[08:12:13] [debug] Run time error 4: "Array index out of bounds" [08:12:13] [debug] Attempted to read/write array element at index 65535 in array of size 500 [08:12:13] [debug] AMX backtrace: [08:12:13] [debug] #0 00005888 in ?? (65535) from SPTDM3E.amx [08:12:13] [debug] #1 0035ea88 in public OnPlayerDeath (0, 65535, 255) from SPTDM3E.amx [08:12:13] [death] (Vic)_For_test died 255 [08:12:24] [chat] [(Vic)_For_test]: d [08:13:46] [debug] Server crashed while executing SPTDM3E.amx [08:13:46] [debug] AMX backtrace: [08:13:46] [debug] #0 native SendClientMessageToAll () from sampsvr-port_2522 [08:13:46] [debug] #1 00477ae8 in public cmd_beach (0, 6886496) from SPTDM3E.amx [08:13:46] [debug] #2 native CallLocalFunction () from sampsvr-port_2522 [08:13:46] [debug] #3 00007af8 in public OnPlayerCommandText (0, 6886468) from SPTDM3E.amx [08:13:46] [debug] Native backtrace: [08:13:46] [debug] #0 e64659f0 in _Z13GetStackTraceRSt6vectorI10StackFrameSaIS0_EEPv () from plugins/crashdetect.so [08:13:46] [debug] #1 e645ea62 in _ZN11CrashDetect20PrintNativeBacktraceERSoPv () from plugins/crashdetect.so [08:13:46] [debug] #2 e645f764 in _ZN11CrashDetect20PrintNativeBacktraceEPv () from plugins/crashdetect.so [08:13:46] [debug] #3 e64616b4 in _ZN11CrashDetect11OnExceptionEPv () from plugins/crashdetect.so [08:13:46] [debug] #4 e646531d in ?? () from plugins/crashdetect.so [08:13:46] [debug] #5 e67bb410 in __kernel_rt_sigreturn () from linux-gate.so.1 [08:13:46] [debug] #6 e64d2508 in _IO_vfprintf () from /lib32/libc.so.6 [08:13:46] [debug] #7 e64f27a2 in vsprintf () from /lib32/libc.so.6 [08:13:46] [debug] #8 080ac427 in ?? () from ./sampsvr-port_2522 [08:13:46] [debug] #9 080d7ad1 in ?? () from ./sampsvr-port_2522 [08:13:46] [debug] #10 080954a4 in ?? () from ./sampsvr-port_2522 [08:13:46] [debug] #11 e64604d3 in _ZN11CrashDetect13DoAmxCallbackEiPiS0_ () from plugins/crashdetect.so [08:13:46] [debug] #12 00000001 in ?? () from �gx�Hex��e�e�e�e+�e�e�x�
public OnPlayerDeath(playerid, killerid, reason) { Delete3DTextLabel(mylabel[playerid]); new msg[128],reasonMsg[32], pname[MAX_PLAYER_NAME], string[128], deathreason[20]; SendDeathMessage(killerid,playerid,reason); GameTextForPlayer(playerid, "only noobs die XD", 4000, 6); GetPlayerName(playerid, pname, sizeof(pname)); GetWeaponName(reason, deathreason, 20); new pstring[128]; //player message new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); if(InDM[playerid]==1) InDM[playerid]=0; SetPlayerWorldBounds(playerid,20000.0000,-20000.0000,20000.0000,-20000.0000); //Reset world to player
if(killerid!=INVALID_PLAYER_ID) { switch (reason) { case 0: { reasonMsg = "Unarmed"; } case 1: { reasonMsg = "Brass Knuckles"; } case 2: { reasonMsg = "Golf Club"; } case 3: { reasonMsg = "Night Stick"; } case 4: { reasonMsg = "Knife"; } case 5: { reasonMsg = "Baseball Bat"; } case 6: { reasonMsg = "Shovel"; } case 7: { reasonMsg = "Pool Cue"; } case 8: { reasonMsg = "Katana"; } case 9: { reasonMsg = "Chainsaw"; } case 10: { reasonMsg = "Dildo"; } case 11: { reasonMsg = "Dildo"; } case 12: { reasonMsg = "Vibrator"; } case 13: { reasonMsg = "Vibrator"; } case 14: { reasonMsg = "Flowers"; } case 15: { reasonMsg = "Cane"; } case 22: { reasonMsg = "Pistol"; } case 23: { reasonMsg = "Silenced Pistol"; } case 24: { reasonMsg = "Desert Eagle"; } case 25: { reasonMsg = "Shotgun"; } case 26: { reasonMsg = "Sawn-off Shotgun"; } case 27: { reasonMsg = "Combat Shotgun"; } case 28: { reasonMsg = "MAC-10"; } case 29: { reasonMsg = "MP5"; } case 30: { reasonMsg = "AK-47"; } case 31: { if (GetPlayerState(killerid) == PLAYER_STATE_DRIVER) { switch (GetVehicleModel(GetPlayerVehicleID(killerid))) { case 447: { reasonMsg = "Sea Sparrow Machine Gun"; } default: { reasonMsg = "M4"; } } } else { reasonMsg = "M4"; } } case 32: { reasonMsg = "TEC-9"; } case 33: { reasonMsg = "Rifle"; } case 34: { reasonMsg = "Sniper Rifle"; } case 37: { reasonMsg = "Fire"; } case 38: { if (GetPlayerState(killerid) == PLAYER_STATE_DRIVER) { switch (GetVehicleModel(GetPlayerVehicleID(killerid))) { case 425: { reasonMsg = "Hunter Machine Gun"; } default: { reasonMsg = "Minigun"; } } } else { reasonMsg = "Minigun"; } } case 41: { reasonMsg = "Spraycan"; } case 42: { reasonMsg = "Fire Extinguisher"; } case 49: { reasonMsg = "Vehicle Collision"; } case 50: { if (GetPlayerState(killerid) == PLAYER_STATE_DRIVER) { switch (GetVehicleModel(GetPlayerVehicleID(killerid))) { case 417, 425, 447, 465, 469, 487, 488, 497, 501, 548, 563: { reasonMsg = "Helicopter Blades"; } default: { reasonMsg = "Vehicle Collision"; } } } else { reasonMsg = "Vehicle Collision"; } } case 51: { if (GetPlayerState(killerid) == PLAYER_STATE_DRIVER) { switch (GetVehicleModel(GetPlayerVehicleID(killerid))) { case 425: { reasonMsg = "Hunter Rockets"; } case 432: { reasonMsg = "Rhino Turret"; } case 520: { reasonMsg = "Hydra Rockets"; } default: { reasonMsg = "Explosion"; } } } else { reasonMsg = "Explosion"; } } default: { reasonMsg = "Unknown"; } } format(string, sizeof(string), "*** %s killed %s. (%s)", killer, pname, reasonMsg); SaveToFile("DeathLog",string); print(string); format(msg, sizeof(msg), "04*** %s killed %s. (%s)", killer, pname, reasonMsg); } else { switch (reason) { case 53: { format(string, sizeof(string), "*** %s died. (Drowned)", pname); format(msg, sizeof(msg), "04*** %s died. (Drowned)", pname); } case 54: { format(string, sizeof(string), "*** %s died. (Collision)", pname); format(msg, sizeof(msg), "04*** %s died. (Collision)", pname); } default: { format(string, sizeof(string), "*** %s died.", pname); format(msg, sizeof(msg), "04*** %s died.", pname); } } } //------------------------------------TeamKill---------------------------------- if(killerid != INVALID_PLAYER_ID && PlayerInfo[playerid][team] == PlayerInfo[killerid][team]) { KillerID[playerid] = killerid; new warning[128]; format(warning, sizeof(warning), "Be careful! You You may Be punished for Team Killing!"); SendClientMessage(killerid, 0xFFFF00AA, warning); ShowMenuForPlayer(TK,playerid); DropWeapons(playerid); IsSpawned[playerid] = 0; cuffed[playerid] = 0; Tazed[playerid] = 0; hastazer[playerid] = 0; LawEnforcementRadio[playerid] = 0; HasLawEnforcementRadio[playerid] = 0; ReqBk[playerid] = 0; ReqBkRecent[playerid] = 0; ReportedRecent[playerid] = 0; VisitReq[playerid] = 0; EscapedConvict[playerid] = 0; VisitReqExpires[playerid] = 0; StoleCopCarRecent[playerid] = 0; triedtoescaperecent[playerid] = 0; JailTime[playerid] = 0; JailTimeServed[playerid] = 0; copshavevc[playerid] = 0; commitedcrimerecently[playerid] = 0; wantsheal[playerid] = 0; wantscure[playerid] = 0; InfectedPlyRecent[playerid] = 0; wantsweed[playerid] = 0; playeronweed[playerid] = 0; playertookweed[playerid] = 0; HasWeedBag[playerid] = 0; CuffedTime[playerid] = 0; cannotescapejail[playerid] = 0; RobbedPlyRecent[playerid] = 0; beenrobbedrecently[playerid] = 0; HasWallet[playerid] = 0; OldCash[playerid] = 0; Chlamydia[playerid] = 0; instunt[playerid] = 0; return 1; }
if(Current == StuntZones4) { switch(row) { case 0: cmd_stuntlvair(playerid,"\1"), TogglePlayerControllable(playerid,true); //stuntlvair case 1: cmd_xdrag(playerid,"\1"), TogglePlayerControllable(playerid,true); //xdrag //case 2: cmd_beach(playerid,"\1"), TogglePlayerControllable(playerid,true); //xdrag2 case 3: cmd_xdrift(playerid,"\1"), TogglePlayerControllable(playerid,true); //xdrift case 4: cmd_desertstunt(playerid,"\1"), TogglePlayerControllable(playerid,true); //desertstunt case 5: cmd_lsstunt(playerid,"\1"), TogglePlayerControllable(playerid,true); //lsstunt case 7: cmd_lvaministunt2(playerid,"\1"), TogglePlayerControllable(playerid,true); //lvaministunt2 //case 8: cmd_beachstunt(playerid,"\1"), TogglePlayerControllable(playerid,true); //beachstunt //case 9: cmd_water(playerid,"\1"), TogglePlayerControllable(playerid,true); //water case 10: cmd_lsastunt(playerid,"\1"), TogglePlayerControllable(playerid,true); //lsastunt case 11: cmd_lsastunt2(playerid,"\1"), TogglePlayerControllable(playerid,true); //lsastunt2 case 12: cmd_speedjump(playerid,"\1"), TogglePlayerControllable(playerid,true); //speedjump case 13: cmd_area69(playerid,"\1"), TogglePlayerControllable(playerid,true); //area69 case 14: cmd_grove(playerid,"\1"), TogglePlayerControllable(playerid,true); //cj case 15: cmd_farm(playerid,"\1"), TogglePlayerControllable(playerid,true); //farm case 16: // Back
CMD:beach(playerid,params[]) { if(PlayerInfo[playerid][Jailed] == 1) return SendClientMessage(playerid,COLOR_BRIGHTRED,"You cannot escape your punishment!"); CarSpawner(playerid,502); TeleTimer[playerid] = SetTimerEx("ttimer", 1000, true, "i",playerid); tseconds[playerid] = 6; format(tstring,45,"You Must wait %d seconds before teleporting", tseconds[playerid]-1); if(PlayerInfo[playerid][Level] == 0) SendClientMessage(playerid,COLOR_LIGHTBLUE, tstring); vCount[playerid] = 1; Tx[playerid] =369.9532; Ty[playerid] =-1652.8578; Tz[playerid] =37.6967; Ti[playerid] = 0; format(telestring,43,"~w~]] ~p~BE~b~AC~g~H ~w~]]"); SendClientMessageToAll(COLOR_RED, "{FF0000}»»{66FFFF}-[Tele] : {0055FF}%s {00FF00}has just Teleport To Beach {FF00D9}/beach"); SetTimerEx("setstunt",3000,0,"i", playerid); return 1; }
OnPlayerDeath(playerid, killerid, reason)
{
if(killerid != INVALID_PLAYER_ID)
{
// ... your code here ... //
}
// ... rest of the code ... //
return 1;
}
[08:13:46] [debug] #3 00007af8 in public OnPlayerCommandText (0, 688646 ![]() |
CMD:beach(playerid, params[])
CMD:beach(playerid)
CMD_b(playerid, params);
CMD_b(playerid);