SetPlayerPos(playerid, Cuenta[playerid][PosX], Cuenta[playerid][PosY], Cuenta[playerid][PosZ], Cuenta[playerid][Interior], Cuenta[playerid][VWorld]); |
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { new string[256]; new pName[24], Query[256]; GetPlayerName(playerid, pName, 24); switch(dialogid) { case LOGIN: { if(!response) { Kick(playerid); } if(strcmp(PlayerInfo[playerid][pPassword], inputtext, true, 128) == 0) { format(Query, sizeof(Query), "SELECT * FROM `usuarios` WHERE `Nombre` = '%s'", pName); mysql_function_query(Conecction, Query, true, "OnQueryFinish", "ii", 1, playerid); SetSpawnInfo(playerid,0,0,PlayerInfo[playerid][pPosx], PlayerInfo[playerid][pPosy], PlayerInfo[playerid][pPosz],0,0,0,0,0,0,0); SetPlayerHealth(playerid, PlayerInfo[playerid][pVida]); SetPlayerArmour(playerid, PlayerInfo[playerid][pChaleco]); SetPlayerScore(playerid, PlayerInfo[playerid][pScore]); SpawnPlayer(playerid); } else { SendClientMessage(playerid, -1, "CONTRASEСA INCORRECTA"); Kick(playerid); } } case REGISTRO: { if(!response) { SendClientMessage(playerid, -1, "Kicked"); Kick(playerid); } if(response) { if(!strlen(inputtext)) { Kick(playerid); } new string2[128]; format(string2, sizeof(string2), "%s", inputtext); PlayerInfo[playerid][pPassword] = string2; format(Query, sizeof(Query), "INSERT INTO `usuarios` (Nombre, Password) VALUES ('%s', '%s')",pName, PlayerInfo[playerid][pPassword]); mysql_function_query(Conecction, Query, true, "OnQueryFinish", "ii", 0, playerid); format(string, sizeof(string), "Has registrado el personaje %s en nuestro servidor.\n\nAhora inicia sesiуn", pName); ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_PASSWORD,"Iniciar sesiуn",string,"Enviar","Salir"); } } } return 1; } forward OnQueryFinish(resultid, extraid, ConnectionHandle); public OnQueryFinish(resultid, extraid, ConnectionHandle) { new Rows, Field, string[256]; if(resultid != 0) { cache_get_data(Rows, Field); } switch(resultid) { case 1: { if(Rows == 1) { new content[20]; cache_get_field_content(0, "Password", PlayerInfo[extraid][pPassword]); cache_get_field_content(0, "Score", content); PlayerInfo[extraid][pScore] = strval(content); cache_get_field_content(0, "Vida", content); PlayerInfo[extraid][pVida] = floatstr(content); cache_get_field_content(0, "Chaleco", content); PlayerInfo[extraid][pChaleco] = floatstr(content); cache_get_field_content(0, "posX", content); PlayerInfo[extraid][pPosx] = floatstr(content); cache_get_field_content(0, "posY", content); PlayerInfo[extraid][pPosy] = floatstr(content); cache_get_field_content(0, "posZ", content); PlayerInfo[extraid][pPosz] = floatstr(content); SetSpawnInfo(extraid,0,0, PlayerInfo[extraid][pPosx],PlayerInfo[extraid][pPosy],PlayerInfo[extraid][pPosz],0.0,0,0,0,0,0,0); SetPlayerScore(extraid, PlayerInfo[extraid][pScore]); SetPlayerArmour(extraid, PlayerInfo[extraid][pChaleco]); } else if(!Rows) { // } } case 2: { if(Rows == 1) { new pName[24]; GetPlayerName(extraid, pName, 24); cache_get_field_content(0, "Password", PlayerInfo[extraid][pPassword]); format(string, sizeof(string), "El personaje %s estб registrado en la base de datos. Pon los datos para iniciar sesiуn:", pName); ShowPlayerDialog(extraid, LOGIN, DIALOG_STYLE_PASSWORD,"Login",string,"Enviar","Salir"); } else if(!Rows) { new pName[24]; GetPlayerName(extraid, pName, 24); format(string, sizeof(string), "El jugador %s no estб registrado en el servidor, pon aquн la contraseсa para registrarlo:", pName); ShowPlayerDialog(extraid, REGISTRO, DIALOG_STYLE_PASSWORD,"Registro:",string,"Enviar","Salir"); } } } return 1; }
este es el codigo miralo donde va exactamente en ondialog response o en onqueryfinish la verdad no entiendo eso..
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { new string[256]; new pName[24], Query[256]; GetPlayerName(playerid, pName, 24); switch(dialogid) { case LOGIN: { if(!response) { Kick(playerid); } if(strcmp(PlayerInfo[playerid][pPassword], inputtext, true, 128) == 0) { format(Query, sizeof(Query), "SELECT * FROM `usuarios` WHERE `Nombre` = '%s'", pName); mysql_function_query(Conecction, Query, true, "OnQueryFinish", "ii", 1, playerid); SetSpawnInfo(playerid,0,0,PlayerInfo[playerid][pPosx], PlayerInfo[playerid][pPosy], PlayerInfo[playerid][pPosz],0,0,0,0,0,0,0); SetPlayerHealth(playerid, PlayerInfo[playerid][pVida]); SetPlayerArmour(playerid, PlayerInfo[playerid][pChaleco]); SetPlayerScore(playerid, PlayerInfo[playerid][pScore]); SpawnPlayer(playerid); } else { SendClientMessage(playerid, -1, "CONTRASEСA INCORRECTA"); Kick(playerid); } } case REGISTRO: { if(!response) { SendClientMessage(playerid, -1, "Kicked"); Kick(playerid); } if(response) { if(!strlen(inputtext)) { Kick(playerid); } new string2[128]; format(string2, sizeof(string2), "%s", inputtext); PlayerInfo[playerid][pPassword] = string2; format(Query, sizeof(Query), "INSERT INTO `usuarios` (Nombre, Password) VALUES ('%s', '%s')",pName, PlayerInfo[playerid][pPassword]); mysql_function_query(Conecction, Query, true, "OnQueryFinish", "ii", 0, playerid); format(string, sizeof(string), "Has registrado el personaje %s en nuestro servidor.\n\nAhora inicia sesiуn", pName); ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_PASSWORD,"Iniciar sesiуn",string,"Enviar","Salir"); } } } return 1; } forward OnQueryFinish(resultid, extraid, ConnectionHandle); public OnQueryFinish(resultid, extraid, ConnectionHandle) { new Rows, Field, string[256]; if(resultid != 0) { cache_get_data(Rows, Field); } switch(resultid) { case 1: { if(Rows == 1) { new content[20]; cache_get_field_content(0, "Password", PlayerInfo[extraid][pPassword]); cache_get_field_content(0, "Score", content); PlayerInfo[extraid][pScore] = strval(content); cache_get_field_content(0, "Vida", content); PlayerInfo[extraid][pVida] = floatstr(content); cache_get_field_content(0, "Chaleco", content); PlayerInfo[extraid][pChaleco] = floatstr(content); cache_get_field_content(0, "posX", content); PlayerInfo[extraid][pPosx] = floatstr(content); cache_get_field_content(0, "posY", content); PlayerInfo[extraid][pPosy] = floatstr(content); cache_get_field_content(0, "posZ", content); PlayerInfo[extraid][pPosz] = floatstr(content); SetSpawnInfo(extraid,0,0, PlayerInfo[extraid][pPosx],PlayerInfo[extraid][pPosy],PlayerInfo[extraid][pPosz],0.0,0,0,0,0,0,0); SetPlayerScore(extraid, PlayerInfo[extraid][pScore]); SetPlayerArmour(extraid, PlayerInfo[extraid][pChaleco]); } else if(!Rows) { // } } case 2: { if(Rows == 1) { new pName[24]; GetPlayerName(extraid, pName, 24); cache_get_field_content(0, "Password", PlayerInfo[extraid][pPassword]); format(string, sizeof(string), "El personaje %s estб registrado en la base de datos. Pon los datos para iniciar sesiуn:", pName); ShowPlayerDialog(extraid, LOGIN, DIALOG_STYLE_PASSWORD,"Login",string,"Enviar","Salir"); } else if(!Rows) { new pName[24]; GetPlayerName(extraid, pName, 24); format(string, sizeof(string), "El jugador %s no estб registrado en el servidor, pon aquн la contraseсa para registrarlo:", pName); ShowPlayerDialog(extraid, REGISTRO, DIALOG_STYLE_PASSWORD,"Registro:",string,"Enviar","Salir"); } } } return 1; } |
public OnPlayerSpawn(playerid)
public OnPlayerSpawn(playerid) { TextDrawShowForPlayer(playerid, Rojo);//Funciуn que es que aparece el textdraw al Spawnear TextDrawShowForPlayer(playerid, Rojo1); TextDrawShowForPlayer(playerid, Tnw); TextDrawShowForPlayer(playerid, Tnw2); //SetPlayerPos(playerid, -1982.2260,137.6877,27.6875); SetPlayerPos(playerid, PlayerInfo[playerid][pPosx], PlayerInfo[playerid][pPosy], PlayerInfo[playerid][pPosz]); //SetPlayerFacingAngle(playerid, 87.2715); SetPlayerSkin(playerid, 60); //GivePlayerMoney(playerid, 20000); SetPlayerHealth(playerid, PlayerInfo[playerid][pVida]); return 1; }
forward SaveAccount(playerid);public SaveAccount(playerid) { new query[200];GetPlayerPos(playerid, PlayerInfo[playerid][pPosx], PlayerInfo[playerid][pPosy], PlayerInfo[playerid][pPosz]); new pName[24]; GetPlayerName(playerid, pName, 24); GetPlayerHealth(playerid, PlayerInfo[playerid][pVida]), GetPlayerArmour(playerid, PlayerInfo[playerid][pChaleco]); format(query, 200, "UPDATE `usuarios` SET `Vida`='%f', `Chaleco`='%f', `Admin`='%d', `Score`='%d', `Posx`='%f', `Posy`='%f', `Posz`='%f' WHERE `Nombre`='%s'", PlayerInfo[playerid][pVida], PlayerInfo[playerid][pChaleco], PlayerInfo[playerid][pAdmin], PlayerInfo[playerid][pScore], PlayerInfo[playerid][pPosx], PlayerInfo[playerid][pPosy], PlayerInfo[playerid][pPosz], pName); mysql_function_query(Conecction, query, true, "OnQueryFinish", "ii", 0, playerid); return 1; }