C:\Users\vLd\Desktop\GM\gamemodes\beta.pwn(364) : warning 217: loose indentation C:\Users\vLd\Desktop\GM\gamemodes\beta.pwn(364) : error 014: invalid statement; not in switch C:\Users\vLd\Desktop\GM\gamemodes\beta.pwn(364) : warning 215: expression has no effect C:\Users\vLd\Desktop\GM\gamemodes\beta.pwn(364) : error 001: expected token: ";", but found ":" C:\Users\vLd\Desktop\GM\gamemodes\beta.pwn(364) : error 029: invalid expression, assumed zero C:\Users\vLd\Desktop\GM\gamemodes\beta.pwn(364) : fatal error 107: too many error messages on one line
case DIALOG_TUTORIAL_DOB: { if(isnull(inputtext)) { return ShowPlayerDialog(playerid, DIALOG_TUTORIAL_DOB, DIALOG_STYLE_INPUT, "Character Age", "Please enter the age of your character.", "Proceed", "Cancel"); } pData[playerid][pHealth] = 100.0; pData[playerid][pAge] = strval(inputtext); savePlayerData(playerid); ShowPlayerDialog(playerid, DIALOG_REFERAL, DIALOG_STYLE_INPUT, "Referral", "{FFFFFF}Enter the {1850A3}NAME {FFFFFF}of the player who has {1850A3}brought on the server{FFFFFF}.", "Next", "Skip"); }
This piece of code (case DIALOG_TUTORIAL_DOB) is out of a switch statement.
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public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { switch (dialogid) { case 0: { // code.. } case 1: { // code.. } } case 2: { // code.. } } return 0; }
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { switch (dialogid) { case 0: { // code.. } case 1: { // code.. } } case 2: { // code.. } } return 0; }
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch (dialogid)
{
case 0:
{
// code..
}
case 1:
{
// code..
}
case 2:
{
// code..
}
}
return 0;
}