C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(4963) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(4964) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(4965) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(4966) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(4967) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(4968) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(4969) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(7616) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(8956) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(8966) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(16412) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(59168) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(59173) : warning 213: tag mismatch Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 13 Warnings.
// Parar animaзгo PararAnim = TextDrawCreate(610.000000, 400.0000000, "~r~DEL ~w~para parar a animacao"); TextDrawFont(PararAnim, 2); TextDrawSetShadow(PararAnim,0); TextDrawSetOutline(PararAnim,1); TextDrawBackgroundColor(PararAnim,0x000000FF); TextDrawColor(PararAnim,0xFFFFFFFF); TextDrawAlignment(PararAnim,3); //--
TextDrawHideForPlayer(playerid, txtAnimHelper);
if(Caido[i] == 0 && pInfo[i][Logado] > 0) {
foreach(Player, i) { new Float:NewHP; GetPlayerHealth(i, NewHP); if(Caido[i] == 1) { LoopingAnim(i,"PED","KO_skid_front",4.1,0,1,1,1,0); } if(NewHP <= 20) { if(Caido[i] == 0 && pInfo[i][Logado] > 0) { Caido[i] = 1; SendClientMessage(i, COLOR_FADE2, "Vocк estб muito fraco para se mover."); SendClientMessage(i, COLOR_FADE2, "Utilize /desistir para se matar ou espere um mйdico."); LoopingAnim(i,"PED","KO_skid_front",4.1,0,1,1,1,0); } } if(NewHP > 20) { if(Caido[i] == 1 && pInfo[i][Logado] > 0) { Caido[i] = 0; SendClientMessage(i, COLOR_FADE2, "Vocк jб consegue se levantar."); } } }
enum PlayerInfo { bool:Logado, };
//Caido e Looping animaзхes new Caido[MAX_PLAYERS], gPlayerUsingLoopingAnim[MAX_PLAYERS], gPlayerAnimLibsPreloaded[MAX_PLAYERS], animation[MAX_PLAYERS]; //
if(Caido[i] == 0 && pInfo[i][Logado] == true)
Код:
enum PlayerInfo { bool:Logado, }; Код:
//Caido e Looping animaзхes new Caido[MAX_PLAYERS], gPlayerUsingLoopingAnim[MAX_PLAYERS], gPlayerAnimLibsPreloaded[MAX_PLAYERS], animation[MAX_PLAYERS]; // |