Bueno el error que me da el crashdetect es este, no encuentro el problema, si me podrнan ayudar agradeceria.
Код:
// Funciуn: Otros Timers.
timer severTimers[MAX_PLAYERS]()
{
if(iAdverTimer >= 1)
--iAdverTimer;
foreach(Player, i)
{
SyncPlayerTime(i);
if(IsPlayerConnected(i) && gPlayerLogged{i} == 1)
SyncPlayerTime(i);
{
if(Tied[i] > 0) TogglePlayerControllable(i, 0);
if(GetPVarInt(i, "EMSAttempt") == -1) ApplyAnimation(i, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0, 1);
if(CellTime[i] > 0)
{
if (CellTime[i] == cchargetime)
{
CellTime[i] = 1;
if(Mobile[Mobile[i]] == i)
{
CallCost[i] = CallCost[i]+callcost;
}
}
CellTime[i]++;
if (Mobile[Mobile[i]] == INVALID_PLAYER_ID && CellTime[i] == 5)
{
if(IsPlayerConnected(Mobile[i]))
{
new called[MAX_PLAYER_NAME], string[96];
GetPlayerName(Mobile[i], called, sizeof(called));
format(string, sizeof(string), "* El telйfono de %s esta sonando", called);
ProxDetector(30.0, Mobile[i], string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
}
if(CellTime[i] == 0 && CallCost[i] > 0)
{
new string[24];
format(string, sizeof(string), "~w~Costo de llamada~n~~r~%d",CallCost[i]);
GivePlayerCash(i, -CallCost[i]);
GameTextForPlayer(i, string, 5000, 1);
CallCost[i] = 0;
}
for(new h = 0; h < sizeof(Points); h++)
{
if(IsPlayerInRangeOfPoint(i, 2.0, Points[h][Pointx], Points[h][Pointy], Points[h][Pointz])){
if(Points[h][Type] == 3 && Info[i][pPot] < 3){
GameTextForPlayer(i, "~w~Usa /comprarhierba para comprar algo de ~n~~r~hierba", 5000, 5);
}
else if(Points[h][Type] == 1 && GetPVarInt(i, "Packages") == 0){
GameTextForPlayer(i, "~w~Usa /materiales para comprar ~n~~r~paquetes de materiales.", 5000, 5);
}
else if(Points[h][Type] == 4){
GameTextForPlayer(i, "~w~Usa /comprarcrack para comprar ~n~algo de ~r~crack", 5000, 5);
}
else if(Points[h][Type] == 5){
GameTextForPlayer(i, "~w~Usa /paquete para comprar un ~n~~r~paquete de droga", 5000, 5);
}
}
}
if(TransportDriver[i] < 999)
{
if(GetPlayerVehicleID(i) != GetPlayerVehicleID(TransportDriver[i]) || !TransportDuty[TransportDriver[i]])
{
if(IsPlayerConnected(TransportDriver[i]))
{
new string[24];
TransportMoney[TransportDriver[i]] += TransportCost[i];
TransportTime[TransportDriver[i]] = 0;
TransportCost[TransportDriver[i]] = 0;
format(string, sizeof(string), "~w~Pasajero se fue~n~~g~ganaste %d",TransportCost[i]);
GameTextForPlayer(TransportDriver[i], string, 5000, 1);
TransportDriver[i] = 999;
}
}
else if(TransportTime[i] >= 16)
{
TransportTime[i] = 1;
GivePlayerCash(i, -TransportValue[TransportDriver[i]]);
if(TransportDriver[i] < 999)
{
if(IsPlayerConnected(TransportDriver[i]))
{
TransportCost[i] += TransportValue[TransportDriver[i]];
TransportCost[TransportDriver[i]] = TransportCost[i];
}
}
}
TransportTime[i] += 1;
new string[24];
format(string, sizeof(string), "~r~%d ~w~: ~g~%d",TransportTime[i],TransportCost[i]);
GameTextForPlayer(i, string, 15000, 6);
GameTextForPlayer(TransportDriver[i], string, 15000, 6);
if(TransportCost[i] > GetPlayerCash(i))
{
RemovePlayerFromVehicle(i);
new Float:slx, Float:sly, Float:slz;
GetPlayerPos(i, slx, sly, slz);
SetPlayerPos(i, slx, sly, slz + 2);
GameTextForPlayer(i, "~r~No tienes mбs dinero para pagar el taxi!", 4000, 4);
}
}
if(IsPlayerInAnyVehicle(i))
{
if(GetPlayerState(i) == PLAYER_STATE_DRIVER) SetPlayerArmedWeapon(i, 0);
else if(Info[i][pWeapons][4] == 0) SetPlayerArmedWeapon(i, 0);
else SetPlayerArmedWeapon(i, 29);
}
if(GetPlayerSpecialAction(i) == SPECIAL_ACTION_USEJETPACK && JetPack[i] == 0 && Info[i][AdminGame] < 4)
{
new string[74 + MAX_PLAYER_NAME];
format( string, sizeof( string ), "{AA3333}AdmWarning{FFFF00}: %s (ID %d) es posible que use Cheat de JetPack .", GetPlayerNameEx(i), i);
ABroadCast( COLOR_YELLOW, string, 2 );
format(string, sizeof(string), "%s (ID %d) es posible que use Cheat de JetPack.", GetPlayerNameEx(i), i);
Log("logs/hack.log", string);
format(string, sizeof(string), "AdmCmd: %s ha sido auto-expulsado, razуn: jetpack hack.", GetPlayerNameEx(i), i);
ABroadCast(COLOR_YELLOW, string, 0 );
Kick(i);
}
if(IsPlayerInRangeOfPoint(i, 2, 1544.2, -1353.4, 329.4))
{
GivePlayerValidWeapon(i, 46);
}
}
}
}
Aun asн, no creo que eso tenga mucho que ver con el error que obtienes dado que dice que estбs accediendo a una celda que no existe en una array. A simple vista creo que una posible causante es
para obtener el error que tienes.
Hay fallos de ese tipo en tu cуdigo, no me lo he inventado yo. Sabiendo cual es el problema, ahora te dejo que lo soluciones.