");
PlayerTextDrawSetString(playerid, work[playerid], loading);
new Message[100];
format(Message,sizeof(Message), "Loading...");
SendClientMessage(playerid, WORK, Message);
format(Message,sizeof(Message), "Please wait");
SendClientMessage(playerid, WORK, Message);
}
case 2, 3:
{
truck_PlayerJob[playerid] = 3;
TogglePlayerControllable(playerid, 0);
SetTimerEx("Trucker3", 30000, false, "i", playerid);
format(loading,sizeof(loading), "~y~Unloading... ~g~Please wait...");
PlayerTextDrawSetString(playerid, work[playerid], loading);
new Message[100];
format(Message,sizeof(Message), "Unloading...");
SendClientMessage(playerid, WORK, Message);
format(Message,sizeof(Message), "Please wait");
SendClientMessage(playerid, WORK, Message);
}
}
return 1;
}
}
return 1;
}