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[FilterScript] Advanced house system (v1.0) - Printable Version

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+--- Thread: [FilterScript] Advanced house system (v1.0) (/showthread.php?tid=619967)

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Advanced house system (v1.0) - Micko123 - 24.10.2016

Okay. This house system v1.0 by Micko. In this house system you can do following:

If you are admin:

Create House

Edit House

Port to house (soon)

Sell Anyones House (soon)

else

Buy House

You can put:

-Drugs

-Money

-Weapons

-Skin

Change Interior

Upgrade it

-Bell

-Fridge

Unlock

Lock

Ring to someones house

Rent/unrent someones house


Allow/Forbidd rent in your house


I hope this system will help to you guys. This is v1.0 but i might upgrade it


If you find any bugs PM post under this post


PASTEBIN: http://pastebin.com/Ng1i5vPn

SENDSPACE: https://www.sendspace.com/file/abdcfv


Re: Advanced house system (v1.0) - MaticOwns - 24.10.2016

Question, So admins, When they are creating a house is it very hard to do? or you bascially select a house building that is already in the game and make an interior and a house is made.


Re: Advanced house system (v1.0) - Eoussama - 24.10.2016

Noice


Re: Advanced house system (v1.0) - Micko123 - 24.10.2016

/createhouse [ID] [Type] [Level] [Price]
Types: 0: Small | 1: Medium | 2: Big | 3: Villa

ID is free ID in scriptfiles
Level is level that is needed for player to have to buy that house
And price is money that player need to buy house


Re: Advanced house system (v1.0) - MaticOwns - 24.10.2016

Okay, So for example, I added it to my server and I\'m admin, I find any random house ( A Default House On The Game ) I can make it an accessible house that users can buy and so on?


Re: Advanced house system (v1.0) - Barnwell - 24.10.2016

Not bad 5/10


Re: Advanced house system (v1.0) - Micko123 - 24.10.2016

@MaricOwns yes that is true. Just stand in front of house and type in command.
You can create it anywhere but it would be stupid to create house at the center of the road


Re: Advanced house system (v1.0) - Micko123 - 24.10.2016

@Barnwell ty


Re: Advanced house system (v1.0) - RyderX - 03.11.2016

Keep it Up


Re: Advanced house system (v1.0) - Micko123 - 03.11.2016

Quote:
Originally Posted by RyderX
View Post
Keep it Up
Ty


Re: Advanced house system (v1.0) - Exlivebs - 04.11.2016

There\'s a bug !

it\'s problem about that i didn\'t create a file in scriptifiles ?


Respuesta: Re: Advanced house system (v1.0) - Ner0x96 - 04.11.2016

Quote:
Originally Posted by Exlivebs
View Post
There\'s a bug !


it\'s problem about that i didn\'t create a file in scriptifiles ?
Did you created "Houses" folder in scriptfiles ?


Re: Advanced house system (v1.0) - Micko123 - 05.11.2016

Well as I said you need enum for checking if player has house.
Just implement it with your saving system


Re: Advanced house system (v1.0) - TopShooter - 05.11.2016

Cool system, keep it up.


Re: Advanced house system (v1.0) - Slawiii - 06.11.2016

very nice


Re: Advanced house system (v1.0) - Micko123 - 06.11.2016

Thx guys


Re: Advanced house system (v1.0) - justice96 - 06.11.2016

I suggest you to update it on MySQL version, or I\'m willing to help you out


Re: Advanced house system (v1.0) - Micko123 - 06.11.2016

Quote:
Originally Posted by justice96
View Post
I suggest you to update it on MySQL version, or I\'m willing to help you out
Well that was what I want to do I want to learn MySQL and to update this..


Re: Advanced house system (v1.0) - GMSxLe4DerZ - 23.02.2017

Sorry for the big up but this system doesn\'t work on my server unknow command

PS:Sorry for my bad english i\'m french


Re: Advanced house system (v1.0) - iLearner - 23.02.2017

4/10


Edit: fu*kin dates