I don't understand this very good so i have no idea what does this mean xD. I wanted to ask you should these numbers go lower or higher? And if lower tell me how
I'm sure someone else can explain what this exactly means, but the way to have that information disappear is one of two things.
One, you can put this somewhere near the time of your script (like after includes maybe)
Two, you can go through the script and optimize it. Look for things like how to simplify code, reduce string sizes if they are unreasonable large, etc.
I'd go with the second option as it's much better practice. I'm not sure if this is a good analogy but imagine
^ this being your room after it's gotten dirty. The first option would be like shoving most, if not all, of the garbage and junk under your bed while the second option is actually cleaning the room up. Hope this helps you understand it a little bit better :P
I do understand it and I am working on optimizing this code for days. This is not my GM I am just editing it.
I'm not sure what SCMF is, so I'm not sure. As for the globalstring, it really depends on what the string is being used for throughout the script. I'm not saying removing it would remove that msg upon compiling, but it could contribute to it.
Is there anything else in the script that requires the use of that include? Also, could you provide examples of where the globalstring is used?
If i remove y_va include i get error on code above. If i remove code above i get error in gamemode because SCMF is not defined. So i need to check line by line and to format strings
PHP код:
CMD:server(playerid, params[])
{
new adminCmdsList[1080];
strdel(adminCmdsList, 0, sizeof(adminCmdsList));
format(globalstring, sizeof(globalstring), "\n"SERVERPLAVA"Ukupno posjeta: %d\n", ServerS[sVisits]);
strcat(adminCmdsList, globalstring);
format(globalstring, sizeof(globalstring), ""SERVERPLAVA"Ukupno logina: %d\n", ServerS[sLogins]);
strcat(adminCmdsList, globalstring);
format(globalstring, sizeof(globalstring), ""SERVERPLAVA"Registrovanih accounta: %d\n", ServerS[sUsers]);
strcat(adminCmdsList, globalstring);
format(globalstring, sizeof(globalstring), ""SERVERPLAVA"Banovanih igraca: %d\n", ServerS[sBans]);
strcat(adminCmdsList, globalstring);
format(globalstring, sizeof(globalstring), ""SERVERPLAVA"Odbanovanih igraca: %d\n", ServerS[sUnbans]);
strcat(adminCmdsList, globalstring);
format(globalstring, sizeof(globalstring), ""SERVERPLAVA"Kikovanih igraca: %d\n", ServerS[sKicks]);
strcat(adminCmdsList, globalstring);
format(globalstring, sizeof(globalstring), ""SERVERPLAVA"Upozorenih igraca: %d\n", ServerS[sWarns]);
strcat(adminCmdsList, globalstring);
format(globalstring, sizeof(globalstring), ""SERVERPLAVA"Name-ovanih igraca: %d\n", ServerS[sNames]);
strcat(adminCmdsList, globalstring);
format(globalstring, sizeof(globalstring), ""SERVERPLAVA"Pokrenuto eventa: %d\n", ServerS[sEvents]);
strcat(adminCmdsList, globalstring);
format(globalstring, sizeof(globalstring), ""SERVERPLAVA"Ukupno chrasheva: %d\n", ServerS[sCrashes]);
strcat(adminCmdsList, globalstring);
format(globalstring, sizeof(globalstring), ""SERVERPLAVA"Ukupno smrti: %d\n", ServerS[sDeaths]);
strcat(adminCmdsList, globalstring);
format(globalstring, sizeof(globalstring), ""SERVERPLAVA"Unistenih vozila: %d\n", ServerS[sCarsDestroyed]);
strcat(adminCmdsList, globalstring);
format(globalstring, sizeof(globalstring), ""SERVERPLAVA"Ukupno payday-ova: %d\n", ServerS[sPayDays]);
strcat(adminCmdsList, globalstring);
format(globalstring, sizeof(globalstring), ""SERVERPLAVA"Ukupno restarta: %d\n\n", ServerS[sRestarts]);
strcat(adminCmdsList, globalstring);
SPD(playerid, 6666, DIALOG_STYLE_MSGBOX, ""SERVERPLAVA"Server statistika\n", adminCmdsList, "Uredu", "");
return 1;
}
CMD:sviclanovi(playerid, params[])
{
if(PlayerInfo[playerid][pLider] == 0) return GRESKA(playerid,"Samo Lideri!");
if(PlayerInfo[playerid][pLider] == 1)
{
SCM(playerid, -1, "{FFFF80}________________| Los Santos Police Department |________________");
format(globalstring, sizeof globalstring, "Lider 1: %s | Lider 2: %s", LSPDInfo[1][lspdLider], LSPDInfo[2][lspdLider]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "1: %s | 2: %s | 3: %s | 4: %s | 5: %s",
LSPDInfo[1][lspdMjesto], LSPDInfo[2][lspdMjesto], LSPDInfo[3][lspdMjesto], LSPDInfo[4][lspdMjesto], LSPDInfo[5][lspdMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "6: %s | 7: %s | 8: %s | 9: %s | 10: %s",
LSPDInfo[6][lspdMjesto], LSPDInfo[7][lspdMjesto], LSPDInfo[8][lspdMjesto], LSPDInfo[9][lspdMjesto], LSPDInfo[10][lspdMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "11: %s | 12: %s | 13: %s | 14: %s | 15: %s",
LSPDInfo[11][lspdMjesto], LSPDInfo[12][lspdMjesto], LSPDInfo[13][lspdMjesto], LSPDInfo[14][lspdMjesto], LSPDInfo[15][lspdMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "16: %s | 17: %s | 18: %s | 19: %s | 20: %s",
LSPDInfo[16][lspdMjesto], LSPDInfo[17][lspdMjesto], LSPDInfo[18][lspdMjesto], LSPDInfo[19][lspdMjesto], LSPDInfo[20][lspdMjesto]);
SCM(playerid, -1, globalstring);
}
else if(PlayerInfo[playerid][pLider] == 3)
{
SCM(playerid, -1, "{FFFF80}________________| Yakuza |________________");
format(globalstring, sizeof globalstring, "Lider 1: %s | Lider 2: %s", YInfo[1][yakuzaLider], YInfo[2][yakuzaLider]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "1: %s | 2: %s | 3: %s | 4: %s | 5: %s",
YInfo[1][yakuzaMjesto], YInfo[2][yakuzaMjesto], YInfo[3][yakuzaMjesto], YInfo[4][yakuzaMjesto], YInfo[5][yakuzaMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "6: %s | 7: %s | 8: %s | 9: %s | 10: %s",
YInfo[6][yakuzaMjesto], YInfo[7][yakuzaMjesto], YInfo[8][yakuzaMjesto], YInfo[9][yakuzaMjesto], YInfo[10][yakuzaMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "11: %s | 12: %s | 13: %s | 14: %s | 15: %s",
YInfo[11][yakuzaMjesto], YInfo[12][yakuzaMjesto], YInfo[13][yakuzaMjesto], YInfo[14][yakuzaMjesto], YInfo[15][yakuzaMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "16: %s | 17: %s | 18: %s | 19: %s | 20: %s",
YInfo[16][yakuzaMjesto], YInfo[17][yakuzaMjesto], YInfo[18][yakuzaMjesto], YInfo[19][yakuzaMjesto], YInfo[20][yakuzaMjesto]);
SCM(playerid, -1, globalstring);
}
else if(PlayerInfo[playerid][pLider] == 4)
{
SCM(playerid, -1, "{FFFF80}________________| Grove Street Family |________________");
format(globalstring, sizeof globalstring, "Lider 1: %s | Lider 2: %s", GSFInfo[1][gsfLider], GSFInfo[2][gsfLider]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "1: %s | 2: %s | 3: %s | 4: %s | 5: %s",
GSFInfo[1][gsfMjesto], GSFInfo[2][gsfMjesto], GSFInfo[3][gsfMjesto], GSFInfo[4][gsfMjesto], GSFInfo[5][gsfMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "6: %s | 7: %s | 8: %s | 9: %s | 10: %s",
GSFInfo[6][gsfMjesto], GSFInfo[7][gsfMjesto], GSFInfo[8][gsfMjesto], GSFInfo[9][gsfMjesto], GSFInfo[10][gsfMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "11: %s | 12: %s | 13: %s | 14: %s | 15: %s",
GSFInfo[11][gsfMjesto], GSFInfo[12][gsfMjesto], GSFInfo[13][gsfMjesto], GSFInfo[14][gsfMjesto], GSFInfo[15][gsfMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "16: %s | 17: %s | 18: %s | 19: %s | 20: %s",
GSFInfo[16][gsfMjesto], GSFInfo[17][gsfMjesto], GSFInfo[18][gsfMjesto], GSFInfo[19][gsfMjesto], GSFInfo[20][gsfMjesto]);
SCM(playerid, -1, globalstring);
}
else if(PlayerInfo[playerid][pLider] == 5)
{
SCM(playerid, -1, "{FFFF80}________________| Ballas Family |________________");
format(globalstring, sizeof globalstring, "Lider 1: %s | Lider 2: %s", BInfo[1][bsLider], BInfo[2][bsLider]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "1: %s | 2: %s | 3: %s | 4: %s | 5: %s",
BInfo[1][bsMjesto], BInfo[2][bsMjesto], BInfo[3][bsMjesto], BInfo[4][bsMjesto], BInfo[5][bsMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "6: %s | 7: %s | 8: %s | 9: %s | 10: %s",
BInfo[6][bsMjesto], BInfo[7][bsMjesto], BInfo[8][bsMjesto], BInfo[9][bsMjesto], BInfo[10][bsMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "11: %s | 12: %s | 13: %s | 14: %s | 15: %s",
BInfo[11][bsMjesto], BInfo[12][bsMjesto], BInfo[13][bsMjesto], BInfo[14][bsMjesto], BInfo[15][bsMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "16: %s | 17: %s | 18: %s | 19: %s | 20: %s",
BInfo[16][bsMjesto], BInfo[17][bsMjesto], BInfo[18][bsMjesto], BInfo[19][bsMjesto], BInfo[20][bsMjesto]);
SCM(playerid, -1, globalstring);
}
else if(PlayerInfo[playerid][pLider] == 6)
{
SCM(playerid, -1, "{FFFF80}________________| Los Santos Novinari |________________");
format(globalstring, sizeof globalstring, "Lider 1: %s | Lider 2: %s", NInfo[1][nLider], NInfo[2][nLider]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "1: %s | 2: %s | 3: %s | 4: %s | 5: %s",
NInfo[1][nMjesto], NInfo[2][nMjesto], NInfo[3][nMjesto], NInfo[4][nMjesto], NInfo[5][nMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "6: %s | 7: %s | 8: %s | 9: %s | 10: %s",
NInfo[6][nMjesto], NInfo[7][nMjesto], NInfo[8][nMjesto], NInfo[9][nMjesto], NInfo[10][nMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "11: %s | 12: %s | 13: %s | 14: %s | 15: %s",
NInfo[11][nMjesto], NInfo[12][nMjesto], NInfo[13][nMjesto], NInfo[14][nMjesto], NInfo[15][nMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "16: %s | 17: %s | 18: %s | 19: %s | 20: %s",
NInfo[16][nMjesto], NInfo[17][nMjesto], NInfo[18][nMjesto], NInfo[19][nMjesto], NInfo[20][nMjesto]);
SCM(playerid, -1, globalstring);
}
else if(PlayerInfo[playerid][pLider] == 9)
{
SCM(playerid, -1, "{FFFF80}________________| La Cocaina |________________");
format(globalstring, sizeof globalstring, "Lider 1: %s | Lider 2: %s", LCInfo[1][lcLider], LCInfo[2][lcLider]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "1: %s | 2: %s | 3: %s | 4: %s | 5: %s",
LCInfo[1][lcMjesto], LCInfo[2][lcMjesto], LCInfo[3][lcMjesto], LCInfo[4][lcMjesto], LCInfo[5][lcMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "6: %s | 7: %s | 8: %s | 9: %s | 10: %s",
LCInfo[6][lcMjesto], LCInfo[7][lcMjesto], LCInfo[8][lcMjesto], LCInfo[9][lcMjesto], LCInfo[10][lcMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "11: %s | 12: %s | 13: %s | 14: %s | 15: %s",
LCInfo[11][lcMjesto], LCInfo[12][lcMjesto], LCInfo[13][lcMjesto], LCInfo[14][lcMjesto], LCInfo[15][lcMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "16: %s | 17: %s | 18: %s | 19: %s | 20: %s",
LCInfo[16][lcMjesto], LCInfo[17][lcMjesto], LCInfo[18][lcMjesto], LCInfo[19][lcMjesto], LCInfo[20][lcMjesto]);
SCM(playerid, -1, globalstring);
}
else if(PlayerInfo[playerid][pLider] == 11)
{
SCM(playerid, -1, "{FFFF80}________________| La Cosa Nostra |________________");
format(globalstring, sizeof globalstring, "Lider 1: %s | Lider 2: %s", LCNInfo[1][lcnLider], LCNInfo[2][lcnLider]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "1: %s | 2: %s | 3: %s | 4: %s | 5: %s",
LCNInfo[1][lcnMjesto], LCNInfo[2][lcnMjesto], LCNInfo[3][lcnMjesto], LCNInfo[4][lcnMjesto], LCNInfo[5][lcnMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "6: %s | 7: %s | 8: %s | 9: %s | 10: %s",
LCNInfo[6][lcnMjesto], LCNInfo[7][lcnMjesto], LCNInfo[8][lcnMjesto], LCNInfo[9][lcnMjesto], LCNInfo[10][lcnMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "11: %s | 12: %s | 13: %s | 14: %s | 15: %s",
LCNInfo[11][lcnMjesto], LCNInfo[12][lcnMjesto], LCNInfo[13][lcnMjesto], LCNInfo[14][lcnMjesto], LCNInfo[15][lcnMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "16: %s | 17: %s | 18: %s | 19: %s | 20: %s",
LCNInfo[16][lcnMjesto], LCNInfo[17][lcnMjesto], LCNInfo[18][lcnMjesto], LCNInfo[19][lcnMjesto], LCNInfo[20][lcnMjesto]);
SCM(playerid, -1, globalstring);
}
else if(PlayerInfo[playerid][pLider] == 16)
{
SCM(playerid, -1, "{FFFF80}________________| Hitman Agency |________________");
format(globalstring, sizeof globalstring, "Lider 1: %s | Lider 2: %s", HAInfo[1][haLider], HAInfo[2][haLider]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "1: %s | 2: %s | 3: %s | 4: %s | 5: %s",
HAInfo[1][haMjesto], HAInfo[2][haMjesto], HAInfo[3][haMjesto], HAInfo[4][haMjesto], HAInfo[5][haMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "6: %s | 7: %s | 8: %s | 9: %s | 10: %s",
HAInfo[6][haMjesto], HAInfo[7][haMjesto], HAInfo[8][haMjesto], HAInfo[9][haMjesto], HAInfo[10][haMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "11: %s | 12: %s | 13: %s | 14: %s | 15: %s",
HAInfo[11][haMjesto], HAInfo[12][haMjesto], HAInfo[13][haMjesto], HAInfo[14][haMjesto], HAInfo[15][haMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "16: %s | 17: %s | 18: %s | 19: %s | 20: %s",
HAInfo[16][haMjesto], HAInfo[17][haMjesto], HAInfo[18][haMjesto], HAInfo[19][haMjesto], HAInfo[20][haMjesto]);
SCM(playerid, -1, globalstring);
}
return 1;
}
///////////////////////////////////////////////////////
CMD:izbaci(playerid, params[])
{
if(PlayerInfo[playerid][pLider] == 0) return GRESKA(playerid,"Samo Lideri!");
new broj;
if(sscanf(params, "i", broj))
{
if(PlayerInfo[playerid][pLider] == 1)
{
SCM(playerid, -1, "{FFFF80}________________| Los Santos Police Department |________________");
format(globalstring, sizeof globalstring, "Lider 1: %s | Lider 2: %s", LSPDInfo[1][lspdLider], LSPDInfo[2][lspdLider]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "1: %s | 2: %s | 3: %s | 4: %s | 5: %s",
LSPDInfo[1][lspdMjesto], LSPDInfo[2][lspdMjesto], LSPDInfo[3][lspdMjesto], LSPDInfo[4][lspdMjesto], LSPDInfo[5][lspdMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "6: %s | 7: %s | 8: %s | 9: %s | 10: %s",
LSPDInfo[6][lspdMjesto], LSPDInfo[7][lspdMjesto], LSPDInfo[8][lspdMjesto], LSPDInfo[9][lspdMjesto], LSPDInfo[10][lspdMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "11: %s | 12: %s | 13: %s | 14: %s | 15: %s",
LSPDInfo[11][lspdMjesto], LSPDInfo[12][lspdMjesto], LSPDInfo[13][lspdMjesto], LSPDInfo[14][lspdMjesto], LSPDInfo[15][lspdMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "16: %s | 17: %s | 18: %s | 19: %s | 20: %s",
LSPDInfo[16][lspdMjesto], LSPDInfo[17][lspdMjesto], LSPDInfo[18][lspdMjesto], LSPDInfo[19][lspdMjesto], LSPDInfo[20][lspdMjesto]);
SCM(playerid, -1, globalstring);
}
else if(PlayerInfo[playerid][pLider] == 3)
{
SCM(playerid, -1, "{FFFF80}________________| Yakuza |________________");
format(globalstring, sizeof globalstring, "Lider 1: %s | Lider 2: %s", YInfo[1][yakuzaLider], YInfo[2][yakuzaLider]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "1: %s | 2: %s | 3: %s | 4: %s | 5: %s",
YInfo[1][yakuzaMjesto], YInfo[2][yakuzaMjesto], YInfo[3][yakuzaMjesto], YInfo[4][yakuzaMjesto], YInfo[5][yakuzaMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "6: %s | 7: %s | 8: %s | 9: %s | 10: %s",
YInfo[6][yakuzaMjesto], YInfo[7][yakuzaMjesto], YInfo[8][yakuzaMjesto], YInfo[9][yakuzaMjesto], YInfo[10][yakuzaMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "11: %s | 12: %s | 13: %s | 14: %s | 15: %s",
YInfo[11][yakuzaMjesto], YInfo[12][yakuzaMjesto], YInfo[13][yakuzaMjesto], YInfo[14][yakuzaMjesto], YInfo[15][yakuzaMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "16: %s | 17: %s | 18: %s | 19: %s | 20: %s",
YInfo[16][yakuzaMjesto], YInfo[17][yakuzaMjesto], YInfo[18][yakuzaMjesto], YInfo[19][yakuzaMjesto], YInfo[20][yakuzaMjesto]);
SCM(playerid, -1, globalstring);
}
else if(PlayerInfo[playerid][pLider] == 4)
{
SCM(playerid, -1, "{FFFF80}________________| Grove Street Family |________________");
format(globalstring, sizeof globalstring, "Lider 1: %s | Lider 2: %s", GSFInfo[1][gsfLider], GSFInfo[2][gsfLider]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "1: %s | 2: %s | 3: %s | 4: %s | 5: %s",
GSFInfo[1][gsfMjesto], GSFInfo[2][gsfMjesto], GSFInfo[3][gsfMjesto], GSFInfo[4][gsfMjesto], GSFInfo[5][gsfMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "6: %s | 7: %s | 8: %s | 9: %s | 10: %s",
GSFInfo[6][gsfMjesto], GSFInfo[7][gsfMjesto], GSFInfo[8][gsfMjesto], GSFInfo[9][gsfMjesto], GSFInfo[10][gsfMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "11: %s | 12: %s | 13: %s | 14: %s | 15: %s",
GSFInfo[11][gsfMjesto], GSFInfo[12][gsfMjesto], GSFInfo[13][gsfMjesto], GSFInfo[14][gsfMjesto], GSFInfo[15][gsfMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "16: %s | 17: %s | 18: %s | 19: %s | 20: %s",
GSFInfo[16][gsfMjesto], GSFInfo[17][gsfMjesto], GSFInfo[18][gsfMjesto], GSFInfo[19][gsfMjesto], GSFInfo[20][gsfMjesto]);
SCM(playerid, -1, globalstring);
}
else if(PlayerInfo[playerid][pLider] == 5)
{
SCM(playerid, -1, "{FFFF80}________________| Ballas Family |________________");
format(globalstring, sizeof globalstring, "Lider 1: %s | Lider 2: %s", BInfo[1][bsLider], BInfo[2][bsLider]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "1: %s | 2: %s | 3: %s | 4: %s | 5: %s",
BInfo[1][bsMjesto], BInfo[2][bsMjesto], BInfo[3][bsMjesto], BInfo[4][bsMjesto], BInfo[5][bsMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "6: %s | 7: %s | 8: %s | 9: %s | 10: %s",
BInfo[6][bsMjesto], BInfo[7][bsMjesto], BInfo[8][bsMjesto], BInfo[9][bsMjesto], BInfo[10][bsMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "11: %s | 12: %s | 13: %s | 14: %s | 15: %s",
BInfo[11][bsMjesto], BInfo[12][bsMjesto], BInfo[13][bsMjesto], BInfo[14][bsMjesto], BInfo[15][bsMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "16: %s | 17: %s | 18: %s | 19: %s | 20: %s",
BInfo[16][bsMjesto], BInfo[17][bsMjesto], BInfo[18][bsMjesto], BInfo[19][bsMjesto], BInfo[20][bsMjesto]);
SCM(playerid, -1, globalstring);
}
else if(PlayerInfo[playerid][pLider] == 6)
{
SCM(playerid, -1, "{FFFF80}________________| Los Santos Novinari |________________");
format(globalstring, sizeof globalstring, "Lider 1: %s | Lider 2: %s", NInfo[1][nLider], NInfo[2][nLider]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "1: %s | 2: %s | 3: %s | 4: %s | 5: %s",
NInfo[1][nMjesto], NInfo[2][nMjesto], NInfo[3][nMjesto], NInfo[4][nMjesto], NInfo[5][nMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "6: %s | 7: %s | 8: %s | 9: %s | 10: %s",
NInfo[6][nMjesto], NInfo[7][nMjesto], NInfo[8][nMjesto], NInfo[9][nMjesto], NInfo[10][nMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "11: %s | 12: %s | 13: %s | 14: %s | 15: %s",
NInfo[11][nMjesto], NInfo[12][nMjesto], NInfo[13][nMjesto], NInfo[14][nMjesto], NInfo[15][nMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "16: %s | 17: %s | 18: %s | 19: %s | 20: %s",
NInfo[16][nMjesto], NInfo[17][nMjesto], NInfo[18][nMjesto], NInfo[19][nMjesto], NInfo[20][nMjesto]);
SCM(playerid, -1, globalstring);
}
else if(PlayerInfo[playerid][pLider] == 9)
{
SCM(playerid, -1, "{FFFF80}________________| La Cocaina |________________");
format(globalstring, sizeof globalstring, "Lider 1: %s | Lider 2: %s", LCInfo[1][lcLider], LCInfo[2][lcLider]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "1: %s | 2: %s | 3: %s | 4: %s | 5: %s",
LCInfo[1][lcMjesto], LCInfo[2][lcMjesto], LCInfo[3][lcMjesto], LCInfo[4][lcMjesto], LCInfo[5][lcMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "6: %s | 7: %s | 8: %s | 9: %s | 10: %s",
LCInfo[6][lcMjesto], LCInfo[7][lcMjesto], LCInfo[8][lcMjesto], LCInfo[9][lcMjesto], LCInfo[10][lcMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "11: %s | 12: %s | 13: %s | 14: %s | 15: %s",
LCInfo[11][lcMjesto], LCInfo[12][lcMjesto], LCInfo[13][lcMjesto], LCInfo[14][lcMjesto], LCInfo[15][lcMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "16: %s | 17: %s | 18: %s | 19: %s | 20: %s",
LCInfo[16][lcMjesto], LCInfo[17][lcMjesto], LCInfo[18][lcMjesto], LCInfo[19][lcMjesto], LCInfo[20][lcMjesto]);
SCM(playerid, -1, globalstring);
}
else if(PlayerInfo[playerid][pLider] == 11)
{
SCM(playerid, -1, "{FFFF80}________________| La Cosa Nostra |________________");
format(globalstring, sizeof globalstring, "Lider 1: %s | Lider 2: %s", LCNInfo[1][lcnLider], LCNInfo[2][lcnLider]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "1: %s | 2: %s | 3: %s | 4: %s | 5: %s",
LCNInfo[1][lcnMjesto], LCNInfo[2][lcnMjesto], LCNInfo[3][lcnMjesto], LCNInfo[4][lcnMjesto], LCNInfo[5][lcnMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "6: %s | 7: %s | 8: %s | 9: %s | 10: %s",
LCNInfo[6][lcnMjesto], LCNInfo[7][lcnMjesto], LCNInfo[8][lcnMjesto], LCNInfo[9][lcnMjesto], LCNInfo[10][lcnMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "11: %s | 12: %s | 13: %s | 14: %s | 15: %s",
LCNInfo[11][lcnMjesto], LCNInfo[12][lcnMjesto], LCNInfo[13][lcnMjesto], LCNInfo[14][lcnMjesto], LCNInfo[15][lcnMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "16: %s | 17: %s | 18: %s | 19: %s | 20: %s",
LCNInfo[16][lcnMjesto], LCNInfo[17][lcnMjesto], LCNInfo[18][lcnMjesto], LCNInfo[19][lcnMjesto], LCNInfo[20][lcnMjesto]);
SCM(playerid, -1, globalstring);
}
else if(PlayerInfo[playerid][pLider] == 16)
{
SCM(playerid, -1, "{FFFF80}________________| Hitman Agency |________________");
format(globalstring, sizeof globalstring, "Lider 1: %s | Lider 2: %s", HAInfo[1][haLider], HAInfo[2][haLider]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "1: %s | 2: %s | 3: %s | 4: %s | 5: %s",
HAInfo[1][haMjesto], HAInfo[2][haMjesto], HAInfo[3][haMjesto], HAInfo[4][haMjesto], HAInfo[5][haMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "6: %s | 7: %s | 8: %s | 9: %s | 10: %s",
HAInfo[6][haMjesto], HAInfo[7][haMjesto], HAInfo[8][haMjesto], HAInfo[9][haMjesto], HAInfo[10][haMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "11: %s | 12: %s | 13: %s | 14: %s | 15: %s",
HAInfo[11][haMjesto], HAInfo[12][haMjesto], HAInfo[13][haMjesto], HAInfo[14][haMjesto], HAInfo[15][haMjesto]);
SCM(playerid, -1, globalstring);
format(globalstring, sizeof globalstring, "16: %s | 17: %s | 18: %s | 19: %s | 20: %s",
HAInfo[16][haMjesto], HAInfo[17][haMjesto], HAInfo[18][haMjesto], HAInfo[19][haMjesto], HAInfo[20][haMjesto]);
SCM(playerid, -1, globalstring);
}
return 1;
}
Those are jsut biggest commands. It is used in almost every command. This is RP gamemode so imagine that..
Global strings stay from gminit to gmexit... While local are called when cmd is called and deleted when cmd is done.
About "used everywhere" usually people use "string[128]" a lot, but most of the times its local
You don't understand. This is not my GM I am just editing it. I was asking what should I do about optimization of this GM because look at this
Use foreach instead of for loop.
Use switch statements instead of if statements.
Reduce your string sizes.
Don't create 2 string variables if you need one for 2 messages.
Check out your arrays. They might have bigger size that what it needs.
Check if your global variables are actually necessary as global. You may need to use them only locally in some commands.