When weapon have 0 ammo - Printable Version
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When weapon have 0 ammo -
MerryDeer - 30.09.2016
Hi,
How always know when weapon reach 0 ammo? i need to write into variable that weapon have 0 ammo.
Re: When weapon have 0 ammo - Quinncell - 30.09.2016
I don't understand you quite well.But still, why do you wan't to know if a weapon reached 0 ammo?Whats the purpose?
Re: When weapon have 0 ammo -
MerryDeer - 30.09.2016
To set variable to 0...
Re: When weapon have 0 ammo -
SickAttack - 30.09.2016
Use the callback OnPlayerWeaponShot.
Re: When weapon have 0 ammo -
MerryDeer - 01.10.2016
Yes, but not all weapons like spraycan, grenade call that.
Re: When weapon have 0 ammo -
SickAttack - 01.10.2016
Then detect when a player presses LEFT CLICK. Set a timer and when they release it, get the ammo and kill the timer a while after.
Re: When weapon have 0 ammo -
MerryDeer - 01.10.2016
But i just need when reach 0, i update when ammo is smaller, in onplayerupdate, but weapon where ammo fast changes, now always onplayerupdate, can write to variable 0
Re: When weapon have 0 ammo -
SickAttack - 01.10.2016
You can still achive that, with that method.
Re: When weapon have 0 ammo -
MerryDeer - 01.10.2016
But if weapon change, and player not release key?
Re: When weapon have 0 ammo -
Rdx - 01.10.2016
GetPlayerWeaponData or GetPlayerAmmo.