Some Questions - Printable Version
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+--- Thread: Some Questions (
/showthread.php?tid=616136)
Some Questions -
donhu789 - 31.08.2016
found this in some random script
Код:
public OnPlayerUpdate(playerid)
{
new Float:hp,Float:armour;
new Float:health;
new veh = GetPlayerVehicleID(playerid);
GetPlayerHealth(playerid,hp);
GetPlayerArmour(playerid,armour);
GetVehicleHealth(veh, health);
if(God[playerid] == 1)
{
if(hp < 999.0) SetPlayerHealth(playerid, 1000.0);
if(armour < 999.0) SetPlayerArmour(playerid, 1000.0);
if(health < 999.0) SetVehicleHealth(veh, 1000.0);
RepairVehicle(veh);
}
else if(God[playerid] == 1) return 1;
return 1;
}
shouldn't it be like
Код:
public OnPlayerUpdate(playerid)
{
new Float:hp,Float:armour;
new Float:health;
new veh = GetPlayerVehicleID(playerid);
GetPlayerHealth(playerid,hp);
GetPlayerArmour(playerid,armour);
GetVehicleHealth(veh, health);
if(God[playerid] == 1)
{
if(hp < 999.0) SetPlayerHealth(playerid, 1000.0);
if(armour < 999.0) SetPlayerArmour(playerid, 1000.0);
if(health < 999.0) SetVehicleHealth(veh, 1000.0);
RepairVehicle(veh);
}
else if(God[playerid] == 0) return 1; //this
return 1;
}
Re: Some Questions -
Jefff - 01.09.2016
Yes but it doesn't make sense, it should be
pawn Код:
public OnPlayerUpdate(playerid)
{
if(God[playerid] == 1) // god mode enabled
{
new Float:health;
GetPlayerHealth(playerid,health);
if(health < 999.0) SetPlayerHealth(playerid, 1000.0);
GetPlayerArmour(playerid,health);
if(health < 999.0) SetPlayerArmour(playerid, 1000.0);
new veh = GetPlayerVehicleID(playerid);
if(veh > 0)
{
GetVehicleHealth(veh, health);
if(health < 999.0)
{
SetVehicleHealth(veh, 1000.0); // you don't need this line
RepairVehicle(veh);
}
}
}
return 1;
}
Re: Some Questions -
donhu789 - 01.09.2016
hmmmmmmm Thanks Jeff! "My Name Is Jeffffff"
+REP and i think i understand now