enum gateInfo
{
gateName[50],
gateModel,
Float:gateX,
Float:gateY,
Float:gateZ,
Float:gateRX,
Float:gateRY,
Float:gateRZ,
Float:gateMX,
Float:gateMY,
Float:gateMZ,
Float:gateMRX,
Float:gateMRY,
Float:gateMRZ,
gateInterior, gateVirtualWorld,
gateObject,
gateHouse, gateBusiness, gateOwner[MAX_PLAYER_NAME], gateFaction, // ownership
bool:gateActive,
}
new GateInfo[MAX_GATES][gateInfo];