----------
Loaded log file: "server_log.txt".
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SA-MP Dedicated Server
----------------------
v0.3.7-R2, (C)2005-2015 SA-MP Team
[10:52:03] filterscripts = "" (string)
[10:52:03]
[10:52:03] Server Plugins
[10:52:03] --------------
[10:52:03] Loading plugin: Whirlpool
[10:52:03]
[10:52:03] ==================
[10:52:03]
[10:52:03] Whirlpool loaded
[10:52:03]
[10:52:03] ==================
[10:52:03]
[10:52:03] Loaded.
[10:52:03] Loading plugin: streamer
[10:52:03]
*** Streamer Plugin v2.5.2 by Incognito loaded ***
[10:52:03] Loaded.
[10:52:03] Loading plugin: sscanf
[10:52:03]
[10:52:03] ===============================
[10:52:03] sscanf plugin loaded.
[10:52:03] Version: 2.8.1
[10:52:03] (c) 2012 Alex "******" Cole
[10:52:03] ===============================
[10:52:03] Loaded.
[10:52:03] Loading plugin: irc
[10:52:03]
*** IRC Plugin v1.4.8 by Incognito loaded ***
[10:52:03] Loaded.
[10:52:03] Loaded 4 plugins.
[10:52:03]
[10:52:03] Filterscripts
[10:52:03] ---------------
[10:52:03] Loaded 0 filterscripts.
[10:52:03] Script[gamemodes/TDM.amx]: Run time error 20: "Invalid index parameter (bad entry point)"
[10:52:03] Number of vehicle models: 0
#include <a_samp>
#include <YSI\y_ini>
#include <dudb>
#define PATH "/Users/%s.ini"
#define FILTERSCRIPT
#define PLAYER_MUST_REGISTER
#define REGISTERED_MONEY 5000
#define AUTOLOGIN
#define white 0xFFFFFFA
#define red 0xFF0000AA
#define lime 0x00FF00FF
#define yellow 0xFFFF00FF
#define DIALOG_REGISTER 999
#define DIALOG_LOGIN 998
#pragma unused ret_memcpy
enum iDetails {
Pass,
Cash,
Score
};
new pInfo[MAX_PLAYERS][iDetails];
#if defined AUTOLOGIN
new pIP[MAX_PLAYERS][16];
#endif
new pLogged[MAX_PLAYERS];
stock PlayerPath(playerid) {
new iStr[256],name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(iStr,sizeof(iStr),PATH,name);
return iStr;
}
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print("Login & Register system by Seven_of_Nine");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
public OnGameModeExit()
{
return 1;
}
forward UserDataLoad_data(playerid,name[],value[]);
public UserDataLoad_data(playerid,name[],value[]) {
INI_Int("Pass",pInfo[playerid][Pass]);
#if defined AUTOLOGIN
INI_String("IP",pIP[playerid],16);
#endif
INI_Int("Cash",pInfo[playerid][Cash]);
INI_Int("Score",pInfo[playerid][Score]);
return 1;
}
public OnPlayerConnect(playerid)
{
pLogged[playerid] = 0;
#if defined AUTOLOGIN
new tmpIP[16];
GetPlayerIp(playerid,tmpIP,sizeof(tmpIP));
#endif
if(fexist(PlayerPath(playerid))) {
INI_ParseFile(PlayerPath(playerid), "UserDataLoad_%s", .bExtra = true, .extra = playerid);
#if defined AUTOLOGIN
if(strcmp(tmpIP,pIP[playerid],true) == 0) {
pLogged[playerid] = 1;
SetPlayerScore(playerid,pInfo[playerid][Score]);
GivePlayerMoney(playerid,pInfo[playerid][Cash]);
SendClientMessage(playerid,lime,"You've been auto-logged in. [IP match]");
return 1;
}
#endif
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Please enter your password below.","Login","Leave");
} else {
ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Register","Please register by entering a password below.","Register","Leave");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
if(pLogged[playerid] == 1) {
new INI:iFile = INI_Open(PlayerPath(playerid));
INI_SetTag(iFile,"data");
INI_WriteInt(iFile,"Cash",GetPlayerMoney(playerid));
INI_WriteInt(iFile,"Score",GetPlayerScore(playerid));
INI_Close(iFile);
}
pLogged[playerid] = 0;
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
if(pLogged[playerid] == 0) return SendClientMessage(playerid,yellow,"You must register or login before spawning!");
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_REGISTER) {
GetPlayerIp(playerid,pIP[playerid],16);
if(!response) Kick(playerid);
if(!strlen(inputtext)) return ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Register","Please enter a password.","Register","Leave");
new INI:iFile = INI_Open(PlayerPath(playerid));
INI_SetTag(iFile,"data");
INI_WriteInt(iFile,"Pass",udb_hash(inputtext));
#if defined AUTOLOGIN
INI_WriteString(iFile,"IP",pIP[playerid]);
#endif
INI_WriteInt(iFile,"Cash",REGISTERED_MONEY);
INI_WriteInt(iFile,"Score",0);
INI_Close(iFile);
pLogged[playerid] = 1;
new iStr[128];
format(iStr,sizeof(iStr),"You've successfully registered with the password \"%s\".",inputtext);
SendClientMessage(playerid,yellow,iStr);
return 1;
}
if(dialogid == DIALOG_LOGIN) {
if(!response) Kick(playerid);
new iStr[128],gTries;
if(gTries == 0) gTries = 1;
if(gTries == 3) {
new pName[30];
GetPlayerName(playerid,pName,sizeof(pName));
format(iStr,sizeof(iStr),"%s has been kicked for exceeding login tries.",pName);
SendClientMessageToAll(red,iStr);
return Kick(playerid);
}
if(!strlen(inputtext)) {
format(iStr,sizeof(iStr),"Please enter your password. Tries: %i/3",gTries);
return ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login",iStr,"Login","Leave");
}
if(udb_hash(inputtext) == pInfo[playerid][Pass]) {
pLogged[playerid] = 1;
SendClientMessage(playerid,lime,"You've successfully logged in.");
SetPlayerScore(playerid,pInfo[playerid][Score]);
GivePlayerMoney(playerid,pInfo[playerid][Cash]);
} else {
format(iStr,sizeof(iStr),"Incorrect password. Tries: %i/3",gTries);
ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Register",iStr,"Login","Leave");
gTries++;
return 1;
}
return 1;
}
return 1;
}
C:\Users\Admin\Desktop\samp037_svr_R2-1-1_win32 (1)\gamemodes\TDM.pwn(20) : error 010: invalid function or declaration
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.
#include <a_samp>
#include <YSI\y_ini>
#include <dudb>
#define PATH "/Users/%s.ini"
#define FILTERSCRIPT
#define PLAYER_MUST_REGISTER
#define REGISTERED_MONEY 5000
#define AUTOLOGIN
#define white 0xFFFFFFA
#define red 0xFF0000AA
#define lime 0x00FF00FF
#define yellow 0xFFFF00FF
#define DIALOG_REGISTER 999
#define DIALOG_LOGIN 998
#pragma unused ret_memcpy
main(){};
enum iDetails {
Pass,
Cash,
Score
};
new pInfo[MAX_PLAYERS][iDetails];
#if defined AUTOLOGIN
new pIP[MAX_PLAYERS][16];
#endif
new pLogged[MAX_PLAYERS];
stock PlayerPath(playerid) {
new iStr[256],name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(iStr,sizeof(iStr),PATH,name);
return iStr;
}
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print("Login & Register system by Seven_of_Nine");
print("--------------------------------------\n");
return 1;
}
forward UserDataLoad_data(playerid,name[],value[]);
public UserDataLoad_data(playerid,name[],value[]) {
INI_Int("Pass",pInfo[playerid][Pass]);
#if defined AUTOLOGIN
INI_String("IP",pIP[playerid],16);
#endif
INI_Int("Cash",pInfo[playerid][Cash]);
INI_Int("Score",pInfo[playerid][Score]);
return 1;
}
public OnPlayerConnect(playerid)
{
pLogged[playerid] = 0;
#if defined AUTOLOGIN
new tmpIP[16];
GetPlayerIp(playerid,tmpIP,sizeof(tmpIP));
#endif
if(fexist(PlayerPath(playerid))) {
INI_ParseFile(PlayerPath(playerid), "UserDataLoad_%s", .bExtra = true, .extra = playerid);
#if defined AUTOLOGIN
if(strcmp(tmpIP,pIP[playerid],true) == 0) {
pLogged[playerid] = 1;
SetPlayerScore(playerid,pInfo[playerid][Score]);
GivePlayerMoney(playerid,pInfo[playerid][Cash]);
SendClientMessage(playerid,lime,"You've been auto-logged in. [IP match]");
return 1;
}
#endif
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Please enter your password below.","Login","Leave");
} else {
ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Register","Please register by entering a password below.","Register","Leave");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
if(pLogged[playerid] == 1) {
new INI:iFile = INI_Open(PlayerPath(playerid));
INI_SetTag(iFile,"data");
INI_WriteInt(iFile,"Cash",GetPlayerMoney(playerid));
INI_WriteInt(iFile,"Score",GetPlayerScore(playerid));
INI_Close(iFile);
}
pLogged[playerid] = 0;
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
if(pLogged[playerid] == 0) return SendClientMessage(playerid,yellow,"You must register or login before spawning!");
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_REGISTER) {
GetPlayerIp(playerid,pIP[playerid],16);
if(!response) Kick(playerid);
if(!strlen(inputtext)) return ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Register","Please enter a password.","Register","Leave");
new INI:iFile = INI_Open(PlayerPath(playerid));
INI_SetTag(iFile,"data");
INI_WriteInt(iFile,"Pass",udb_hash(inputtext));
#if defined AUTOLOGIN
INI_WriteString(iFile,"IP",pIP[playerid]);
#endif
INI_WriteInt(iFile,"Cash",REGISTERED_MONEY);
INI_WriteInt(iFile,"Score",0);
INI_Close(iFile);
pLogged[playerid] = 1;
new iStr[128];
format(iStr,sizeof(iStr),"You've successfully registered with the password \"%s\".",inputtext);
SendClientMessage(playerid,yellow,iStr);
return 1;
}
if(dialogid == DIALOG_LOGIN) {
if(!response) Kick(playerid);
new iStr[128],gTries;
if(gTries == 0) gTries = 1;
if(gTries == 3) {
new pName[30];
GetPlayerName(playerid,pName,sizeof(pName));
format(iStr,sizeof(iStr),"%s has been kicked for exceeding login tries.",pName);
SendClientMessageToAll(red,iStr);
return Kick(playerid);
}
if(!strlen(inputtext)) {
format(iStr,sizeof(iStr),"Please enter your password. Tries: %i/3",gTries);
return ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login",iStr,"Login","Leave");
}
if(udb_hash(inputtext) == pInfo[playerid][Pass]) {
pLogged[playerid] = 1;
SendClientMessage(playerid,lime,"You've successfully logged in.");
SetPlayerScore(playerid,pInfo[playerid][Score]);
GivePlayerMoney(playerid,pInfo[playerid][Cash]);
} else {
format(iStr,sizeof(iStr),"Incorrect password. Tries: %i/3",gTries);
ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Register",iStr,"Login","Leave");
gTries++;
return 1;
}
return 1;
}
return 1;
}
main(){}
PHP код:
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