[FilterScript] ☼•. Armed_Vehicle v.2 .•☼ - Printable Version
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+--- Thread: [FilterScript] ☼•. Armed_Vehicle v.2 .•☼ (
/showthread.php?tid=615819)
☼•. Armed_Vehicle v.2 .•☼ -
DarkLight - 27.08.2016
Creator : DarkLight
Zcmd : Zeex
Re: ☼•. Armed_Vehicle v.2 .•☼ -
JakeXxX - 27.08.2016
Woah that looks awesome.
Kinda like the Lazer Beam Event on NGG-RP.
Re: ☼•. Armed_Vehicle v.2 .•☼ -
DarkLight - 27.08.2016
thx
Re: ☼•. Armed_Vehicle v.2 .•☼ -
Infinity - 27.08.2016
1 star. I've told you many times that you need to work on indentation. Not only will this most likely generate warnings, it just looks goddamn awful and makes it hard to impossible to read the code.
Re: ☼•. Armed_Vehicle v.2 .•☼ -
DarkLight - 27.08.2016
Quote:
Originally Posted by Infinity
1 star. I've told you many times that you need to work on indentation. Not only will this most likely generate warnings, it just looks goddamn awful and makes it hard to impossible to read the code.
|
I do this to download the file with mini size because some people complain about this problem
(Sry for my bad english)
Re: ☼•. Armed_Vehicle v.2 .•☼ -
Fairuz - 28.08.2016
Quote:
Originally Posted by DarkLight
I do this to download the file with mini size because some people complain about this problem
(Sry for my bad english)
|
Just say that you cannot fix it..
Re: ☼•. Armed_Vehicle v.2 .•☼ -
HoussamMaroc - 02.09.2016
Woow good job i will use it +Rep
Re: ☼•. Armed_Vehicle v.2 .•☼ -
AbyssMorgan - 02.09.2016
1 star
1. The code is one big garbage.
2. Credits is not complete.
3. No 3D support and collisions in spite of existing solutions.