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[FilterScript] Weapon Crates - Printable Version

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+--- Thread: [FilterScript] Weapon Crates (/showthread.php?tid=622280)



Weapon Crates - Jelly23 - 20.11.2016

Weapon Crates


This is a dynamic system, you can create crates and put weapons inside of them, aswell as pick them up and take them with you, it uses MySQL ofc. Rcon admins can create/destroy/teleport to/reset crates. Players can buy crates for a cost defined by you.

Configuration Pictures Commands & Information

    Player Commands:     Rcon Commands: Includes/Plugins Download

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Re: Weapon Crates - Jelly23 - 20.11.2016

Mediafire is also avaible.


Re: Weapon Crates - MikeB - 20.11.2016

For some reason, the pastebin links are not working for me in any of your releases.


Re: Weapon Crates - Jelly23 - 20.11.2016

Quote:
Originally Posted by MikeB
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For some reason, the pastebin links are not working for me in any of your releases.
Strangely, it's all fine.


Re: Weapon Crates - MikeB - 20.11.2016

Quote:
Originally Posted by Jelly23
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Strangely, it's all fine.
Guess, pastebin's working now.


Re: Weapon Crates - RyderX - 20.11.2016

Good Work


Re: Weapon Crates - Jelly23 - 21.11.2016

Quote:
Originally Posted by RyderX
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Good Work
Thanks..


Re: Weapon Crates - Jelly23 - 22.11.2016

Small update:

-Added ''Edit crate position'' in /cmenu.
http://imgur.com/ndQjLuZ

Download:

Solidfiles
Pastebin
Mediafire


Respuesta: Weapon Crates - Gles - 23.11.2016

Very good job brother!


Re: Respuesta: Weapon Crates - Jelly23 - 24.11.2016

Quote:
Originally Posted by Gles
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Very good job brother!
Thanks.


Re: Weapon Crates - saffierr - 20.01.2017

You may want to use 'Update3DTextLabelText();' instead of deleting.


Re: Weapon Crates - Jelly23 - 20.01.2017

Quote:
Originally Posted by saffierr
View Post
You may want to use 'Update3DTextLabelText();' instead of deleting.
And you might want to look into the code again, as you don't even know why i'm deleting it.

Of course, i'd need to delete it, otherwise you would see a 3d Label in the floor while editing it's position.

And do you realize, you can't change it's position with Update3DTextLabelText?