Код HTML:
CMD:order(playerid, params[])
{
if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login pin.");
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 15 ||
PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)
{
if(PlayerInfo[playerid][pGunLic] == 0) return SendClientMessage(playerid, COLOR_WHITE,"{FFB870}You don't have gun license.");
if(GetPlayerInterior(playerid) == 0) return SendClientMessage(playerid, COLOR_WHITE,"{3385FF}You are not in place to get guns.");
if(PlayerInfo[playerid][pRank] == 1)
{
if(GetPlayerCash(playerid) <= 0) return SendClientMessage(playerid, COLOR_WHITE,"Nu ai $1.");
GivePlayerWeaponEx(playerid, 24, 200);
GivePlayerCash(playerid, -1);
Update(playerid, pCashx);
SendClientMessage(playerid, COLOR_WHITE,"Ai cumparat un Deagle pentru $1.");
return 1;
}
if(PlayerInfo[playerid][pRank] == 2)
{
if(GetPlayerCash(playerid) <= 0) return SendClientMessage(playerid, COLOR_WHITE,"Nu ai $1.");
GivePlayerWeaponEx(playerid, 25, 200);
GivePlayerCash(playerid, -1);
Update(playerid, pCashx);
SendClientMessage(playerid, COLOR_WHITE,"Ai cumparat un Shotgun pentru $1.");
return 1;
}
if(PlayerInfo[playerid][pRank] == 3)
{
if(GetPlayerCash(playerid) <= 0) return SendClientMessage(playerid, COLOR_WHITE,"Nu ai $1.");
GivePlayerWeaponEx(playerid, 31, 200);
GivePlayerCash(playerid, -1);
Update(playerid, pCashx);
SendClientMessage(playerid, COLOR_WHITE,"Ai cumparat un M4 pentru $1.");
return 1;
}
if(PlayerInfo[playerid][pRank] == 4)
{
if(GetPlayerCash(playerid) <= 0) return SendClientMessage(playerid, COLOR_WHITE,"Nu ai $1.");
GivePlayerWeaponEx(playerid, 30, 200);
GivePlayerCash(playerid, -1);
Update(playerid, pCashx);
SendClientMessage(playerid, COLOR_WHITE,"Ai cumparat un AK47 pentru $1.");
return 1;
}
if(PlayerInfo[playerid][pRank] == 5)
{
if(GetPlayerCash(playerid) <= 0) return SendClientMessage(playerid, COLOR_WHITE,"Nu ai $1.");
GivePlayerWeaponEx(playerid, 29, 200);
GivePlayerCash(playerid, -1);
Update(playerid, pCashx);
SendClientMessage(playerid, COLOR_WHITE,"Ai cumparat un MP5 pentru $1.");
return 1;
}
if(PlayerInfo[playerid][pRank] == 6)
{
if(GetPlayerCash(playerid) <= 0) return SendClientMessage(playerid, COLOR_WHITE,"Nu ai $1.");
GivePlayerWeaponEx(playerid, 33, 200);
GivePlayerCash(playerid, -1);
Update(playerid, pCashx);
SendClientMessage(playerid, COLOR_WHITE,"Ai cumparat un Rifle pentru $1.");
return 1;
}
if(PlayerInfo[playerid][pRank] == 7)
{
if(GetPlayerCash(playerid) <= 0) return SendClientMessage(playerid, COLOR_WHITE,"Nu ai $1.");
GivePlayerWeaponEx(playerid, 8, 1);
GivePlayerCash(playerid, -1);
Update(playerid, pCashx);
SendClientMessage(playerid, COLOR_WHITE,"Ai cumparat un Katana pentru $1.");
return 1;
}
}
}
}
return 1;
}