/aceitar convite -
ViniFox - 15.10.2016
Meu problema й o seguinte quando convido um player com lider estб tudo ok, mas, quando convido com Sub-lider o player aceita o convite e cai no Spawn Civil e nгo entra na ORG. Estava mexendo e acho que descobri onde й o erro, mas nгo sei como arrumar. O ERRO provavelmente esta nesta linha aki (PlayerInfo[playerid][pMembro] = PlayerInfo[InviteOffer[playerid]][pLider]) , ou seja (pLider), somente o lider vai dar certo. Se eu colocar a linha assim (PlayerInfo[playerid][pMembro] = PlayerInfo[InviteOffer[playerid]][pCargo] == 5) somente o Sub-lider poderб convidar. Como posso fazer pros 2 darem certo. Segue o cуdigo completo abaixo:
PHP Code:
if(strcmp(cmd,"/aceitar",true)==0)
{
if(IsPlayerConnected(playerid))
{
new x_Emprego[32];
x_Emprego = strtok(cmdtext, idx);
if(!strlen(x_Emprego))
{
SendClientMessage(playerid, COLOR_WHITE, "|_______________ Aceitar _______________A");
SendClientMessage(playerid, COLOR_WHITE, "Use: aceitar [nome]");
SendClientMessage(playerid, COLOR_GREY, "Nomes Validos: drogas, Reparo, Advogado, seguranзa, convite, aovivo, Refill , Assalto, Convite");
SendClientMessage(playerid, COLOR_GREY, "Nomes Validos: Carro, Multa ,divorcio, mendigo, blindagem, Dinamite");
return 1;
}
if(strcmp(x_Emprego,"convite",true) == 0)
{
if(InviteOffer[playerid] < 999)
{
if(IsPlayerConnected(InviteOffer[playerid]))
{
if(PlayerInfo[playerid][pEmprego] > 1)
{
SendClientMessage(playerid, COLOR_YELLOW, "Voce possui um emprego /sairdoemprego.");
return 1;
}
if(convidado[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo foi convidado para nenhuma organizaзгo.");
return 1;
}
skincop[playerid] = GetPlayerSkin(playerid);
if(PlayerInfo[InviteOffer[playerid]][pLider] == 1) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 2) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 3) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 4) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 5) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 6) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 7) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 8) { SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 9) { SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 10) { SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 11) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 12) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 13) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 14) { SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 15) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 16) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 17) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 18) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 19) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 20) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 21) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 22) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 23) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 24) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 25) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 26) { SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 27) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 28) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 29) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 30) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
//sub-lider
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 1) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//governo
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 2) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//pm
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 3) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//bope
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 4) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//fbi
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 5) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//swat
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 6) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//medico
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 7) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; } }//mecanicos
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 8) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; } }//reportes
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 9) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; } }//taxistas
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 10) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; } }//the triads
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 11) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; } }//hitmans
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 12) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//mafia cn
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 13) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//yakuza
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 14) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//los vagos
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 15) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//grove
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 16) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//ballas
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 17) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//alqaeda
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 18) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//ei
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 19) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//exercito
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 20) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//sons
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 21) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//devils
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 22) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//interpol
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 23) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//ada
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 24) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//tcp
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 25) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//pcc
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 26) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//cv
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 27) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//pc
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 28) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//taliban
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 29) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//mafia j
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 30) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//mafia m
convidado[playerid] = 0;
PlayerInfo[playerid][pMembro] = PlayerInfo[InviteOffer[playerid]][pLider]; //Provavel erro
PlayerInfo[playerid][pCargo] = 1;
format(gstring, 128, "* %s aceitou seu convite para entrar na sua organizaзгo.", PlayerName(playerid));
SendClientMessage(InviteOffer[playerid], COLOR_LIGHTBLUE, gstring);
format(gstring, sizeof(gstring), "* Vocк aceitou o convite de %s para entrar para organizaзгo: %s, parabйns.", PlayerName(InviteOffer[playerid]), NomeORG(InviteOffer[playerid]));
SendClientMessage(playerid, COLOR_LIGHTBLUE, gstring);
ConviteInfoOrg(PlayerName(playerid), InviteJob[playerid], 1);
if(PlayerInfo[playerid][pMembro] == 1) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
if(PlayerInfo[playerid][pMembro] == 5) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
if(PlayerInfo[playerid][pMembro] == 6) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
if(PlayerInfo[playerid][pMembro] == 7) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
if(PlayerInfo[playerid][pMembro] == 27) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
SetPlayerSpawn(playerid);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "O jogador que lhe convidou nгo estб conectado.");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Vocк nгo foi convidado para nenhuma organizaзгo.");
return 1;
}
}
Re: /aceitar convite -
ViniFox - 15.10.2016
Meu problema й o seguinte quando convido um player com lider estб tudo ok, mas, quando convido com Sub-lider o player aceita o convite e cai no Spawn Civil e nгo entra na ORG. Estava mexendo e acho que descobri onde й o erro, mas nгo sei como arrumar. O ERRO provavelmente esta nesta linha aki (PlayerInfo[playerid][pMembro] = PlayerInfo[InviteOffer[playerid]][pLider]) , ou seja (pLider), somente o lider vai dar certo. Se eu colocar a linha assim (PlayerInfo[playerid][pMembro] = PlayerInfo[InviteOffer[playerid]][pCargo] == 5) somente o Sub-lider poderб convidar. Como posso fazer pros 2 darem certo. Segue o cуdigo completo abaixo:
PHP Code:
if(strcmp(cmd,"/aceitar",true)==0)
{
if(IsPlayerConnected(playerid))
{
new x_Emprego[32];
x_Emprego = strtok(cmdtext, idx);
if(!strlen(x_Emprego))
{
SendClientMessage(playerid, COLOR_WHITE, "|_______________ Aceitar _______________A");
SendClientMessage(playerid, COLOR_WHITE, "Use: aceitar [nome]");
SendClientMessage(playerid, COLOR_GREY, "Nomes Validos: drogas, Reparo, Advogado, seguranзa, convite, aovivo, Refill , Assalto, Convite");
SendClientMessage(playerid, COLOR_GREY, "Nomes Validos: Carro, Multa ,divorcio, mendigo, blindagem, Dinamite");
return 1;
}
if(strcmp(x_Emprego,"convite",true) == 0)
{
if(InviteOffer[playerid] < 999)
{
if(IsPlayerConnected(InviteOffer[playerid]))
{
if(PlayerInfo[playerid][pEmprego] > 1)
{
SendClientMessage(playerid, COLOR_YELLOW, "Voce possui um emprego /sairdoemprego.");
return 1;
}
if(convidado[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo foi convidado para nenhuma organizaзгo.");
return 1;
}
skincop[playerid] = GetPlayerSkin(playerid);
if(PlayerInfo[InviteOffer[playerid]][pLider] == 1) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 2) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 3) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 4) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 5) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 6) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 7) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 8) { SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 9) { SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 10) { SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 11) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 12) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 13) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 14) { SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 15) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 16) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 17) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 18) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 19) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 20) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 21) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 22) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 23) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 24) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 25) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 26) { SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 27) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 28) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 29) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
else if(PlayerInfo[InviteOffer[playerid]][pLider] == 30) { SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
//sub-lider
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 1) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//governo
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 2) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//pm
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 3) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//bope
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 4) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//fbi
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 5) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//swat
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 6) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//medico
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 7) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; } }//mecanicos
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 8) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; } }//reportes
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 9) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; } }//taxistas
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 10) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; } }//the triads
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 11) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; } }//hitmans
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 12) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//mafia cn
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 13) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//yakuza
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 14) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//los vagos
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 15) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//grove
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 16) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//ballas
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 17) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//alqaeda
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 18) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//ei
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 19) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//exercito
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 20) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//sons
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 21) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//devils
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 22) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//interpol
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 23) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//ada
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 24) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//tcp
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 25) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//pcc
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 26) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//cv
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 27) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//pc
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 28) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//taliban
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 29) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//mafia j
else if(PlayerInfo[InviteOffer[playerid]][pMembro] == 30) { if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//mafia m
convidado[playerid] = 0;
PlayerInfo[playerid][pMembro] = PlayerInfo[InviteOffer[playerid]][pLider]; //Provavel erro
PlayerInfo[playerid][pCargo] = 1;
format(gstring, 128, "* %s aceitou seu convite para entrar na sua organizaзгo.", PlayerName(playerid));
SendClientMessage(InviteOffer[playerid], COLOR_LIGHTBLUE, gstring);
format(gstring, sizeof(gstring), "* Vocк aceitou o convite de %s para entrar para organizaзгo: %s, parabйns.", PlayerName(InviteOffer[playerid]), NomeORG(InviteOffer[playerid]));
SendClientMessage(playerid, COLOR_LIGHTBLUE, gstring);
ConviteInfoOrg(PlayerName(playerid), InviteJob[playerid], 1);
if(PlayerInfo[playerid][pMembro] == 1) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
if(PlayerInfo[playerid][pMembro] == 5) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
if(PlayerInfo[playerid][pMembro] == 6) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
if(PlayerInfo[playerid][pMembro] == 7) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
if(PlayerInfo[playerid][pMembro] == 27) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
SetPlayerSpawn(playerid);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "O jogador que lhe convidou nгo estб conectado.");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Vocк nгo foi convidado para nenhuma organizaзгo.");
return 1;
}
}
Re: /aceitar convite -
CaioTJF - 15.10.2016
Cara.
Faзa um enum para guardar as informaзхes das orgs.
Por exemplo:
Organization[orgid][Lider]
Organization[orgid][SubLider][2]
Organization[orgid][Membros][30]
No player, vocк sу salva o ID da organizaзгo que ele pertence, e o cargo.
Assim vocк pode fazer esse comando de convidar utilizando pouquнssimas linhas.
Re: /aceitar convite -
RazorGuigo - 15.10.2016
de uma olhada em
Switch() & Case:, ele й praticamente 100X mais rapido que IF, e deixa o codigo bem mais limpo!
Observe:
PHP Code:
if(strcmp(cmd,"/aceitar",true)==0)
{
new x_Emprego[32];
x_Emprego = strtok(cmdtext, idx);
if(!strlen(x_Emprego))
{
SendClientMessage(playerid, COLOR_WHITE, "|_______________ Aceitar _______________A");
SendClientMessage(playerid, COLOR_WHITE, "Use: aceitar [nome]");
SendClientMessage(playerid, COLOR_GREY, "Nomes Validos: drogas, Reparo, Advogado, seguranзa, convite, aovivo, Refill , Assalto, Convite");
return SendClientMessage(playerid, COLOR_GREY, "Nomes Validos: Carro, Multa ,divorcio, mendigo, blindagem, Dinamite");
}
if(strcmp(x_Emprego,"convite",true) == 0)
{
if(InviteOffer[playerid] < 999)
{
if(IsPlayerConnected(InviteOffer[playerid]))
{
if(PlayerInfo[playerid][pEmprego] > 1) return SendClientMessage(playerid, COLOR_YELLOW, "Voce possui um emprego /sairdoemprego.");
if(convidado[playerid] == 0) return SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo foi convidado para nenhuma organizaзгo.");
skincop[playerid] = GetPlayerSkin(playerid);
switch(PlayerInfo[InviteOffer[playerid]][pLider])
{
case 1,2,3,4,7,12,13,17,25:{SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2;}
case 6,11,15..24,27..30:{SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5;}
case 8,9,10,14,26:{SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10;}
}
switch(PlayerInfo[InviteOffer[playerid]][pMembro])
{
case 1..6,19,22,27:{ if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5) { SetSpawnInfo(playerid, 2, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; } }//governo
case 7..11:{ if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 10, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; } }//mecanicos
case 12..18,20,21,23,24,25,26,28,29,30:{if(PlayerInfo[InviteOffer[playerid]][pCargo] == 5){ SetSpawnInfo(playerid, 5, PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; } }//mafia cn
}
convidado[playerid] = 0;
PlayerInfo[playerid][pMembro] = PlayerInfo[InviteOffer[playerid]][pLider]; //Provavel erro
PlayerInfo[playerid][pCargo] = 1;
format(gstring, 128, "* %s aceitou seu convite para entrar na sua organizaзгo.", PlayerName(playerid));
SendClientMessage(InviteOffer[playerid], COLOR_LIGHTBLUE, gstring);
format(gstring, sizeof(gstring), "* Vocк aceitou o convite de %s para entrar para organizaзгo: %s, parabйns.", PlayerName(InviteOffer[playerid]), NomeORG(InviteOffer[playerid]));
SendClientMessage(playerid, COLOR_LIGHTBLUE, gstring);
ConviteInfoOrg(PlayerName(playerid), InviteJob[playerid], 1);
if(PlayerInfo[playerid][pMembro] == 1) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
if(PlayerInfo[playerid][pMembro] == 5) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
if(PlayerInfo[playerid][pMembro] == 6) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
if(PlayerInfo[playerid][pMembro] == 7) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
if(PlayerInfo[playerid][pMembro] == 27) { PlayerInfo[playerid][pDepartamentoLS] = 1; }
SetPlayerSpawn(playerid);
}
else return SendClientMessage(playerid, COLOR_GREY, "O jogador que lhe convidou nгo estб conectado.");
}
else return SendClientMessage(playerid, COLOR_GREY, "Vocк nгo foi convidado para nenhuma organizaзгo.");
}
Tambem use: "else return SendClientMessage(...);" porque ele vai ler sу uma linha, do else, e o SendClientMessage retorna 1 se o player esta conectado
Re: /aceitar convite -
ViniFox - 15.10.2016
Esse cуdigo nгo deu certo, o pawno atй parou de funcionar
Re: /aceitar convite -
RazorGuigo - 15.10.2016
Quote:
Originally Posted by ViniFox
Esse cуdigo nгo deu certo, o pawno atй parou de funcionar
|
Revise o Codigo nй, Eu mostrei um exemplo, nгo copiei todo o codigo, nem revisei se tava certo, agora se quiser usar ele ponha a mгo na massa!
PHP Code:
#PS: "eu nгo coloquei uma '}' no final, sу para ver se tu tava atento
#e nгo sу copiando e colando! kkk"
Re: /aceitar convite -
ViniFox - 15.10.2016
cara, eu nгo quero trocar o cуdigo. Eu estou querendo uma opniao de outro scripter, pois eu sei a linha onde estб o problema, mas, nгo sei como resolver. Por isso estou pedindo ajuda...