#define MAX_LANGUAGES 2
enum PLAYER_INFO {
Language[MAX_LANGUAGES],
};
new pInfo[MAX_PLAYERS][PLAYER_INFO];
format(pInfo[playerid][Language][0], 10, "English");
format(pInfo[playerid][Language][1], 10, "Russian");
for(new i=0; i < MAX_LANGUAGES; i++) {
printf("%i %s",i,pInfo[playerid][Language][i]);
}
0 ERussian 1 Russian
enum PLAYER_INFO {
Language[10],
};
#define MAX_LANGUAGES 2
enum PLAYER_INFO {
Language[10],
};
new pInfo[MAX_PLAYERS][PLAYER_INFO];
format(pInfo[playerid][Language], 10, "English");
format(pInfo[playerid][Language], 10, "Russian");
format(pInfo[playerid][Language], 10, "English"); format(pInfo[playerid][Language], 10, "Russian"); for(new i=0; i < MAX_LANGUAGES; i++) { printf("%i %s",i,pInfo[playerid][Language]); }
pInfo[playerid][Language][i]
That does make sense haha, thanks mate +rep
EDIT: That still makes output be same, well not the same but its Russian Russian now. Код:
format(pInfo[playerid][Language], 10, "English"); format(pInfo[playerid][Language], 10, "Russian"); for(new i=0; i < MAX_LANGUAGES; i++) { printf("%i %s",i,pInfo[playerid][Language]); } Код:
pInfo[playerid][Language][i] |
enum PLAYER_INFO {
language_1[10],
language_2[10]
};
new pInfo[MAX_PLAYERS][PLAYER_INFO];
format(pInfo[playerid][language_1], 10, "English");
format(pInfo[playerid][language_2], 10, "Russian");
#define MAX_LANGUAGES 2 enum PLAYER_INFO { Language[MAX_LANGUAGES][10], }; new pInfo[MAX_PLAYERS][PLAYER_INFO]; format(pInfo[playerid][Language][0], 10, "English"); format(pInfo[playerid][Language][1], 10, "Russian"); for(new i=0; i < MAX_LANGUAGES; i++) { printf("%i %s",i,pInfo[playerid][Language][i]); }
Or how about this?
Код HTML:
#define MAX_LANGUAGES 2 enum PLAYER_INFO { Language[MAX_LANGUAGES][10], }; new pInfo[MAX_PLAYERS][PLAYER_INFO]; format(pInfo[playerid][Language][0], 10, "English"); format(pInfo[playerid][Language][1], 10, "Russian"); for(new i=0; i < MAX_LANGUAGES; i++) { printf("%i %s",i,pInfo[playerid][Language][i]); } |