C:\Users\user\Desktop\SERVIDOR\gamemodes\VR.pwn(12 2) : error 001: expected token: "}", but found "-string-" C:\Users\user\Desktop\SERVIDOR\gamemodes\VR.pwn(12 4) : error 010: invalid function or declaration C:\Users\user\Desktop\SERVIDOR\gamemodes\VR.pwn(69 : warning 219: local variable "String" shadows a variable at a preceding level C:\Users\user\Desktop\SERVIDOR\gamemodes\VR.pwn(78 7) : warning 219: local variable "CaminhoCasa" shadows a variable at a preceding level C:\Users\user\Desktop\SERVIDOR\gamemodes\VR.pwn(78 7) : warning 219: local variable "Casa" shadows a variable at a preceding level C:\Users\user\Desktop\SERVIDOR\gamemodes\VR.pwn(78 7) : warning 219: local variable "CaminhoCarro2" shadows a variable at a preceding level C:\Users\user\Desktop\SERVIDOR\gamemodes\VR.pwn(88 0) : error 017: undefined symbol "VPCivil" C:\Users\user\Desktop\SERVIDOR\gamemodes\VR.pwn(88 0) : warning 215: expression has no effect C:\Users\user\Desktop\SERVIDOR\gamemodes\VR.pwn(88 0) : error 001: expected token: ";", but found "]" C:\Users\user\Desktop\SERVIDOR\gamemodes\VR.pwn(88 0) : error 029: invalid expression, assumed zero C:\Users\user\Desktop\SERVIDOR\gamemodes\VR.pwn(88 0) : fatal error 107: too many error messages on one line |
public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER) //O novo estado do player й de motorista. { if(VDaOrg(VPCivil,0,2)) SendClientMessage(playerid, C_Civil, "Vocк entrou em um veнculo Civil"); if(VDaOrg(VAssassinos,0,4) && ProgressaoInfo[playerid][Membro] != 2) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, C_Assassinos, "Vocк nгo й um Assassino"); if(VDaOrg(VAeronautica,0,6) && ProgressaoInfo[playerid][Membro] != 3) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, C_Aeronautica, "Vocк nгo й da Aeronautica"); if(VDaOrg(VDrifters,0,3) && ProgressaoInfo[playerid][Membro] != 4) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, C_Drifters, "Vocк nгo й um Drifter"); if(VDaOrg(VPFederal,0,5) && ProgressaoInfo[playerid][Membro] != 5) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, C_PFederal, "Vocк nгo й um Policial Federal"); } return true; } |
new Nomeorgs[5][128] = caracters mбximo de cada string. { "Civil", "Assassinos", "Aeronautica" "Drifters", "Policial Federal" }; |
new Nomeorgs[5][128] = caracters mбximo de cada string. { "Civil", "Assassinos", "Aeronautica" "Drifters", "Policial Federal" };
new Nomeorgs[5][128] = caracters mбximo de cada string.
C:\Users\user\Desktop\SERVIDOR\gamemodes\VR.pwn(78 7) : warning 219: local variable "CaminhoCasa" shadows a variable at a preceding level C:\Users\user\Desktop\SERVIDOR\gamemodes\VR.pwn(78 7) : warning 219: local variable "Casa" shadows a variable at a preceding level C:\Users\user\Desktop\SERVIDOR\gamemodes\VR.pwn(78 7) : warning 219: local variable "CaminhoCarro2" shadows a variable at a preceding level |
new VPCivil[3]; //Os Civis tem 3 veнculos new VAssassinos[5]; //Os Assassinos tem 5 veнculos. new VAeronautica[7]; //A Aeronautica tem 7 veнculos. new VDrifters[4]; //Os Drifters tem 4 veнculos. new VPFederal[6]; //A Policia Federal tem 6 veнculos. //-------------------------------------------------------------- #define VDaOrg(%0,%1,%2) GetPlayerVehicleID(playerid) >= %0[%1] && GetPlayerVehicleID(playerid) <= %0[%2]
new Nomeorgs[5][128] = //NO LUGAR DE 128, ACONSELHO USAR UM NЪMERO MENOR, COMO POR EX 30 OU 20. { "Civil", //Org [0]: Como dito no enum, a org 0 й civil, nгo й propriamente uma org mas й necessбrio ter pois o player serб automaticamente membro da org 0 caso nгo definido. "Assassinos", //Org [1]: Assassinos por contrato, Hitmans. "Aeronautica" //Org [2]: Aeronautica, controle aйreo. "Drifters", //Org [3]: Drifters, corredores de derrapagem. "Policial Federal" //Org [4]: Policiais Federais, casos de escala nacional. }; |