The forks are food map icon, and the water drop is the map icon for the player location.
These are referred to as sprites. The 3 dots are the airport markers. |
PlayerTextDrawSetPreviewModel(playerid, pTextDraw[20], hud:radar_centre);
PlayerTextDrawSetPreviewModel(playerid, pTextDraw[19], hud:radar_dateFood);
\gamemode SAMP\gamemodes\Roleplay.pwn(890) : error 017: undefined symbol "radar_dateFood" \gamemode SAMP\gamemodes\Roleplay.pwn(903) : error 017: undefined symbol "radar_centre" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors. |
PHP код:
|
"hud:radar_centre"
PlayerTextDrawSetString(playerid, pTextDraw[20], "hud:radar_centre");
pTextDraw[19] = CreatePlayerTextDraw(playerid, 536.000000, 108.000000, "hud:radar_dateFood");
PlayerTextDrawBackgroundColor(playerid, pTextDraw[19], 0);
PlayerTextDrawFont(playerid, pTextDraw[19], 5);
PlayerTextDrawLetterSize(playerid, pTextDraw[19], 0.539999, 1.400000);
PlayerTextDrawColor(playerid, pTextDraw[19], -1);
PlayerTextDrawSetOutline(playerid, pTextDraw[19], 1);
PlayerTextDrawSetProportional(playerid, pTextDraw[19], 1);
PlayerTextDrawUseBox(playerid, pTextDraw[19], 1);
PlayerTextDrawBoxColor(playerid, pTextDraw[19], 0);
PlayerTextDrawTextSize(playerid, pTextDraw[19], 51.000000, 37.000000);
PlayerTextDrawSetString(playerid, pTextDraw[19], "hud:radar_dateFood");
PlayerTextDrawSetPreviewRot(playerid, pTextDraw[19], 0.0000, 90.0000, 90.0000);
pTextDraw[20] = CreatePlayerTextDraw(playerid, 537.000000, 140.000000, "hud:radar_centre");
PlayerTextDrawBackgroundColor(playerid, pTextDraw[20], 0);
PlayerTextDrawFont(playerid, pTextDraw[20], 5);
PlayerTextDrawLetterSize(playerid, pTextDraw[20], 0.539999, 1.400000);
PlayerTextDrawColor(playerid, pTextDraw[20], -1);
PlayerTextDrawSetOutline(playerid, pTextDraw[20], 1);
PlayerTextDrawSetProportional(playerid, pTextDraw[20], 1);
PlayerTextDrawUseBox(playerid, pTextDraw[20], 1);
PlayerTextDrawBoxColor(playerid, pTextDraw[20], 0);
PlayerTextDrawTextSize(playerid, pTextDraw[20], 51.000000, 37.000000);
PlayerTextDrawSetString(playerid, pTextDraw[20], "hud:radar_centre");
PlayerTextDrawSetPreviewRot(playerid, pTextDraw[20], 0.0000, 0.0000, 0.0000);
#define TEXT_DRAW_FONT_SPRITE_DRAW 4 #define TEXT_DRAW_FONT_MODEL_PREVIEW 5