textured mapping problem -
DrVenomous - 21.12.2016
PHP код:
C:\Users\Vijay\Desktop\CGRP\gamemodes\CG-RP1.pwn(4386) : error 001: expected token: ";", but found "("
C:\Users\Vijay\Desktop\CGRP\gamemodes\CG-RP1.pwn(4389) : error 012: invalid function call, not a valid address
C:\Users\Vijay\Desktop\CGRP\gamemodes\CG-RP1.pwn(4389) : warning 215: expression has no effect
C:\Users\Vijay\Desktop\CGRP\gamemodes\CG-RP1.pwn(4389) : error 001: expected token: ";", but found ")"
C:\Users\Vijay\Desktop\CGRP\gamemodes\CG-RP1.pwn(4389) : error 029: invalid expression, assumed zero
C:\Users\Vijay\Desktop\CGRP\gamemodes\CG-RP1.pwn(4389) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
5 Errors.
Codes :
PHP код:
new test(MAX_PLAYERS) ;
public OnPlayerConnect (playerid)
{
test(playerid) = CreatePlayerObject(playerid, 4186, 1479.55469, -1693.14063, 19.57813, 356.85840, 0.00000, 3.14159);
SetPlayerObjectMaterial (playerid, test(playerid), 0, 5174, "warehus_las2", "ws_carparkwall2", 0);
}
If you got new codes, them tell please.
Re: textured mapping problem -
Konstantinos - 21.12.2016
test is an array and not a function. Replace () with []
Re: textured mapping problem -
DrVenomous - 21.12.2016
C:\Users\Vijay\Desktop\CGRP\gamemodes\CG-RP1.pwn(4389) : error 012: invalid function call, not a valid address
C:\Users\Vijay\Desktop\CGRP\gamemodes\CG-RP1.pwn(4389) : warning 215: expression has no effect
C:\Users\Vijay\Desktop\CGRP\gamemodes\CG-RP1.pwn(4389) : error 001: expected token: ";", but found ")"
C:\Users\Vijay\Desktop\CGRP\gamemodes\CG-RP1.pwn(4389) : error 029: invalid expression, assumed zero
C:\Users\Vijay\Desktop\CGRP\gamemodes\CG-RP1.pwn(4389) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Errors.
4 errors left, please help!
Re: textured mapping problem -
Konstantinos - 21.12.2016
Not only on declaration part, everywhere.
Код:
new test[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
test[playerid] = CreatePlayerObject(playerid, 4186, 1479.55469, -1693.14063, 19.57813, 356.85840, 0.00000, 3.14159);
SetPlayerObjectMaterial(playerid, test[playerid], 0, 5174, "warehus_las2", "ws_carparkwall2", 0);
return 1;
}