se poder colocar em [ PHP]Code...[ /PHP], melhor! |
if(strcmp(x_Emprego,"convite",true) == 0)
{
if(InviteOffer[playerid] < 999)
{
if(IsPlayerConnected(InviteOffer[playerid]))
{
if(PlayerInfo[InviteOffer[playerid]][pLider] != 0)
{
if(PlayerInfo[InviteOffer[playerid]][pLider] == 1) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ChosenSkin[playerid] = 282; SetPlayerSkin(playerid, 282); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 2) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ChosenSkin[playerid] = 285; SetPlayerSkin(playerid, 285); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 3) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ChosenSkin[playerid] = 287; SetPlayerSkin(playerid, 287); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 4) { PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; ChosenSkin[playerid] = 279; SetPlayerSkin(playerid, 279); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 5) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ChosenSkin[playerid] = 114; SetPlayerSkin(playerid, 114); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 6) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ChosenSkin[playerid] = 121; SetPlayerSkin(playerid, 121); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 7) { PlayerInfo[playerid][pTeam] = 7; gTeam[playerid] = 7; ChosenSkin[playerid] = 163; SetPlayerSkin(playerid, 163); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 8) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 127; SetPlayerSkin(playerid, 127); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 9) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 148; SetPlayerSkin(playerid, 148); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 10) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 253; SetPlayerSkin(playerid, 253); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 11) { PlayerInfo[playerid][pTeam] = 25; gTeam[playerid] = 2; ChosenSkin[playerid] = 286; SetPlayerSkin(playerid, 286); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 12) { PlayerInfo[playerid][pTeam] = 22; gTeam[playerid] = 12; ChosenSkin[playerid] = 126; SetPlayerSkin(playerid, 126); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 13) { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 203; SetPlayerSkin(playerid, 203); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 14) { PlayerInfo[playerid][pTeam] = 15; gTeam[playerid] = 12; ChosenSkin[playerid] = 107; SetPlayerSkin(playerid, 107); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 15) { PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 17; ChosenSkin[playerid] = 30; SetPlayerSkin(playerid, 30); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 16) { PlayerInfo[playerid][pTeam] = 25; gTeam[playerid] = 2; ChosenSkin[playerid] = 59; SetPlayerSkin(playerid, 59); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 17) { PlayerInfo[playerid][pTeam] = 18; gTeam[playerid] = 12; ChosenSkin[playerid] = 103; SetPlayerSkin(playerid, 103); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 18) { PlayerInfo[playerid][pTeam] = 19; gTeam[playerid] = 12; ChosenSkin[playerid] = 109; SetPlayerSkin(playerid, 109); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 19) { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 40; SetPlayerSkin(playerid, 40); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 20) { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 47; SetPlayerSkin(playerid, 47); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 21) { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 247; SetPlayerSkin(playerid, 247); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 22) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 181; SetPlayerSkin(playerid, 181); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 23) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ChosenSkin[playerid] = 101; SetPlayerSkin(playerid, 101); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 24) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 127; SetPlayerSkin(playerid, 127); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 25) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 101; SetPlayerSkin(playerid, 29); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 26) { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 20; ChosenSkin[playerid] = 230; SetPlayerSkin(playerid, 230); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 27) { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 20; ChosenSkin[playerid] = 230; SetPlayerSkin(playerid, 230); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 28) { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 20; ChosenSkin[playerid] = 137; SetPlayerSkin(playerid, 137); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 29) { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 20; ChosenSkin[playerid] = 133; SetPlayerSkin(playerid, 133); }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 30) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ChosenSkin[playerid] = 311; SetPlayerSkin(playerid, 311); }
}
else
{
if(PlayerInfo[InviteOffer[playerid]][pMembro] == 1) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ChosenSkin[playerid] = 282; SetPlayerSkin(playerid, 282); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 2) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ChosenSkin[playerid] = 285; SetPlayerSkin(playerid, 285); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 3) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ChosenSkin[playerid] = 287; SetPlayerSkin(playerid, 287); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 4) { PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; ChosenSkin[playerid] = 279; SetPlayerSkin(playerid, 279); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 5) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ChosenSkin[playerid] = 114; SetPlayerSkin(playerid, 114); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 6) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ChosenSkin[playerid] = 121; SetPlayerSkin(playerid, 121); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 7) { PlayerInfo[playerid][pTeam] = 7; gTeam[playerid] = 7; ChosenSkin[playerid] = 163; SetPlayerSkin(playerid, 163); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 8) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 127; SetPlayerSkin(playerid, 127); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 9) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 148; SetPlayerSkin(playerid, 148); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 10) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 253; SetPlayerSkin(playerid, 253); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 11) { PlayerInfo[playerid][pTeam] = 25; gTeam[playerid] = 2; ChosenSkin[playerid] = 286; SetPlayerSkin(playerid, 286); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 12) { PlayerInfo[playerid][pTeam] = 22; gTeam[playerid] = 12; ChosenSkin[playerid] = 126; SetPlayerSkin(playerid, 126); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 13) { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 203; SetPlayerSkin(playerid, 203); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 14) { PlayerInfo[playerid][pTeam] = 15; gTeam[playerid] = 12; ChosenSkin[playerid] = 107; SetPlayerSkin(playerid, 107); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 15) { PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 17; ChosenSkin[playerid] = 30; SetPlayerSkin(playerid, 30); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 16) { PlayerInfo[playerid][pTeam] = 25; gTeam[playerid] = 2; ChosenSkin[playerid] = 59; SetPlayerSkin(playerid, 59); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 17) { PlayerInfo[playerid][pTeam] = 18; gTeam[playerid] = 12; ChosenSkin[playerid] = 103; SetPlayerSkin(playerid, 103); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 18) { PlayerInfo[playerid][pTeam] = 19; gTeam[playerid] = 12; ChosenSkin[playerid] = 109; SetPlayerSkin(playerid, 109); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 19) { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 40; SetPlayerSkin(playerid, 40); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 20) { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 47; SetPlayerSkin(playerid, 47); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 21) { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 247; SetPlayerSkin(playerid, 247); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 22) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 181; SetPlayerSkin(playerid, 181); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 23) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ChosenSkin[playerid] = 101; SetPlayerSkin(playerid, 101); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 24) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 127; SetPlayerSkin(playerid, 127); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 25) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 29; SetPlayerSkin(playerid, 29); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 26) { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 230; SetPlayerSkin(playerid, 230); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 27) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 127; SetPlayerSkin(playerid, 127); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 28) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 29; SetPlayerSkin(playerid, 29); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 29) { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 230; SetPlayerSkin(playerid, 230); }
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 30) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ChosenSkin[playerid] = 311; SetPlayerSkin(playerid, 311); }
}
PlayerInfo[playerid][pMembro] = InviteJob[playerid];
PlayerInfo[playerid][pCargo] = 1;
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(playerid, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, gInviteSpawns[rand][3]);
SetPlayerCameraPos(playerid,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(playerid,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(playerid, 0);
SelectChar[playerid] = 255;
SelectCharID[playerid] = PlayerInfo[playerid][pMembro];
SelectCharPlace[playerid] = 1;
PlayerInfo[playerid][pSkin] = ChosenSkin[InviteOffer[playerid]];
SetPlayerSkin(playerid, ChosenSkin[playerid]);
format(gstring,sizeof(gstring), "* %s aceitou seu convite para entrar na sua organizaзгo.", PlayerName(playerid));
SendClientMessage(InviteOffer[playerid], COLOR_LIGHTBLUE, gstring);
ConviteInfoOrg(PlayerName(playerid), InviteJob[playerid], 1);
format(gstring, sizeof(gstring), "* Vocк aceitou o convite de emprego de %s para entrar para: %s, parabйns.", PlayerName(InviteOffer[playerid]), NomeORG(InviteOffer[playerid]));
SendClientMessage(playerid, COLOR_LIGHTBLUE, gstring);
ShowPlayerDialog(playerid,101,DIALOG_STYLE_MSGBOX,"Convite da Organizaзгo","{00FFFF}Vocк foi convidado para uma Organizaзгo\n{FF8000}Escolha o seu skin preferido\n{0080FF}Se vocк gostar desse Aperte em '{00FFFF}Pronto{0080FF}'\n{0080FF}Se nгo gostar use '{00FFFF}Prуximo{0080FF}'","Prуximo","Pronto");
format(string,sizeof(string),"Proximo");
OnPlayerText(playerid,string);
InviteOffer[playerid] = 999;
InviteJob[playerid] = 0;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " O jogador que lhe convidou nгo estб conectado.");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Vocк nгo foi convidado para nenhuma organizaзгo.");
return 1;
}
}
public OnPlayerSpawn(playerid)
{
StopAudioStreamForPlayer(playerid);
//TextDrawHideForPlayer(playerid, Textdrawbanner);
if(gPlayerLogged[playerid] == 0)
return SendClientMessage(playerid, COLOR_LIGHTRED, "** [BSR ERRO] Vocк precisa logar antes do Spawn**");
if(sincronizando[playerid] == 1)
{
return 1;
}
gTeam[playerid] = PlayerInfo[playerid][pTeam]; //Set the Team
if (gTeam[playerid] == 4) //medic / criminal reset team
{
gTeam[playerid] = 3;
}
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_LIGHTRED, "AdmCmd: Vocк foi kickado Automaticamente, Motivo: Spawn sem login");
Kick(playerid);
return 1;
}
StatusPlayer(2, playerid);
if(gTeam[playerid] == 11 && PlayerInfo[playerid][pLider] < 1)
{
Hospital[playerid] = 1;
SendClientMessage(playerid, COLOR_LIGHTRED, "Vocк nгo foi aprovado pelo lнder, agora й um Civil !");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
if(PlayerInfo[playerid][pSex] == 1) { PlayerInfo[playerid][pSkin] = 289; } else { PlayerInfo[playerid][pSkin] = 216; }
SetSpawnInfo(playerid, gTeam[playerid], PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0);
SpawnPlayer(playerid);
}
if(gTeam[playerid] == 5)
{
if(PlayerInfo[playerid][pMembro] < 1)
{
Hospital[playerid] = 1;
SendClientMessage(playerid, COLOR_LIGHTRED, "Vocк nгo faz parte de uma familia, agora й um Civil !");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
if(PlayerInfo[playerid][pSex] == 1) { PlayerInfo[playerid][pSkin] = 289; } else { PlayerInfo[playerid][pSkin] = 216; }
SetSpawnInfo(playerid, gTeam[playerid], PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0);
SpawnPlayer(playerid);
}
}
if(gTeam[playerid] == 10)
{
if(PlayerInfo[playerid][pMembro] != 8 || PlayerInfo[playerid][pMembro] != 24)
{
Hospital[playerid] = 1;
SendClientMessage(playerid, COLOR_LIGHTRED, "Vocк nгo faz parte de uma agencia, й um Civil !");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
if(PlayerInfo[playerid][pSex] == 1) { PlayerInfo[playerid][pSkin] = 289; } else { PlayerInfo[playerid][pSkin] = 216; }
SetSpawnInfo(playerid, gTeam[playerid], PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0);
SpawnPlayer(playerid);
}
}
if(gTeam[playerid] == 2 && PlayerInfo[playerid][pMembro] > 3)
{
Hospital[playerid] = 1;
SendClientMessage(playerid, COLOR_LIGHTRED, "Vocк nгo й mais um oficial, й um Civil !");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
if(PlayerInfo[playerid][pSex] == 1) { PlayerInfo[playerid][pSkin] = 289; } else { PlayerInfo[playerid][pSkin] = 216; }
SetSpawnInfo(playerid, gTeam[playerid], PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0);
SpawnPlayer(playerid);
}
if(gTeam[playerid] == 3)
{
if(PlayerInfo[playerid][pMembro] > 0 || PlayerInfo[playerid][pLider] > 0)
{
Hospital[playerid] = 1;
if(PlayerInfo[playerid][pMembro] == 1) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[playerid][pMembro] == 2) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[playerid][pMembro] == 3) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[playerid][pMembro] == 4) { SetSpawnInfo(playerid, 1, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; }
else if(PlayerInfo[playerid][pMembro] == 5) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[playerid][pMembro] == 6) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[playerid][pMembro] == 8) { SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; }
else if(PlayerInfo[playerid][pMembro] == 9) { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; }
else if(PlayerInfo[playerid][pMembro] == 10) { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; }
else if(PlayerInfo[playerid][pMembro] == 11) { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; }
else if(PlayerInfo[playerid][pMembro] == 12) { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 22; }
else if(PlayerInfo[playerid][pMembro] == 13) { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 20; }
else if(PlayerInfo[playerid][pMembro] == 14) { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 15; }
else if(PlayerInfo[playerid][pMembro] == 15) { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 16; }
else if(PlayerInfo[playerid][pMembro] == 16) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[playerid][pMembro] == 17) { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 18; }
else if(PlayerInfo[playerid][pMembro] == 18) { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 19; }
else if(PlayerInfo[playerid][pMembro] == 19) { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 19; }
else if(PlayerInfo[playerid][pMembro] == 20) { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 19; }
else if(PlayerInfo[playerid][pMembro] == 21) { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 19; }
else if(PlayerInfo[playerid][pMembro] == 22) { SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 19; }
else if(PlayerInfo[playerid][pMembro] == 23) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 19; }
else if(PlayerInfo[playerid][pMembro] == 24) { SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; }
else if(PlayerInfo[playerid][pMembro] == 25) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 19; }
else if(PlayerInfo[playerid][pMembro] == 26) { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 19; }
else if(PlayerInfo[playerid][pMembro] == 27) { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 19; }
else if(PlayerInfo[playerid][pLider] == 1) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
else if(PlayerInfo[playerid][pLider] == 2) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
else if(PlayerInfo[playerid][pLider] == 3) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
else if(PlayerInfo[playerid][pLider] == 4) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
else if(PlayerInfo[playerid][pLider] == 5) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
else if(PlayerInfo[playerid][pLider] == 6) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
else if(PlayerInfo[playerid][pLider] == 7) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
else if(PlayerInfo[playerid][pLider] == 8) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
else if(PlayerInfo[playerid][pLider] == 9) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
else if(PlayerInfo[playerid][pLider] == 10) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
else if(PlayerInfo[playerid][pLider] == 11) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
else if(PlayerInfo[playerid][pLider] == 12) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 22; }
else if(PlayerInfo[playerid][pLider] == 13) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 20; }
else if(PlayerInfo[playerid][pLider] == 14) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 15; }
else if(PlayerInfo[playerid][pLider] == 15) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 16; }
else if(PlayerInfo[playerid][pLider] == 16) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[playerid][pLider] == 17) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 18; }
else if(PlayerInfo[playerid][pLider] == 18) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
else if(PlayerInfo[playerid][pLider] == 19) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
else if(PlayerInfo[playerid][pLider] == 20) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
else if(PlayerInfo[playerid][pLider] == 21) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
else if(PlayerInfo[playerid][pLider] == 22) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
else if(PlayerInfo[playerid][pLider] == 23) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
else if(PlayerInfo[playerid][pLider] == 24) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
else if(PlayerInfo[playerid][pLider] == 25) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
else if(PlayerInfo[playerid][pLider] == 26) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
else if(PlayerInfo[playerid][pLider] == 27) { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
SpawnPlayer(playerid);
}
}
if(strcmp(x_Emprego,"convite",true) == 0)
{
if(InviteOffer[playerid] < 999) return SendClientMessage(playerid, COLOR_GREY, "Vocк nгo foi convidado para nenhuma organizaзгo.");
if(IsPlayerConnected(InviteOffer[playerid])) return SendClientMessage(playerid, COLOR_GREY, "O jogador que lhe convidou nгo estб conectado.");
if(PlayerInfo[InviteOffer[playerid]][pLider] != 0)
{
switch(PlayerInfo[InviteOffer[playerid]][pLider])
{
case 1: { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ChosenSkin[playerid] = 282; SetPlayerSkin(playerid, 282); }
case 2: { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ChosenSkin[playerid] = 285; SetPlayerSkin(playerid, 285); }
case 3: { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ChosenSkin[playerid] = 287; SetPlayerSkin(playerid, 287); }
case 4: { PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; ChosenSkin[playerid] = 279; SetPlayerSkin(playerid, 279); }
case 5: { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ChosenSkin[playerid] = 114; SetPlayerSkin(playerid, 114); }
case 6: { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ChosenSkin[playerid] = 121; SetPlayerSkin(playerid, 121); }
case 7: { PlayerInfo[playerid][pTeam] = 7; gTeam[playerid] = 7; ChosenSkin[playerid] = 163; SetPlayerSkin(playerid, 163); }
case 8: { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 127; SetPlayerSkin(playerid, 127); }
case 9: { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 148; SetPlayerSkin(playerid, 148); }
case 10: { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 253; SetPlayerSkin(playerid, 253); }
case 11: { PlayerInfo[playerid][pTeam] = 25; gTeam[playerid] = 2; ChosenSkin[playerid] = 286; SetPlayerSkin(playerid, 286); }
case 12: { PlayerInfo[playerid][pTeam] = 22; gTeam[playerid] = 12; ChosenSkin[playerid] = 126; SetPlayerSkin(playerid, 126); }
case 13: { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 203; SetPlayerSkin(playerid, 203); }
case 14: { PlayerInfo[playerid][pTeam] = 15; gTeam[playerid] = 12; ChosenSkin[playerid] = 107; SetPlayerSkin(playerid, 107); }
case 15: { PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 17; ChosenSkin[playerid] = 30; SetPlayerSkin(playerid, 30); }
case 16: { PlayerInfo[playerid][pTeam] = 25; gTeam[playerid] = 2; ChosenSkin[playerid] = 59; SetPlayerSkin(playerid, 59); }
case 17: { PlayerInfo[playerid][pTeam] = 18; gTeam[playerid] = 12; ChosenSkin[playerid] = 103; SetPlayerSkin(playerid, 103); }
case 18: { PlayerInfo[playerid][pTeam] = 19; gTeam[playerid] = 12; ChosenSkin[playerid] = 109; SetPlayerSkin(playerid, 109); }
case 19: { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 40; SetPlayerSkin(playerid, 40); }
case 20: { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 47; SetPlayerSkin(playerid, 47); }
case 21: { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 247; SetPlayerSkin(playerid, 247); }
case 22: { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 181; SetPlayerSkin(playerid, 181); }
case 23: { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ChosenSkin[playerid] = 101; SetPlayerSkin(playerid, 101); }
case 24: { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 127; SetPlayerSkin(playerid, 127); }
case 25: { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 101; SetPlayerSkin(playerid, 29); }
case 26: { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 20; ChosenSkin[playerid] = 230; SetPlayerSkin(playerid, 230); }
case 27: { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 20; ChosenSkin[playerid] = 230; SetPlayerSkin(playerid, 230); }
case 28: { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 20; ChosenSkin[playerid] = 137; SetPlayerSkin(playerid, 137); }
case 29: { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 20; ChosenSkin[playerid] = 133; SetPlayerSkin(playerid, 133); }
case 30: { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ChosenSkin[playerid] = 311; SetPlayerSkin(playerid, 311); }
}
switch(PlayerInfo[InviteOffer[playerid]][pMembro])
{
case 1: { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ChosenSkin[playerid] = 282; SetPlayerSkin(playerid, 282); }
case 2: { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ChosenSkin[playerid] = 285; SetPlayerSkin(playerid, 285); }
case 3: { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ChosenSkin[playerid] = 287; SetPlayerSkin(playerid, 287); }
case 4: { PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; ChosenSkin[playerid] = 279; SetPlayerSkin(playerid, 279); }
case 5: { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ChosenSkin[playerid] = 114; SetPlayerSkin(playerid, 114); }
case 6: { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ChosenSkin[playerid] = 121; SetPlayerSkin(playerid, 121); }
case 7: { PlayerInfo[playerid][pTeam] = 7; gTeam[playerid] = 7; ChosenSkin[playerid] = 163; SetPlayerSkin(playerid, 163); }
case 8: { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 127; SetPlayerSkin(playerid, 127); }
case 9: { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 148; SetPlayerSkin(playerid, 148); }
case 10: { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 253; SetPlayerSkin(playerid, 253); }
case 11: { PlayerInfo[playerid][pTeam] = 25; gTeam[playerid] = 2; ChosenSkin[playerid] = 286; SetPlayerSkin(playerid, 286); }
case 12: { PlayerInfo[playerid][pTeam] = 22; gTeam[playerid] = 12; ChosenSkin[playerid] = 126; SetPlayerSkin(playerid, 126); }
case 13: { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 203; SetPlayerSkin(playerid, 203); }
case 14: { PlayerInfo[playerid][pTeam] = 15; gTeam[playerid] = 12; ChosenSkin[playerid] = 107; SetPlayerSkin(playerid, 107); }
case 15: { PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 17; ChosenSkin[playerid] = 30; SetPlayerSkin(playerid, 30); }
case 16: { PlayerInfo[playerid][pTeam] = 25; gTeam[playerid] = 2; ChosenSkin[playerid] = 59; SetPlayerSkin(playerid, 59); }
case 17: { PlayerInfo[playerid][pTeam] = 18; gTeam[playerid] = 12; ChosenSkin[playerid] = 103; SetPlayerSkin(playerid, 103); }
case 18: { PlayerInfo[playerid][pTeam] = 19; gTeam[playerid] = 12; ChosenSkin[playerid] = 109; SetPlayerSkin(playerid, 109); }
case 19: { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 40; SetPlayerSkin(playerid, 40); }
case 20: { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 47; SetPlayerSkin(playerid, 47); }
case 21: { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 247; SetPlayerSkin(playerid, 247); }
case 22: { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 181; SetPlayerSkin(playerid, 181); }
case 23: { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ChosenSkin[playerid] = 101; SetPlayerSkin(playerid, 101); }
case 24: { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 127; SetPlayerSkin(playerid, 127); }
case 25: { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 29; SetPlayerSkin(playerid, 29); }
case 26: { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 230; SetPlayerSkin(playerid, 230); }
case 27: { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 127; SetPlayerSkin(playerid, 127); }
case 28: { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ChosenSkin[playerid] = 29; SetPlayerSkin(playerid, 29); }
case 29: { PlayerInfo[playerid][pTeam] = 20; gTeam[playerid] = 12; ChosenSkin[playerid] = 230; SetPlayerSkin(playerid, 230); }
case 30: { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ChosenSkin[playerid] = 311; SetPlayerSkin(playerid, 311); }
}
PlayerInfo[playerid][pMembro] = InviteJob[playerid];
PlayerInfo[playerid][pCargo] = 1;
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(playerid, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, gInviteSpawns[rand][3]);
SetPlayerCameraPos(playerid,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(playerid,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(playerid, 0);
SelectChar[playerid] = 255;
SelectCharID[playerid] = PlayerInfo[playerid][pMembro];
SelectCharPlace[playerid] = 1;
PlayerInfo[playerid][pSkin] = ChosenSkin[InviteOffer[playerid]];
SetPlayerSkin(playerid, ChosenSkin[playerid]);
format(gstring,sizeof(gstring), "* %s aceitou seu convite para entrar na sua organizaзгo.", PlayerName(playerid));
SendClientMessage(InviteOffer[playerid], COLOR_LIGHTBLUE, gstring);
ConviteInfoOrg(PlayerName(playerid), InviteJob[playerid], 1);
format(gstring, sizeof(gstring), "* Vocк aceitou o convite de emprego de %s para entrar para: %s, parabйns.", PlayerName(InviteOffer[playerid]), NomeORG(InviteOffer[playerid]));
SendClientMessage(playerid, COLOR_LIGHTBLUE, gstring);
ShowPlayerDialog(playerid,101,DIALOG_STYLE_MSGBOX,"Convite da Organizaзгo","{00FFFF}Vocк foi convidado para uma Organizaзгo\n{FF8000}Escolha o seu skin preferido\n{0080FF}Se vocк gostar desse Aperte em '{00FFFF}Pronto{0080FF}'\n{0080FF}Se nгo gostar use '{00FFFF}Prуximo{0080FF}'","Prуximo","Pronto");
format(string,sizeof(string),"Proximo");
OnPlayerText(playerid,string);
InviteOffer[playerid] = 999;
InviteJob[playerid] = 0;
}
}
public OnPlayerSpawn(playerid)
{
StopAudioStreamForPlayer(playerid);
//TextDrawHideForPlayer(playerid, Textdrawbanner);
if(gPlayerLogged[playerid] == 0)
return SendClientMessage(playerid, COLOR_LIGHTRED, "** [BSR ERRO] Vocк precisa logar antes do Spawn**");
if(sincronizando[playerid] == 1)
{
return 1;
}
gTeam[playerid] = PlayerInfo[playerid][pTeam]; //Set the Team
if (gTeam[playerid] == 4) //medic / criminal reset team
{
gTeam[playerid] = 3;
}
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_LIGHTRED, "AdmCmd: Vocк foi kickado Automaticamente, Motivo: Spawn sem login");
Kick(playerid);
return 1;
}
StatusPlayer(2, playerid);
if(gTeam[playerid] == 11 && PlayerInfo[playerid][pLider] < 1)
{
Hospital[playerid] = 1;
SendClientMessage(playerid, COLOR_LIGHTRED, "Vocк nгo foi aprovado pelo lнder, agora й um Civil !");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
if(PlayerInfo[playerid][pSex] == 1) { PlayerInfo[playerid][pSkin] = 289; } else { PlayerInfo[playerid][pSkin] = 216; }
SetSpawnInfo(playerid, gTeam[playerid], PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0);
SpawnPlayer(playerid);
}
if(gTeam[playerid] == 5)
{
if(PlayerInfo[playerid][pMembro] < 1)
{
Hospital[playerid] = 1;
SendClientMessage(playerid, COLOR_LIGHTRED, "Vocк nгo faz parte de uma familia, agora й um Civil !");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
if(PlayerInfo[playerid][pSex] == 1) { PlayerInfo[playerid][pSkin] = 289; } else { PlayerInfo[playerid][pSkin] = 216; }
SetSpawnInfo(playerid, gTeam[playerid], PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0);
SpawnPlayer(playerid);
}
}
if(gTeam[playerid] == 10)
{
if(PlayerInfo[playerid][pMembro] != 8 || PlayerInfo[playerid][pMembro] != 24)
{
Hospital[playerid] = 1;
SendClientMessage(playerid, COLOR_LIGHTRED, "Vocк nгo faz parte de uma agencia, й um Civil !");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
if(PlayerInfo[playerid][pSex] == 1) { PlayerInfo[playerid][pSkin] = 289; } else { PlayerInfo[playerid][pSkin] = 216; }
SetSpawnInfo(playerid, gTeam[playerid], PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0);
SpawnPlayer(playerid);
}
}
if(gTeam[playerid] == 2 && PlayerInfo[playerid][pMembro] > 3)
{
Hospital[playerid] = 1;
SendClientMessage(playerid, COLOR_LIGHTRED, "Vocк nгo й mais um oficial, й um Civil !");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
if(PlayerInfo[playerid][pSex] == 1) { PlayerInfo[playerid][pSkin] = 289; } else { PlayerInfo[playerid][pSkin] = 216; }
SetSpawnInfo(playerid, gTeam[playerid], PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0);
SpawnPlayer(playerid);
}
if(gTeam[playerid] == 3)
{
if(PlayerInfo[playerid][pMembro] > 0 || PlayerInfo[playerid][pLider] > 0)
{
Hospital[playerid] = 1;
switch(PlayerInfo[playerid][pMembro])
{
case 1: { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
case 2: { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
case 3: { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
case 4: { SetSpawnInfo(playerid, 1, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; }
case 5: { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
case 6: { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
case 8: { SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; }
case 9: { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; }
case 10: { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; }
case 11: { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; }
case 12: { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 22; }
case 13: { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 20; }
case 14: { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 15; }
case 15: { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 16; }
case 16: { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
case 17: { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 18; }
case 18: { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 19; }
case 19: { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 19; }
case 20: { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 19; }
case 21: { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 19; }
case 22: { SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 19; }
case 23: { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 19; }
case 24: { SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; }
case 25: { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 19; }
case 26: { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 19; }
case 27: { SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 19; }
switch(PlayerInfo[playerid][pLider])
{
case 1: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
case 2: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
case 3: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
case 4: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
case 5: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
case 6: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
case 7: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
case 8: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
case 9: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
case 10: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
case 11: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
case 12: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 22; }
case 13: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 20; }
case 14: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 15; }
case 15: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 16; }
case 16: { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
case 17: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 18; }
case 18: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
case 19: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
case 20: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
case 21: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
case 22: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
case 23: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
case 24: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
case 25: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
case 26: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
case 27: { SetSpawnInfo(playerid, 11, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 19; }
}
SpawnPlayer(playerid);
}
}
}