SA-MP Forums Archive
car damage - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: Other (https://sampforum.blast.hk/forumdisplay.php?fid=7)
+--- Forum: Everything and Nothing (https://sampforum.blast.hk/forumdisplay.php?fid=23)
+--- Thread: car damage (/showthread.php?tid=627744)



car damage - Rix70 - 31.01.2017

https://gyazo.com/e5b5f7d4cedf1290dc138c420065e216
the car blows to fast its like 11% hp left on the cleo means its something wrong scripted can anyone help me?


Re: car damage - HeLiOn_PrImE - 31.01.2017

The cars catch fire when they are below 250 health (25%).
You can't keep the car's health below that value.
The only think you can do to prevent the explosion is raise the health to 250 and declare them totaled.


Re: car damage - Rix70 - 31.01.2017

okay il try