Custom Class Selection Spawn Bug. - Printable Version
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+--- Thread: Custom Class Selection Spawn Bug. (
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Custom Class Selection Spawn Bug. -
vassilis - 02.10.2016
I have made a custom class selection. I am avoiding Requestclass using TogglePlayerSpectating.
After that I am using a textdraw to choose to get spawned. After that They suppose to get spawned with skin id 108 but they get spawned with a cop skin and they actually get spawned about 50thousand more feets in the air.. Obviously totally bugged.. if i use my cmd /ls to get teleported it kicks me.
How to spawn my player after an enabled spectator mode?
I already used Spectating mode toggled to false and then spawn but it it doesnt spawn him.
Re: Custom Class Selection Spawn Bug. -
Gammix - 02.10.2016
You have to use
TogglePlayerSpectating and set it to
false before spawning the player.
Re: Custom Class Selection Spawn Bug. -
vassilis - 02.10.2016
Quote:
Originally Posted by Gammix
You have to use TogglePlayerSpectating and set it to false before spawning the player.
|
Gammix Sorry i just re-edit my post. I did but didn't really work out..
Re: Custom Class Selection Spawn Bug. -
SickAttack - 02.10.2016
Set the player's spawn info, toggle spectating mode off and spawn the player when they request a class (callback).
Re: Custom Class Selection Spawn Bug. -
vassilis - 02.10.2016
So should i completely remove spectating mode from REQUEST class and add a timer of 1 milisecond to spawn player?
Re: Custom Class Selection Spawn Bug. -
SickAttack - 02.10.2016
Toggling spectating mode off should be used to send the player to the default class selection, do your things there, and spawn the player.
Re: Custom Class Selection Spawn Bug. -
vassilis - 02.10.2016
Found the solution i had put two times spectate enabled and disabled it just once.. Thank you both for help!