if(!IsPlayerInAnyVehicle(playerid)) // If the player is not in any vehicle
if(IsPlayerInAnyVehicle(playerid) && GetVehicleModel(GetPlayerVehicleID(playerid)) == 411) // If the player is not in Infernus for example
CMD:working(playerid, params[]) { if( posaosmetlar[ playerid ] != 0 ) return SendClientMessage( playerid, -1, "You are already in work place!" ); SetPlayerCheckpoint(playerid, 2328.3623,-1989.4958,14.0952, 3.0); TextDrawShowForPlayer(playerid, mywork[playerid]); TextDrawShowForPlayer(playerid, mywork1[playerid]); CP[playerid] = 1; SetTimer("romming", 10000, false); } return 1; } |
if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, -1, "you are not inside a car");