mapedit/variables/actor.pwn(13) : error 017: undefined symbol "MAX_ACTORS" mapedit/hooks/object.pwn(2 : error 017: undefined symbol "GetPlayerPoolSize" mapedit/hooks/vehicle.pwn(2) : warning 202: number of arguments does not match definition mapedit/hooks/vehicle.pwn(1) : warning 203: symbol is never used: "addsiren" mapedit/hooks/vehicle.pwn(25) : error 017: undefined symbol "GetPlayerPoolSize" mapedit/hooks/actor.pwn(2) : error 017: undefined symbol "CreateActor" mapedit/hooks/actor.pwn(3) : error 017: undefined symbol "INVALID_ACTOR_ID" mapedit/hooks/actor.pwn(1) : warning 203: symbol is never used: "Rotation" mapedit/hooks/actor.pwn(1) : warning 203: symbol is never used: "Z" mapedit/hooks/actor.pwn(1) : warning 203: symbol is never used: "Y" mapedit/hooks/actor.pwn(1) : warning 203: symbol is never used: "X" mapedit/hooks/actor.pwn(23) : error 017: undefined symbol "DestroyActor" mapedit/hooks/actor.pwn(25) : error 017: undefined symbol "GetPlayerPoolSize" mapedit/hooks/actor.pwn(31) : error 017: undefined symbol "INVALID_ACTOR_ID" mapedit/hooks/actor.pwn(36) : error 017: undefined symbol "INVALID_ACTOR_ID" mapedit/hooks/pickup.pwn(26) : error 017: undefined symbol "GetPlayerPoolSize" mapedit/functions/float.pwn(36) : error 017: undefined symbol "GetActorPos" mapedit/functions/textures.pwn(11) : error 017: undefined symbol "db_get_field_int" mapedit/functions/textures.pwn(31) : error 017: undefined symbol "db_get_field_int" mapedit/functions/textures.pwn(55) : error 017: undefined symbol "db_get_field_int" mapedit/functions/fonts.pwn(33) : error 017: undefined symbol "db_get_field_int" mapedit/functions/objmodels.pwn(29) : error 017: undefined symbol "db_get_field_float" mapedit/functions/objmodels.pwn(51) : error 017: undefined symbol "db_get_field_int" mapedit/functions/skins.pwn(33) : error 017: undefined symbol "db_get_field_int" mapedit/functions/vehmodels.pwn(33) : error 017: undefined symbol "db_get_field_int" mapedit/functions/objcolors.pwn(11) : error 017: undefined symbol "db_get_field_int" mapedit/functions/objcolors.pwn(34) : error 017: undefined symbol "db_get_field_int" mapedit/functions/vehcolors.pwn(11) : error 017: undefined symbol "db_get_field_int" mapedit/functions/vehcolors.pwn(34) : error 017: undefined symbol "db_get_field_int" mapedit/functions/actor.pwn(13) : error 017: undefined symbol "GetActorPos" mapedit/functions/actor.pwn(14) : error 017: undefined symbol "GetActorFacingAngle" mapedit/functions/actor.pwn(17) : error 017: undefined symbol "INVALID_ACTOR_ID" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors. |
mapedit/variables/actor.pwn(13) : error 017: undefined symbol "MAX_ACTORS" mapedit/hooks/object.pwn(2 : error 017: undefined symbol "GetPlayerPoolSize" mapedit/hooks/vehicle.pwn(2) : warning 202: number of arguments does not match definition mapedit/hooks/vehicle.pwn(1) : warning 203: symbol is never used: "addsiren" mapedit/hooks/vehicle.pwn(25) : error 017: undefined symbol "GetPlayerPoolSize" mapedit/hooks/actor.pwn(3) : error 017: undefined symbol "INVALID_ACTOR_ID" mapedit/hooks/actor.pwn(25) : error 017: undefined symbol "GetPlayerPoolSize" mapedit/hooks/actor.pwn(31) : error 017: undefined symbol "INVALID_ACTOR_ID" mapedit/hooks/actor.pwn(36) : error 017: undefined symbol "INVALID_ACTOR_ID" mapedit/hooks/pickup.pwn(26) : error 017: undefined symbol "GetPlayerPoolSize" mapedit/functions/textures.pwn(11) : error 017: undefined symbol "db_get_field_int" mapedit/functions/textures.pwn(31) : error 017: undefined symbol "db_get_field_int" mapedit/functions/textures.pwn(55) : error 017: undefined symbol "db_get_field_int" mapedit/functions/fonts.pwn(33) : error 017: undefined symbol "db_get_field_int" mapedit/functions/objmodels.pwn(29) : error 017: undefined symbol "db_get_field_float" mapedit/functions/objmodels.pwn(51) : error 017: undefined symbol "db_get_field_int" mapedit/functions/skins.pwn(33) : error 017: undefined symbol "db_get_field_int" mapedit/functions/vehmodels.pwn(33) : error 017: undefined symbol "db_get_field_int" mapedit/functions/objcolors.pwn(11) : error 017: undefined symbol "db_get_field_int" mapedit/functions/objcolors.pwn(34) : error 017: undefined symbol "db_get_field_int" mapedit/functions/vehcolors.pwn(11) : error 017: undefined symbol "db_get_field_int" mapedit/functions/vehcolors.pwn(34) : error 017: undefined symbol "db_get_field_int" mapedit/functions/actor.pwn(17) : error 017: undefined symbol "INVALID_ACTOR_ID" mapedit/functions/actor.pwn(1 : error 017: undefined symbol "INVALID_ACTOR_ID" mapedit/functions/actor.pwn(79) : error 017: undefined symbol "GetActorPoolSize" mapedit/functions/browser.pwn(353) : error 017: undefined symbol "INVALID_ACTOR_ID" mapedit/functions/browser.pwn(471) : error 017: undefined symbol "GetObjectModel" mapedit/functions/browser.pwn(570) : error 017: undefined symbol "INVALID_ACTOR_ID" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors. |
Cant compile it.
------------------------------------------------------------------------------------------------------- Looks awesome, cant use it. Can anyone upload the whole FOLDER which has everything in it including samp-server.exe so I can just run the server without doing anything. I am asking for already compiled version of Map editor v2. Texture studio is better in this case I must say, its very easy to compile and load. |
Texture studio is better in this case I must say, its very easy to compile and load.
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#include a_samp
public OnGameModeInit() {
CreateObject(0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
return 1;
}
pawn Код:
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I Have the exact same problem, I have my .inc files up to date, but pawno will show a bunch of errors wehn compiling. Pls help.
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