SA-MP Forums Archive
On command process for Y_Commands? - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: On command process for Y_Commands? (/showthread.php?tid=622635)



On command process for Y_Commands? - TwinkiDaBoss - 25.11.2016

I am now going thru the Y Commands trying to find OnCommandProcess, or OnCommandAttempt or anything related to that, anyone got anything useful? Or should I just make a callback for that myself?

EDIT: I know about OnPlayerCommandPerformed(playerid,cmdtext[],success) but I am looking for something that calls before the command was executed and not after it


EDIT 2:
So far I found
// Forwards for optional command callbacks.
Quote:

forward e_COMMAND_ERRORS:OnPlayerCommandReceived(playerid, cmdtext[], e_COMMAND_ERRORSuccess);
forward e_COMMAND_ERRORS:OnPlayerCommandPerformed(playerid , cmdtext[], e_COMMAND_ERRORSuccess);

Altho hmm, seems that it goes as "headers different from prototype" when I use it as
Quote:

public OnPlayerCommandReceived(playerid, cmdtext[],success)




Re: On command process for Y_Commands? - SickAttack - 25.11.2016

OnPlayerCommandReceived is called before a command is executed.


Re: On command process for Y_Commands? - TwinkiDaBoss - 25.11.2016

Yeah I know, I am just looking for an alternative to it but seems that besides those are there isnt any pre-command callbacks