if(newkeys & KEY_FIRE)
{
new vid = GetPlayerVehicleID(playerid);
new Float:X, Float:Y, Float:Z;
GetVehiclePos(vid, X, Y, Z);
CreateDynamicObject(1655, X, Y, Z, 0.00000, 0.00000, 0.00000);
}
GetPointInFrontOfVehicle3D(vehicleid,&Float:tx,&Float:ty,&Float:tz,Float:radius,&Float:rx=0.0,&Float:rz=0.0);