COMMAND:shop(playerid, params[]) { if(GetPlayerInterior(playerid) == 182) { new supaSave[750]; format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$1,000 {FFFFFF}1x Rope {FFBF00}(Saves)", supaSave); format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$9,000 {FFFFFF}10x Ropes {FFBF00}(Saves)", supaSave); format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$2,500 {FFFFFF}1x Scissor {FFBF00}(Saves)", supaSave); format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$20,00 {FFFFFF}10x Scissors {FFBF00}(Saves)", supaSave); format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$2,000 {FFFFFF}1x Bobby Pins {FFBF00}(Saves)", supaSave); format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$18,00 {FFFFFF}10x Bobby Pins {FFBF00}(Saves)", supaSave); format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$15,000 {FFFFFF}Backpack {FFBF00}(Saves)", supaSave); format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$5,000 {FFFFFF}Bigger Pocket", supaSave); format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$5,000 {FFFFFF}Secure Wallet", supaSave); format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$5,000 {FFFFFF}Butt Plug", supaSave); format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$25,000 {FFFFFF}Lucky Charm", supaSave); format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$10,000 {FFFFFF}Bomb Defusal Kit", supaSave); format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$5,000 {FFFFFF}Escapists Guide", supaSave); format(supaSave, sizeof(supaSave), "%s\n{D87C3E}1 Token {FFFFFF}XP Booster", supaSave); format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$250,0000 {FFFFFF}Buy Toys", supaSave); if(Player[playerid][english]) ShowPlayerDialog(playerid, DIALOG_SUPA, DIALOG_STYLE_LIST, "Supa Save", supaSave, "Buy", "Cancel"); else ShowPlayerDialog(playerid, DIALOG_SUPA, DIALOG_STYLE_LIST, "Supa Save", supaSave, "Beli", "Batal"); } return 1; }
CMD:shop(playerid, parmas[])
{
if(GetPlayerInterior(playerid) == 182)
{
new supaSave[750];
strcat(supaSave, "%s\n{D87C3E}$1,000 {FFFFFF}1x Rope {FFBF00}(Saves)", sizeof(supaSave));
strcat(supaSave, "%s\n{D87C3E}$9,000 {FFFFFF}10x Ropes {FFBF00}(Saves)", sizeof(supaSave));
strcat(supaSave, "%s\n{D87C3E}$2,500 {FFFFFF}1x Scissor {FFBF00}(Saves)", sizeof(supaSave));
strcat(supaSave, "%s\n{D87C3E}$20,00 {FFFFFF}10x Scissors {FFBF00}(Saves)", sizeof(supaSave));
strcat(supaSave, "%s\n{D87C3E}$2,000 {FFFFFF}1x Bobby Pins {FFBF00}(Saves)", sizeof(supaSave));
strcat(supaSave, "%s\n{D87C3E}$18,00 {FFFFFF}10x Bobby Pins {FFBF00}(Saves)", sizeof(supaSave));
strcat(supaSave, "%s\n{D87C3E}$15,000 {FFFFFF}Backpack {FFBF00}(Saves)", sizeof(supaSave));
strcat(supaSave, "%s\n{D87C3E}$5,000 {FFFFFF}Bigger Pocket", sizeof(supaSave));
strcat(supaSave, "%s\n{D87C3E}$5,000 {FFFFFF}Secure Wallet", sizeof(supaSave));
strcat(supaSave, "%s\n{D87C3E}$5,000 {FFFFFF}Butt Plug", sizeof(supaSave));
strcat(supaSave, "%s\n{D87C3E}$25,000 {FFFFFF}Lucky Charm", sizeof(supaSave));
strcat(supaSave, "%s\n{D87C3E}$10,000 {FFFFFF}Bomb Defusal Kit", sizeof(supaSave));
strcat(supaSave, "%s\n{D87C3E}$5,000 {FFFFFF}Escapists Guide", sizeof(supaSave));
strcat(supaSave, "%s\n{D87C3E}1 Token {FFFFFF}XP Booster", sizeof(supaSave));
strcat(supaSave, "%s\n{D87C3E}$250,0000 {FFFFFF}Buy Toys", sizeof(supaSave));
if(Player[playerid][english])
{
ShowPlayerDialog(playerid, DIALOG_SUPA, DIALOG_STYLE_LIST, "Supa Save", supaSave, "Buy", "Cancel");
}
else ShowPlayerDialog(playerid, DIALOG_SUPA, DIALOG_STYLE_LIST, "Supa Save", supaSave, "Beli", "Batal");
}
return 1;
format(supaSave, sizeof(supaSave), "{D87C3E}$1,000 {FFFFFF}1x Rope {FFBF00}(Saves)");
format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$9,000 {FFFFFF}10x Ropes {FFBF00}(Saves)", supaSave);
format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$2,500 {FFFFFF}1x Scissor {FFBF00}(Saves)", supaSave);
format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$20,00 {FFFFFF}10x Scissors {FFBF00}(Saves)", supaSave);
format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$2,000 {FFFFFF}1x Bobby Pins {FFBF00}(Saves)", supaSave);
format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$18,00 {FFFFFF}10x Bobby Pins {FFBF00}(Saves)", supaSave);
format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$15,000 {FFFFFF}Backpack {FFBF00}(Saves)", supaSave);
format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$5,000 {FFFFFF}Bigger Pocket", supaSave);
format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$5,000 {FFFFFF}Secure Wallet", supaSave);
format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$5,000 {FFFFFF}Butt Plug", supaSave);
format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$25,000 {FFFFFF}Lucky Charm", supaSave);
format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$10,000 {FFFFFF}Bomb Defusal Kit", supaSave);
format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$5,000 {FFFFFF}Escapists Guide", supaSave);
format(supaSave, sizeof(supaSave), "%s\n{D87C3E}1 Token {FFFFFF}XP Booster", supaSave);
format(supaSave, sizeof(supaSave), "%s\n{D87C3E}$250,0000 {FFFFFF}Buy Toys", supaSave);
PHP код:
EDIT: Try it. It should work now. |
COMMAND:shop(playerid, params[])
{
if(GetPlayerInterior(playerid) == 182)
{
new supaSave[750];
strcat(supaSave, "\n{D87C3E}$1,000 {FFFFFF}1x Rope {FFBF00}(Saves)");
strcat(supaSave, "\n{D87C3E}$9,000 {FFFFFF}10x Ropes {FFBF00}(Saves)");
strcat(supaSave, "\n{D87C3E}$2,500 {FFFFFF}1x Scissor {FFBF00}(Saves)");
strcat(supaSave, "\n{D87C3E}$20,00 {FFFFFF}10x Scissors {FFBF00}(Saves)");
strcat(supaSave, "\n{D87C3E}$2,000 {FFFFFF}1x Bobby Pins {FFBF00}(Saves)");
strcat(supaSave, "\n{D87C3E}$18,00 {FFFFFF}10x Bobby Pins {FFBF00}(Saves)");
strcat(supaSave, "\n{D87C3E}$15,000 {FFFFFF}Backpack {FFBF00}(Saves)");
strcat(supaSave, "\n{D87C3E}$5,000 {FFFFFF}Bigger Pocket");
strcat(supaSave, "\n{D87C3E}$5,000 {FFFFFF}Secure Wallet");
strcat(supaSave, "\n{D87C3E}$5,000 {FFFFFF}Butt Plug");
strcat(supaSave, "\n{D87C3E}$25,000 {FFFFFF}Lucky Charm");
strcat(supaSave, "\n{D87C3E}$10,000 {FFFFFF}Bomb Defusal Kit");
strcat(supaSave, "\n{D87C3E}$5,000 {FFFFFF}Escapists Guide");
strcat(supaSave, "\n{D87C3E}1 Token {FFFFFF}XP Booster");
strcat(supaSave, "\n{D87C3E}$250,0000 {FFFFFF}Buy Toys");
if(Player[playerid][english])
ShowPlayerDialog(playerid, DIALOG_SUPA, DIALOG_STYLE_LIST, "Supa Save", supaSave, "Buy", "Cancel");
else
ShowPlayerDialog(playerid, DIALOG_SUPA, DIALOG_STYLE_LIST, "Supa Save", supaSave, "Beli", "Batal");
}
else
{
SendClientMessage(playerid, COLOR_RED,"ERROR: You need to be on 24/7 supa shop to use this command");
}
return 1;
}