public OnPlayerUpdate(playerid)
{
new ilanz[7],Float: vida;
GetPlayerHealth(playerid, vida);
format(ilanz,sizeof(ilanz),"%f",vida);
TextDrawSetString(Text2, ilanz);
//
new ilanzi[7],Float: colete;
GetPlayerArmour(playerid, colete);
format(ilanzi,sizeof(ilanzi),"%f",colete);
TextDrawSetString(Text8, ilanzi);
//
new ilanzii[5];
format(ilanzii,sizeof(ilanzii),"%i",GetPlayerSkin(playerid));
TextDrawSetString(Text9, ilanzii);
//
new ilanziin[5];
format(ilanziin,sizeof(ilanziin),"%i",GetPlayerScore(playerid));
TextDrawSetString(Text10, ilanziin);
//
new ilanziinz[6];
format(ilanziinz,sizeof(ilanziinz),"%i",GetPlayerPing(playerid));
TextDrawSetString(Text11, ilanziinz);
//
return 1;
}
new PlayerText:Text0;
new PlayerText:Text1;
new PlayerText:Text2;
new PlayerText:Text3;
new PlayerText:Text4;
new PlayerText:Text5;
new PlayerText:Text6;
new PlayerText:Text7;
new PlayerText:Text8;
new PlayerText:Text9;
new PlayerText:Text10;
new PlayerText:Text11;
new PlayerText:Text12;
Text0[playerid] = CreatePlayerTextDraw(490.000000, 105.000000, "Informacoes :");
PlayerTextDrawBackgroundColor(playerid,Text0, 255);
PlayerTextDrawFont(playerid,Text0, 3);
PlayerTextDrawLetterSize(playerid,Text0, 0.519999, 1.600000);
PlayerTextDrawColor(playerid,Text0, -1);
PlayerTextDrawSetOutline(playerid,Text0, 0);
PlayerTextDrawSetProportional(Text0, 1);
PlayerTextDrawSetShadow(playerid,Text0, 1);
PlayerTextDrawSetSelectable(playerid,Text0, 0);
PlayerTextDrawShow(playerid, Text0[playerid]);
PlayerTextDrawShow(playerid, Text1[playerid]);
PlayerTextDrawShow(playerid, Text2[playerid]);
PlayerTextDrawShow(playerid, Text3[playerid]);
PlayerTextDrawShow(playerid, Text4[playerid]);
PlayerTextDrawShow(playerid, Text5[playerid]);
PlayerTextDrawShow(playerid, Text6[playerid]);
PlayerTextDrawShow(playerid, Text7[playerid]);
PlayerTextDrawShow(playerid, Text8[playerid]);
PlayerTextDrawShow(playerid, Text9[playerid]);
PlayerTextDrawShow(playerid, Text10[playerid]);
PlayerTextDrawShow(playerid, Text11[playerid]);
PlayerTextDrawShow(playerid, Text12[playerid]);
C:\Users\Ilan\Desktop\Testes para Katiau\gamemodes\projectKatiau.pwn(35) : error 028: invalid subscript (not an array or too many subscripts): "Text0"
C:\Users\Ilan\Desktop\Testes para Katiau\gamemodes\projectKatiau.pwn(35) : error 017: undefined symbol "playerid"
C:\Users\Ilan\Desktop\Testes para Katiau\gamemodes\projectKatiau.pwn(35) : error 029: invalid expression, assumed zero
C:\Users\Ilan\Desktop\Testes para Katiau\gamemodes\projectKatiau.pwn(35) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
#define FILTERSCRIPT #include <a_samp> new PlayerText:Textdraw0[MAX_PLAYERS]; new PlayerText:Textdraw1[MAX_PLAYERS]; new string[25]; public OnFilterScriptInit() { SetTimer("atualizartextdraw",1000,true); return 1; } public OnFilterScriptExit() { return 1; } public OnPlayerConnect(playerid) { Textdraw1[playerid] = CreatePlayerTextDraw(playerid,540.000000, 116.000000, "Carregando..."); PlayerTextDrawBackgroundColor(playerid,Textdraw1[playerid], 255); PlayerTextDrawFont(playerid,Textdraw1[playerid], 1); PlayerTextDrawTextSize(playerid,Textdraw1[playerid], 0.500000, 1.000000); PlayerTextDrawColor(playerid,Textdraw1[playerid], -1); PlayerTextDrawSetOutline(playerid,Textdraw1[playerid], 0); PlayerTextDrawSetProportional(playerid,Textdraw1[playerid], 1); PlayerTextDrawSetShadow(playerid,Textdraw1[playerid], 1); PlayerTextDrawSetSelectable(playerid,Textdraw1[playerid], 0); PlayerTextDrawSetString(playerid,Textdraw1[playerid],string); Textdraw0[playerid] = CreatePlayerTextDraw(playerid,486.000000, 113.000000, "Nome:"); PlayerTextDrawFont(playerid,Textdraw0[playerid], 1); PlayerTextDrawBackgroundColor(playerid,Textdraw0[playerid], 255); PlayerTextDrawLetterSize(playerid,Textdraw0[playerid], 0.509999, 1.400000); PlayerTextDrawColor(playerid,Textdraw0[playerid], -1); PlayerTextDrawSetOutline(playerid,Textdraw0[playerid], 0); PlayerTextDrawSetProportional(playerid,Textdraw0[playerid], 1); PlayerTextDrawSetShadow(playerid,Textdraw0[playerid], 1); PlayerTextDrawUseBox(playerid,Textdraw0[playerid], 1); PlayerTextDrawBoxColor(playerid,Textdraw0[playerid], 0x00000088); PlayerTextDrawTextSize(playerid,Textdraw0[playerid], 634.000000, 25.000000); PlayerTextDrawSetSelectable(playerid,Textdraw0[playerid], 0); return 1; } forward atualizartextdraw(playerid); public atualizartextdraw(playerid) { for(new i=0; i<MAX_PLAYERS; i++) { format(string, sizeof(string), "%s",Nome(playerid)); PlayerTextDrawSetString(i,Textdraw1[i],string); } return 1; } public OnPlayerDisconnect(playerid, reason) { PlayerTextDrawHide(playerid,Textdraw1[playerid]); PlayerTextDrawHide(playerid,Textdraw0[playerid]); return 1; } public OnPlayerSpawn(playerid) { PlayerTextDrawShow(playerid,Textdraw0[playerid]); PlayerTextDrawShow(playerid,Textdraw1[playerid]); return 1; } public OnPlayerDeath(playerid, killerid, reason) { PlayerTextDrawHide(playerid,Textdraw1[playerid]); PlayerTextDrawHide(playerid,Textdraw0[playerid]); return 1; } stock Nome(playerid) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); return name; }
new PlayerText:Text0;
new PlayerText:Text1;
new PlayerText:Text2;
new PlayerText:Text3;
new PlayerText:Text4;
new PlayerText:Text5;
new PlayerText:Text6;
new PlayerText:Text7;
new PlayerText:Text8;
new PlayerText:Text9;
new PlayerText:Text10;
new PlayerText:Text11;
new PlayerText:Text12;
new PlayerText:Text[13];
Ao invйs disso:
PHP код:
PHP код:
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