DM area - Printable Version
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DM area -
CAMERON_BANFIELD - 17.01.2009
Hi, i have a DM area set up. i just want to make it so when the player leaves the boundary by teleporting or using /goto the weapons get taken off the player and the health goes back to normal. How do i do it. thanks
P.S. The boundary is: 93.423, 1319.6, 303.6248, 1483.09
Re: DM area -
FUNExtreme - 17.01.2009
ResetPlayerWeapons(playerid);
Re: DM area -
BioFreeze - 17.01.2009
And GetPlayerHealth , SetPlayerHealth.
Re: DM area -
CAMERON_BANFIELD - 17.01.2009
How do i make it do that if they go out of the area (the boundary

)
Re: DM area -
pen_theGun - 17.01.2009
SetPlayerWorldBounds( players, 5000.0, -5000.0, 5000.0, -5000.0 ); =?
Re: DM area -
CAMERON_BANFIELD - 17.01.2009
Quote:
Originally Posted by pen_theGun
SetPlayerWorldBounds( players, 5000.0, -5000.0, 5000.0, -5000.0 ); =?
|
WTF
Re: DM area -
milkshake333 - 05.02.2009
please say your command to go to the DM Area. Then I can fix it.

if your command is something like
Code:
if (strcmp(cmd, "/dmarea", true) == 0)
{
SetPlayerWorldBounds(playerid, 93.423, 1319.6, 303.6248, 1483.09);
SetPlayerPos(playerid, the spawn of the dm area);
GivePlayerWeapon etc......
return 1;
}
Hope this helps you out