C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(4963) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(4964) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(4965) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(4966) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(4967) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(4968) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(4969) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(7616) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(8956) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(8966) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(16412) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(59168) : warning 213: tag mismatch C:\Users\----\Desktop\Servidor\gamemodes\GM.pwn(59173) : warning 213: tag mismatch Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 13 Warnings.
// Parar animaзгo
PararAnim = TextDrawCreate(610.000000, 400.0000000, "~r~DEL ~w~para parar a animacao");
TextDrawFont(PararAnim, 2);
TextDrawSetShadow(PararAnim,0);
TextDrawSetOutline(PararAnim,1);
TextDrawBackgroundColor(PararAnim,0x000000FF);
TextDrawColor(PararAnim,0xFFFFFFFF);
TextDrawAlignment(PararAnim,3);
//--
TextDrawHideForPlayer(playerid, txtAnimHelper);
if(Caido[i] == 0 && pInfo[i][Logado] > 0)
{
foreach(Player, i)
{
new Float:NewHP;
GetPlayerHealth(i, NewHP);
if(Caido[i] == 1)
{
LoopingAnim(i,"PED","KO_skid_front",4.1,0,1,1,1,0);
}
if(NewHP <= 20)
{
if(Caido[i] == 0 && pInfo[i][Logado] > 0)
{
Caido[i] = 1;
SendClientMessage(i, COLOR_FADE2, "Vocк estб muito fraco para se mover.");
SendClientMessage(i, COLOR_FADE2, "Utilize /desistir para se matar ou espere um mйdico.");
LoopingAnim(i,"PED","KO_skid_front",4.1,0,1,1,1,0);
}
}
if(NewHP > 20)
{
if(Caido[i] == 1 && pInfo[i][Logado] > 0)
{
Caido[i] = 0;
SendClientMessage(i, COLOR_FADE2, "Vocк jб consegue se levantar.");
}
}
}
enum PlayerInfo
{
bool:Logado,
};
//Caido e Looping animaзхes new Caido[MAX_PLAYERS], gPlayerUsingLoopingAnim[MAX_PLAYERS], gPlayerAnimLibsPreloaded[MAX_PLAYERS], animation[MAX_PLAYERS]; //
if(Caido[i] == 0 && pInfo[i][Logado] == true)
|
Код:
enum PlayerInfo
{
bool:Logado,
};
Код:
//Caido e Looping animaзхes new Caido[MAX_PLAYERS], gPlayerUsingLoopingAnim[MAX_PLAYERS], gPlayerAnimLibsPreloaded[MAX_PLAYERS], animation[MAX_PLAYERS]; // |