./includes/textdraws.pwn(1886) : error 017: undefined symbol "playerid" ./includes/textdraws.pwn(1887) : error 017: undefined symbol "playerid" ./includes/textdraws.pwn(1888) : error 017: undefined symbol "playerid" ./includes/textdraws.pwn(1889) : error 017: undefined symbol "playerid" ./includes/textdraws.pwn(1890) : error 017: undefined symbol "playerid"
Textdraw[0][playerid] = CreatePlayerTextDraw(playerid,641.375000, 141.500000, "usebox"); TextDrawLetterSize(playerid,Textdraw[0], 0.000000, 33.840740); TextDrawTextSize(playerid,Textdraw[0], 364.250000, 0.000000); TextDrawAlignment(playerid,Textdraw[0], 1); TextDrawColor(playerid,Textdraw[0], 0); TextDrawUseBox(playerid,Textdraw[0], true); TextDrawBoxColor(playerid,Textdraw[0], 102); TextDrawSetShadow(playerid,Textdraw[0], 0); TextDrawSetOutline(playerid,Textdraw[0], 0); TextDrawFont(playerid,Textdraw[0], 0); Textdraw[1][playerid] = CreatePlayerTextDraw(playerid,367.500000, 139.416656, "LD_SPAC:white"); TextDrawLetterSize(playerid,Textdraw[1], 0.000000, 0.000000); TextDrawTextSize(playerid,Textdraw[1], 1.250000, 311.500000); TextDrawAlignment(playerid,Textdraw[1], 1); TextDrawColor(playerid,Textdraw[1], 16777215); TextDrawSetShadow(playerid,Textdraw[1], 0); TextDrawSetOutline(playerid,Textdraw[1], 0); TextDrawFont(playerid,Textdraw[1], 4); Textdraw[2][playerid] = CreatePlayerTextDraw(playerid,368.125000, 139.416656, "LD_SPAC:white"); TextDrawLetterSize(playerid,Textdraw[2], 0.000000, 0.000000); TextDrawTextSize(playerid,Textdraw[2], 271.875000, 1.166687); TextDrawAlignment(playerid,Textdraw[2], 1); TextDrawColor(playerid,Textdraw[2], 16777215); TextDrawSetShadow(playerid,Textdraw[2], 0); TextDrawSetOutline(playerid,Textdraw[2], 0); TextDrawFont(playerid,Textdraw[2], 4); Textdraw[3][playerid] = CreatePlayerTextDraw(playerid,638.750000, 140.000000, "LD_SPAC:white"); TextDrawLetterSize(playerid,Textdraw[3], 0.000000, 0.000000); TextDrawTextSize(playerid,Textdraw[3], 1.250000, 308.000000); TextDrawAlignment(playerid,Textdraw[3], 1); TextDrawColor(playerid,Textdraw[3], 16777215); TextDrawSetShadow(playerid,Textdraw[3], 0); TextDrawSetOutline(playerid,Textdraw[3], 0); TextDrawFont(playerid,Textdraw[3], 4); Textdraw[4][playerid] = CreatePlayerTextDraw(playerid,367.500000, 447.416687, "LD_SPAC:white"); TextDrawLetterSize(playerid,Textdraw[4], 0.000000, 0.000000); TextDrawTextSize(playerid,Textdraw[4], 271.250000, -0.583374); TextDrawAlignment(playerid,Textdraw[4], 1); TextDrawColor(playerid,Textdraw[4], 16777215); TextDrawSetShadow(playerid,Textdraw[4], 0); TextDrawSetOutline(playerid,Textdraw[4], 0); TextDrawFont(playerid,Textdraw[4], 4);
You need to pass playerid through with that function.
e.g. LoadTextDraws(playerid) You're not passing it through, so it's saying it's not defined. |
forward LoadTextDraws(playerid); public LoadTextDraws(playerid) {
Post up the entire function, including the declaration, and how you're calling it in your script.
I'm sure you need to read up on how to create a function. |
new PlayerText:Textdraw[6][MAX_PLAYERS];
Textdraw[0][playerid] = CreatePlayerTextDraw(playerid,641.375000, 141.500000, "usebox"); TextDrawLetterSize(playerid,Textdraw[0], 0.000000, 33.840740); TextDrawTextSize(playerid,Textdraw[0], 364.250000, 0.000000); TextDrawAlignment(playerid,Textdraw[0], 1); TextDrawColor(playerid,Textdraw[0], 0); TextDrawUseBox(playerid,Textdraw[0], true); TextDrawBoxColor(playerid,Textdraw[0] ,102); TextDrawSetShadow(playerid,Textdraw[0], 0); TextDrawSetOutline(playerid,Textdraw[0], 0); TextDrawFont(playerid,Textdraw[0], 0); Textdraw[1][playerid] = CreatePlayerTextDraw(playerid,367.500000, 139.416656, "LD_SPAC:white"); TextDrawLetterSize(playerid,Textdraw[1], 0.000000, 0.000000); TextDrawTextSize(playerid,Textdraw[1], 1.250000, 311.500000); TextDrawAlignment(playerid,Textdraw[1], 1); TextDrawColor(playerid,Textdraw[1], 16777215); TextDrawSetShadow(playerid,Textdraw[1], 0); TextDrawSetOutline(playerid,Textdraw[1], 0); TextDrawFont(playerid,Textdraw[1], 4); Textdraw[2][playerid] = CreatePlayerTextDraw(playerid,368.125000, 139.416656, "LD_SPAC:white"); TextDrawLetterSize(playerid,Textdraw[2], 0.000000, 0.000000); TextDrawTextSize(playerid,Textdraw[2], 271.875000, 1.166687); TextDrawAlignment(playerid,Textdraw[2], 1); TextDrawColor(playerid,Textdraw[2], 16777215); TextDrawSetShadow(playerid,Textdraw[2], 0); TextDrawSetOutline(playerid,Textdraw[2], 0); TextDrawFont(playerid,Textdraw[2], 4); Textdraw[3][playerid] = CreatePlayerTextDraw(playerid,638.750000, 140.000000, "LD_SPAC:white"); TextDrawLetterSize(playerid,Textdraw[3], 0.000000, 0.000000); TextDrawTextSize(playerid,Textdraw[3], 1.250000, 308.000000); TextDrawAlignment(playerid,Textdraw[3], 1); TextDrawColor(playerid,Textdraw[3], 16777215); TextDrawSetShadow(playerid,Textdraw[3], 0); TextDrawSetOutline(playerid,Textdraw[3], 0); TextDrawFont(playerid,Textdraw[3], 4); Textdraw[4][playerid] = CreatePlayerTextDraw(playerid,367.500000, 447.416687, "LD_SPAC:white"); TextDrawLetterSize(playerid,Textdraw[4], 0.000000, 0.000000); TextDrawTextSize(playerid,Textdraw[4], 271.250000, -0.583374); TextDrawAlignment(playerid,Textdraw[4], 1); TextDrawColor(playerid,Textdraw[4], 16777215); TextDrawSetShadow(playerid,Textdraw[4], 0); TextDrawSetOutline(playerid,Textdraw[4], 0); TextDrawFont(playerid,Textdraw[4], 4);