new Float:RandomSpawn[][16] = { // Los Santos {2296.3975,-1156.8369,26.6812}, {2377.8650,-1741.5209,13.5469}, {1507.0876,-1704.7568,14.0469}, {980.0096,-1102.7827,23.8306}, {382.9699,-2050.8606,7.8359}, // San Fierro {-1596.5536,799.2558,6.8203}, {-2126.4409,908.1872,79.7551}, {-1983.8867,168.4174,27.6875}, {-2311.1528,150.0083,35.3125}, {-2979.2583,466.3502,4.9141}, // Las Venturas {1687.4188,1448.2205,10.7685}, {2027.3158,1366.2428,10.8203}, {2212.1470,1839.5153,10.8203}, {2438.7783,2378.6965,10.8203}, {2557.0408,1963.0181,10.8203} };
INI_WriteInt(File,"Password",udb_hash(inputtext)); INI_WriteInt(File,"Cash",0); INI_WriteInt(File,"Admin",0); INI_WriteInt(File,"Kills",0); INI_WriteInt(File,"Deaths",0); INI_Close(File); SpawnPlayer(playerid); new rand = random(sizeof(RandomSpawn)); SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2]);
new rand = random(sizeof(RandomSpawn)); SetSpawnInfo(playerid, 0, 0, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2], 0.0, 0, 0, 0, 0, 0, 0); SpawnPlayer(playerid);
so here are my random spawns:
Код:
new Float:RandomSpawn[][16] = { // Los Santos {2296.3975,-1156.8369,26.6812}, {2377.8650,-1741.5209,13.5469}, {1507.0876,-1704.7568,14.0469}, {980.0096,-1102.7827,23.8306}, {382.9699,-2050.8606,7.8359}, // San Fierro {-1596.5536,799.2558,6.8203}, {-2126.4409,908.1872,79.7551}, {-1983.8867,168.4174,27.6875}, {-2311.1528,150.0083,35.3125}, {-2979.2583,466.3502,4.9141}, // Las Venturas {1687.4188,1448.2205,10.7685}, {2027.3158,1366.2428,10.8203}, {2212.1470,1839.5153,10.8203}, {2438.7783,2378.6965,10.8203}, {2557.0408,1963.0181,10.8203} }; Код:
INI_WriteInt(File,"Password",udb_hash(inputtext)); INI_WriteInt(File,"Cash",0); INI_WriteInt(File,"Admin",0); INI_WriteInt(File,"Kills",0); INI_WriteInt(File,"Deaths",0); INI_Close(File); SpawnPlayer(playerid); new rand = random(sizeof(RandomSpawn)); SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2]); |
even if i remove the spawn player it doesn't teleport to a random location also setspawninfo isn't working .
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