if(newkeys & KEY_FIRE) { new vid = GetPlayerVehicleID(playerid); new Float:X, Float:Y, Float:Z; GetVehiclePos(vid, X, Y, Z); CreateDynamicObject(1655, X, Y, Z, 0.00000, 0.00000, 0.00000); }
GetPointInFrontOfVehicle3D(vehicleid,&Float:tx,&Float:ty,&Float:tz,Float:radius,&Float:rx=0.0,&Float:rz=0.0);