new Float:RandomSpawn[][] = { {1024.5215,-1335.2686,13.5441,1.6310}, {490.4999,-1511.4652,20.5050,95.9661}, {1815.0850,-1876.9589,13.5781,273.1859}, {2020.7937,-1271.2987,23.9844,4.2513}, {2724.2773,-2042.3345,13.5507,90.5602} };
new Float:RandomSpawn[5][4] = {
{1024.5215,-1335.2686,13.5441,1.6310},
{490.4999,-1511.4652,20.5050,95.9661},
{1815.0850,-1876.9589,13.5781,273.1859},
{2020.7937,-1271.2987,23.9844,4.2513},
{2724.2773,-2042.3345,13.5507,90.5602}
};
public OnPlayerSpawn(playerid)
{
new rand = random(sizeof(RandomSpawn));
SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1], RandomSpawn[rand][2]);
SetPlayerFacingAngle(playerid, RandomSpawn[rand][3]);
return 1;
}
if(CITY_LOS_SANTOS == gPlayerCitySelection[playerid]) {
randSpawn = random(sizeof(gRandomSpawns_LosSantos));
SetPlayerPos(playerid,
gRandomSpawns_LosSantos[randSpawn][0],
gRandomSpawns_LosSantos[randSpawn][1],
gRandomSpawns_LosSantos[randSpawn][2]);
SetPlayerFacingAngle(playerid,gRandomSpawns_LosSantos[randSpawn][3]);
}
else if(CITY_SAN_FIERRO == gPlayerCitySelection[playerid]) {
randSpawn = random(sizeof(gRandomSpawns_SanFierro));
SetPlayerPos(playerid,
gRandomSpawns_SanFierro[randSpawn][0],
gRandomSpawns_SanFierro[randSpawn][1],
gRandomSpawns_SanFierro[randSpawn][2]);
SetPlayerFacingAngle(playerid,gRandomSpawns_SanFierro[randSpawn][3]);
}
else if(CITY_LAS_VENTURAS == gPlayerCitySelection[playerid]) {
randSpawn = random(sizeof(gRandomSpawns_LasVenturas));
SetPlayerPos(playerid,
gRandomSpawns_LasVenturas[randSpawn][0],
gRandomSpawns_LasVenturas[randSpawn][1],
gRandomSpawns_LasVenturas[randSpawn][2]);
SetPlayerFacingAngle(playerid,gRandomSpawns_LasVenturas[randSpawn][3]);
}
Thank you but it's not working i will try with my mode i took one but it's shitty anyway thank you.
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