C:\Users\pc\Desktop\BTTDM\SATDM v9 Testing server\Gamemodes\Kyrie.pwn(53642) : warning 219: local variable "AFK" shadows a variable at a preceding level
C:\Users\pc\Desktop\BTTDM\SATDM v9 Testing server\Gamemodes\Kyrie.pwn(53642) : error 001: expected token: ";", but found "("
C:\Users\pc\Desktop\BTTDM\SATDM v9 Testing server\Gamemodes\Kyrie.pwn(53642) : error 029: invalid expression, assumed zero
C:\Users\pc\Desktop\BTTDM\SATDM v9 Testing server\Gamemodes\Kyrie.pwn(53642) : error 029: invalid expression, assumed zero
C:\Users\pc\Desktop\BTTDM\SATDM v9 Testing server\Gamemodes\Kyrie.pwn(53642) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
CMD:ddafk(playerid,params[]) { #pragma unused params if(PlayerInfo[playerid][DD] >= 1) { new string[256],kuldoneve[MAX_PLAYER_NAME]; SendClientMessage(playerid,0x99FF00AA,"Type /ddback when you back."); GameTextForPlayer(playerid,"~r~ You are now AFK", 5000, 1); new Text3D:AFK([playerid]) = Create3DTextLabel( "AFK", 0xFF0000FF, 0.0, 0.0, 2.0, 40, 0, 0); //error Attach3DTextLabelToPlayer( AFK[playerid], playerid, 0.0, 0.0, 0.4); TogglePlayerControllable(playerid, 0); GetPlayerName(playerid, kuldoneve, sizeof(kuldoneve)); format(string, sizeof(string), "[DareDevil]Newest Devil %s now away from keyboard",kuldoneve, playerid); if(PlayerInfo[playerid][DD] == 2) format(string, sizeof(string), "[DareDevil]Proud Devil %s now away from keyboard",kuldoneve, playerid); if(PlayerInfo[playerid][DD] == 3) format(string, sizeof(string), "[DareDevil]Light Devil%s now away from keyboard",kuldoneve, playerid); if(PlayerInfo[playerid][DD] == 4) format(string, sizeof(string), "[DareDevil]Experienced Devil %s now away from keyboard",kuldoneve, playerid); if(PlayerInfo[playerid][DD] == 5) format(string, sizeof(string), "[DareDevil]Doom Knight %s now away from keyboard",kuldoneve, playerid); if(PlayerInfo[playerid][DD] == 6) format(string, sizeof(string), "[DareDevil]Death Wisher %s now away from keyboard",kuldoneve, playerid); if(PlayerInfo[playerid][DD] == 7) format(string, sizeof(string), "[DareDevil]Golden Devil %s now away from keyboard",kuldoneve, playerid); if(PlayerInfo[playerid][DD] == 8) format(string, sizeof(string), "[DareDevil]Elite Devils %s now away from keyboard",kuldoneve, playerid); if(PlayerInfo[playerid][DD] == 9) format(string, sizeof(string), "[DareDevil]The Maestro %s now away from keyboard",kuldoneve, playerid); if(PlayerInfo[playerid][DD] == 10) format(string, sizeof(string), "[DareDevil]The DareDevils %s now away from keyboard",kuldoneve, playerid); SendClientMessageToAll(0xFFFF00AA, string); } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be higher DD Level to use this command", "OK", "Cancel"); return 1;}
AFK[playerid] = Create3DTextLabel("AFK", 0xFF0000FF, 0.0, 0.0, 2.0, 40, 0, 0);
CMD:ddafk(playerid,params[])
{
if(PlayerInfo[playerid][DD] >= 1)
{
new string[256],kuldoneve[MAX_PLAYER_NAME];
SendClientMessage(playerid,0x99FF00AA,"Type /ddback when you back.");
GameTextForPlayer(playerid,"~r~ You are now AFK", 5000, 1);
new Text3D:AFKTextLabel[MAX_PLAYERS];
AFKTextLabel[playerid] = Create3DTextLabel( "AFK", 0xFF0000FF, 0.0, 0.0, 2.0, 40, 0, 0); //error
Attach3DTextLabelToPlayer(AFKTextLabel[playerid], playerid, 0.0, 0.0, 0.4);
TogglePlayerControllable(playerid, 0);
GetPlayerName(playerid, kuldoneve, sizeof(kuldoneve));
format(string, sizeof(string), "[DareDevil] %s %s(%d) now away from keyboard", GetLevel(playerid), kuldoneve, playerid);
SendClientMessageToAll(0xFFFF00AA, string);
return 1;
}
else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be higher DD Level to use this command", "OK", "Cancel");
}
GetLevel(playerid)
{
new ranklevel[36];
switch(PlayerInfo[playerid][DD])
{
case 1: ranklevel = "Newest Devil";
case 2: ranklevel = "Proud Devil";
case 3: ranklevel = "Light Devil";
case 4: ranklevel = "Experienced Devil";
case 5: ranklevel = "Doom Knight";
case 6: ranklevel = "Death Wisher";
case 7: ranklevel = "Golden Devil";
case 8: ranklevel = "Elite Devils";
case 9: ranklevel = "The Maestro";
case 10: ranklevel = "The DareDevils";
}
return ranklevel;
}
CMD:ddafk(playerid,params[]) {
#pragma unused params
if(PlayerInfo[playerid][DD] >= 1) {
new string[256],kuldoneve[MAX_PLAYER_NAME];
new Text3D: AFK[MAX_PLAYERS];
SendClientMessage(playerid,0x99FF00AA,"Type /ddback when you back.");
GameTextForPlayer(playerid,"~r~ You are now AFK", 5000, 1);
AFK[playerid] = Create3DTextLabel("AFK", 0xFF0000FF, 0.0, 0.0, 2.0, 40, 0, 0);
Attach3DTextLabelToPlayer( AFK[playerid], playerid, 0.0, 0.0, 0.4);
TogglePlayerControllable(playerid, 0);
GetPlayerName(playerid, kuldoneve, sizeof(kuldoneve));
format(string, sizeof(string), "[DareDevil]Newest Devil %s now away from keyboard",kuldoneve, playerid);
if(PlayerInfo[playerid][DD] == 2)
format(string, sizeof(string), "[DareDevil]Proud Devil %s now away from keyboard",kuldoneve, playerid);
if(PlayerInfo[playerid][DD] == 3)
format(string, sizeof(string), "[DareDevil]Light Devil%s now away from keyboard",kuldoneve, playerid);
if(PlayerInfo[playerid][DD] == 4)
format(string, sizeof(string), "[DareDevil]Experienced Devil %s now away from keyboard",kuldoneve, playerid);
if(PlayerInfo[playerid][DD] == 5)
format(string, sizeof(string), "[DareDevil]Doom Knight %s now away from keyboard",kuldoneve, playerid);
if(PlayerInfo[playerid][DD] == 6)
format(string, sizeof(string), "[DareDevil]Death Wisher %s now away from keyboard",kuldoneve, playerid);
if(PlayerInfo[playerid][DD] == 7)
format(string, sizeof(string), "[DareDevil]Golden Devil %s now away from keyboard",kuldoneve, playerid);
if(PlayerInfo[playerid][DD] == 8)
format(string, sizeof(string), "[DareDevil]Elite Devils %s now away from keyboard",kuldoneve, playerid);
if(PlayerInfo[playerid][DD] == 9)
format(string, sizeof(string), "[DareDevil]The Maestro %s now away from keyboard",kuldoneve, playerid);
if(PlayerInfo[playerid][DD] == 10)
format(string, sizeof(string), "[DareDevil]The DareDevils %s now away from keyboard",kuldoneve, playerid);
SendClientMessageToAll(0xFFFF00AA, string);
} else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be higher DD Level to use this command", "OK", "Cancel");
return 1;}
PHP код:
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